Player Matchup

Tiamat
Tiamat
Krækēn
Tiamat
Level 122
God Stats
1W - 1L
1,338 SR
Queue Stats
9W - 8L
1,302 Elo+
Party 2
Izanami
Izanami
UnendingSky
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,302 Elo+
Party 2
Baron Samedi
Baron Samedi
sinperlego
Baron Samedi
Level 109
God Stats
2W - 0L
1,305 SR
Queue Stats
6W - 8L
1,302 Elo+
Party 2
Team Averages
Level 120
1,381 SR
1,302 Elo+

VS

Team Averages
Level 135
1,504 SR
1,430 Elo+
Hel
Hel
CrazyOz
Hel
Level 146
God Stats
2W - 3L
1,512 SR
Queue Stats
193W - 230L
1,495 Elo+
Solo
Charybdis
Charybdis
Faedan
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,296 Elo+
Party 1
Surtr
Surtr
Scuba Steez4932
Surtr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Krækēn
Tiamat
13
7 / 0 / 3
8,278
828
14,187
5,581
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
UnendingSky
Izanami
12
3 / 1 / 6
7,820
782
3,911
6,647
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
sinperlego
Baron Samedi
13
2 / 0 / 8
7,885
789
10,270
6,721
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 5 / 1
6,117
612
3,721
9,575
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Faedan
Charybdis
11
1 / 4 / 0
6,665
667
4,324
10,936
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
6,231
623
3,505
12,579
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
0
5
1
0.1
L
Charybdis
Faedan
Charybdis
1
4
0
0.25
W
Tiamat
Krækēn
Tiamat
7
0
3
8.5
L
0
3
1
0.17
W
Izanami
UnendingSky
Izanami
3
1
6
6
W
Baron Samedi
sinperlego
Baron Samedi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,368
Damage
11,550
18,949
Taken
33,090
12,254
Mitigated
15,399
7,833
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
3,721
742
1,544
2,338
9,575
4,049
0
6,676
2,527
14,439
0
L
Charybdis
Faedan
Charybdis
4,324
2,523
0
3,142
10,936
4,666
0
6,654
4,059
0
30,022
W
Tiamat
Krækēn
Tiamat
14,187
1,140
197
1,977
5,581
3,507
128
754
4,827
28,710
0
L
3,505
829
0
2,636
12,579
6,684
0
9,943
2,017
158
12,429
W
Izanami
UnendingSky
Izanami
3,911
2,529
102
1,323
6,647
2,480
1,690
2,113
4,534
0
28,457
W
Baron Samedi
sinperlego
Baron Samedi
10,270
1,210
860
3,374
6,721
6,267
929
966
5,755
29,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
19,013
146
Minions Killed
95
0
Camps Cleared
0
553,802
Distance Traveled
512,506
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,117
612
26
3
0
161,316
3
L
Charybdis
6,665
667
49
5
0
167,221
0
W
Tiamat
8,278
828
46
5
0
198,732
0
L
Surtr
6,231
623
20
2
0
183,969
0
W
Izanami
7,820
782
54
5
0
166,798
0
W
Baron Samedi
7,885
789
46
5
0
188,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role