Player Matchup

Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Dark V25696
Bastet
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
372W - 371L
1,564 Elo+
Party 3
Zeus
Zeus
dizznaldo
Zeus
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 303L
1,476 Elo+
Party 3
Atlas
Atlas
maviskai
Atlas
Level 28
God Stats
10W - 6L
1,500 SR
Queue Stats
206W - 199L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
zDxrf
Jormungandr
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 195L
1,380 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,466 Elo+

VS

Team Averages
Level 77
1,353 SR
1,236 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Call_MeCLuTcHeZ
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
954 Elo+
Party 1
Danzaburou
Danzaburou
DAR4ANGEL19
Danzaburou
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 114L
1,275 Elo+
Party 1
Pele
Pele
LLV37
Pele
Level 127
God Stats
15W - 21L
1,151 SR
Queue Stats
619W - 590L
1,405 Elo+
Solo
Thor
Thor
NickTheKillerGR
Thor
Level 14
God Stats
0W - 6L
1,111 SR
Queue Stats
2W - 16L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 0 / 3
8,708
622
6,762
8,489
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
11
8 / 0 / 6
7,791
557
12,328
12,378
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
4 / 1 / 6
7,610
544
9,175
6,441
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
maviskai
Atlas
11
2 / 1 / 8
7,420
530
3,606
11,073
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
zDxrf
Jormungandr
12
2 / 2 / 4
7,903
565
3,476
10,573
6,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 2
6,782
484
11,038
6,184
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 7 / 1
4,981
356
4,268
14,338
5,682
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DAR4ANGEL19
Danzaburou
10
1 / 5 / 0
6,217
444
4,369
10,444
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
LLV37
Pele
11
1 / 5 / 1
6,608
472
4,633
13,333
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 0
6,822
487
3,916
7,718
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
4
4
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
3
5.5
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
0
7
1
0.07
L
Danzaburou
DAR4ANGEL19
Danzaburou
1
5
0
0.2
W
Bastet
8
0
6
11
L
Pele
LLV37
Pele
1
5
1
0.3
L
2
2
0
1
W
Zeus
4
1
6
7
W
Atlas
maviskai
Atlas
2
1
8
6
W
Jormungandr
zDxrf
Jormungandr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
28,224
48,954
Taken
52,017
26,255
Mitigated
18,604
12,752
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,762
2,475
0
5,647
8,489
3,687
226
2,214
6,143
74,196
0
L
Nu Wa
 
Nu Wa
11,038
2,177
0
765
6,184
1,866
0
2,550
3,634
53,246
1,029
L
4,268
452
0
2,102
14,338
5,682
0
7,940
6,398
15,229
0
L
Danzaburou
DAR4ANGEL19
Danzaburou
4,369
1,836
0
2,967
10,444
3,752
0
6,123
4,321
0
39,389
W
Bastet
12,328
3,686
0
2,411
12,378
4,424
608
5,147
6,865
0
36,395
L
Pele
LLV37
Pele
4,633
1,366
0
1,946
13,333
4,602
0
4,522
8,811
0
53,953
L
3,916
730
0
634
7,718
2,702
0
1,500
6,218
0
44,818
W
Zeus
9,175
1,351
0
500
6,441
2,199
483
3,053
3,184
57,768
943
W
Atlas
maviskai
Atlas
3,606
1,924
0
2,944
11,073
9,199
0
2,920
7,973
24,236
0
W
Jormungandr
zDxrf
Jormungandr
3,476
1,282
0
1,250
10,573
6,746
1,064
843
9,558
52,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
31,410
420
Minions Killed
338
0
Camps Cleared
0
1,356,699
Distance Traveled
1,315,654
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,708
622
140
10
0
257,279
3
L
Nu Wa
6,782
484
109
8
0
265,481
0
L
Cthulhu
4,981
356
10
1
0
240,595
0
L
Danzaburou
6,217
444
67
5
0
245,252
0
W
Bastet
7,791
557
45
3
0
338,629
0
L
Pele
6,608
472
77
6
0
294,481
0
L
Thor
6,822
487
75
5
0
269,845
0
W
Zeus
7,610
544
93
7
0
267,152
0
W
Atlas
7,420
530
36
3
0
256,628
0
W
Jormungandr
7,903
565
106
8
0
237,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role