Player Matchup

Thor
Thor
LOLpollo28
Thor
Level 47
God Stats
1W - 5L
1,235 SR
Queue Stats
132W - 189L
1,423 Elo+
Party 1
Tyr
Tyr
Ricasi238
Tyr
Level 119
God Stats
41W - 45L
1,637 SR
Queue Stats
377W - 450L
1,536 Elo+
Party 1
Sobek
Sobek
naeze
Sobek
Level 51
God Stats
51W - 66L
1,575 SR
Queue Stats
277W - 326L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
robbieisgrerer
Ah Puch
Level 58
God Stats
3W - 2L
1,676 SR
Queue Stats
345W - 287L
1,524 Elo+
Solo
Apollo
Apollo
vPPpea
Apollo
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
320W - 377L
1,484 Elo+
Party 1
Team Averages
Level 77
1,570 SR
1,496 Elo+

VS

Team Averages
Level 78
1,483 SR
1,493 Elo+
Cliodhna
Cliodhna
HarborZ
Cliodhna
Level 111
God Stats
2W - 1L
1,277 SR
Queue Stats
56W - 36L
1,549 Elo+
Party 3
Osiris
Osiris
JP09
Osiris
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 34L
1,435 Elo+
Solo
Sol
Sol
Retractzz
Sol
Level 63
God Stats
5W - 0L
1,559 SR
Queue Stats
66W - 50L
1,513 Elo+
Party 3
Anubis
Anubis
YouCubs
Anubis
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,513 Elo+
Party 2
Bacchus
Bacchus
massivebust
Bacchus
Level 84
God Stats
7W - 4L
1,581 SR
Queue Stats
27W - 25L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
8,974
528
9,695
16,606
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 2 / 4
9,925
584
16,012
20,602
21,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
naeze
Sobek
12
2 / 4 / 5
8,336
490
3,853
17,581
19,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 2 / 0
7,503
441
4,637
8,094
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
vPPpea
Apollo
13
2 / 5 / 3
8,813
518
7,433
17,617
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HarborZ
Cliodhna
16
4 / 2 / 5
9,380
552
10,836
14,722
6,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
JP09
Osiris
15
3 / 2 / 6
9,046
532
8,644
21,261
25,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 2 / 3
10,246
603
20,075
12,832
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
YouCubs
Anubis
11
2 / 4 / 2
7,259
427
10,370
8,256
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
massivebust
Bacchus
12
0 / 1 / 7
8,420
495
5,407
14,761
19,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
11
Kills
17
17
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
HarborZ
Cliodhna
4
2
5
3.25
W
Osiris
JP09
Osiris
3
2
6
3
L
4
4
3
1.38
W
8
2
3
4.75
L
2
2
4
2
W
Anubis
YouCubs
Anubis
2
4
2
0.75
W
Bacchus
massivebust
Bacchus
0
1
7
3.5
L
Sobek
naeze
Sobek
2
4
5
1.13
L
1
2
0
0.5
L
Apollo
vPPpea
Apollo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,630
Damage
55,332
80,500
Taken
71,832
55,993
Mitigated
62,544
24,969
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
HarborZ
Cliodhna
10,836
1,545
0
2,953
14,722
6,967
0
1,742
12,980
0
70,690
W
Osiris
JP09
Osiris
8,644
2,645
0
7,460
21,261
25,776
0
0
21,261
0
64,711
L
9,695
2,238
0
3,887
16,606
6,461
0
3,477
13,129
0
52,359
W
20,075
11,378
0
4,809
12,832
5,693
6,935
863
11,969
95,452
0
L
16,012
1,981
0
8,368
20,602
21,521
25
7,107
13,495
0
79,711
W
Anubis
YouCubs
Anubis
10,370
543
0
953
8,256
4,566
168
3,341
4,915
39,203
0
W
Bacchus
massivebust
Bacchus
5,407
1,198
2,637
3,377
14,761
19,542
466
2,544
12,217
25,737
0
L
Sobek
naeze
Sobek
3,853
853
0
3,916
17,581
19,183
986
10,419
7,162
23,807
0
L
4,637
149
0
2,670
8,094
2,157
717
3,178
4,916
41,406
0
L
Apollo
vPPpea
Apollo
7,433
3,908
0
6,128
17,617
6,671
2,740
11,671
5,946
0
67,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,551
Gold Earned
44,351
358
Minions Killed
445
0
Camps Cleared
0
1,548,740
Distance Traveled
1,566,286
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,380
552
101
6
0
386,844
0
W
Osiris
9,046
532
97
6
0
314,041
3
L
Thor
8,974
528
57
3
0
367,337
0
W
Sol
10,246
603
168
10
0
307,347
1
L
Tyr
9,925
584
115
7
0
341,512
0
W
Anubis
7,259
427
64
4
0
231,120
0
W
Bacchus
8,420
495
15
1
0
326,934
8
L
Sobek
8,336
490
22
1
0
328,129
1
L
Ah Puch
7,503
441
64
4
0
190,922
0
L
Apollo
8,813
518
100
6
0
320,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role