Player Matchup

Thoth
Thoth
 
Thoth
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CpT Zero Call
King Arthur
Level 159
God Stats
0W - 4L
1,327 SR
Queue Stats
104W - 115L
1,400 Elo+
Solo
Xing Tian
Xing Tian
H0bz1k
Xing Tian
Level 99
God Stats
4W - 5L
1,696 SR
Queue Stats
228W - 218L
1,475 Elo+
Solo
Skadi
Skadi
MrDarklingNES
Skadi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 44L
1,500 Elo+
Solo
Anhur
Anhur
chubbiechubchub
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,540 Elo+
Solo
Team Averages
Level 137
1,505 SR
1,483 Elo+

VS

Team Averages
Level 101
1,500 SR
1,422 Elo+
Ah Puch
Ah Puch
Laje23
Ah Puch
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
RAKESH999
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,347 Elo+
Party 2
Fenrir
Fenrir
qosivet
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,483 Elo+
Party 1
Sol
Sol
whatsmells15
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 89L
1,491 Elo+
Solo
Skadi
Skadi
x1reject
Skadi
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 17L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 6 / 9
10,779
770
14,661
14,015
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CpT Zero Call
King Arthur
10
2 / 5 / 4
8,088
578
3,733
9,559
5,791
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
H0bz1k
Xing Tian
17
3 / 6 / 12
9,537
681
8,513
16,061
17,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 10 / 7
11,359
811
15,315
17,360
7,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 7 / 11
10,401
743
9,685
16,421
7,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Laje23
Ah Puch
20
7 / 2 / 17
12,704
907
19,637
11,163
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
RAKESH999
Amaterasu
17
3 / 6 / 14
10,361
740
5,801
23,084
27,383
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
qosivet
Fenrir
17
5 / 7 / 11
10,996
785
8,560
18,079
13,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
13 / 2 / 17
12,453
890
18,439
15,041
7,462
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
x1reject
Skadi
18
6 / 5 / 15
11,425
816
14,747
14,269
6,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
108
21
Kills
34
34
Deaths
22
43
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
6
9
1.42
L
King Arthur
CpT Zero Call
King Arthur
2
5
4
0.8
L
Xing Tian
H0bz1k
Xing Tian
3
6
12
1.5
W
Ah Puch
Laje23
Ah Puch
7
2
17
7.75
L
7
10
7
1.05
W
Amaterasu
RAKESH999
Amaterasu
3
6
14
1.67
L
5
7
11
1.5
W
Fenrir
qosivet
Fenrir
5
7
11
1.5
W
13
2
17
10.75
W
Skadi
x1reject
Skadi
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,907
Damage
67,184
73,416
Taken
81,636
45,396
Mitigated
60,794
9,763
Healing
30,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,661
481
262
2,730
14,015
6,311
0
6,665
7,350
33,088
430
L
King Arthur
CpT Zero Call
King Arthur
3,733
444
29
242
9,559
5,791
0
6,219
3,340
0
6,738
L
Xing Tian
H0bz1k
Xing Tian
8,513
341
1,442
1,440
16,061
17,800
0
8,681
7,380
16,421
0
W
Ah Puch
Laje23
Ah Puch
19,637
773
591
4,522
11,163
5,741
440
3,262
7,901
46,568
0
L
15,315
6,641
251
627
17,360
7,746
0
8,724
8,636
0
23,739
W
Amaterasu
RAKESH999
Amaterasu
5,801
1,288
1,411
6,215
23,084
27,383
167
5,835
17,249
0
13,116
L
9,685
5,312
596
2,144
16,421
7,748
147
7,787
8,634
0
24,883
W
Fenrir
qosivet
Fenrir
8,560
1,977
628
2,863
18,079
13,337
846
6,259
10,289
0
13,909
W
18,439
5,704
875
7,599
15,041
7,462
3,172
3,418
11,623
38,779
0
W
Skadi
x1reject
Skadi
14,747
6,440
2,180
3,194
14,269
6,871
3,298
3,970
10,299
0
32,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
57,939
123
Minions Killed
158
0
Camps Cleared
0
883,564
Distance Traveled
1,264,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,779
770
56
4
0
210,058
0
L
King Arthur
8,088
578
7
1
0
68,654
0
L
Xing Tian
9,537
681
13
1
0
246,446
0
W
Ah Puch
12,704
907
64
5
0
240,034
0
L
Skadi
11,359
811
16
1
0
175,050
0
W
Amaterasu
10,361
740
6
0
0
273,458
0
L
Anhur
10,401
743
31
2
0
183,356
0
W
Fenrir
10,996
785
9
1
0
282,290
0
W
Sol
12,453
890
33
2
0
258,056
0
W
Skadi
11,425
816
46
3
0
210,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role