Player Matchup

Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Batman_LoOk
Maui
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 138L
1,490 Elo+
Solo
Eset
Eset
Chintha nuts
Eset
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 111L
1,589 Elo+
Party 2
Loki
Loki
caughtabodymussy
Loki
Level 151
God Stats
1W - 4L
1,272 SR
Queue Stats
163W - 155L
1,518 Elo+
Solo
Thoth
Thoth
xCrgo
Thoth
Level 103
God Stats
2W - 5L
1,500 SR
Queue Stats
138W - 120L
1,542 Elo+
Party 2
Team Averages
Level 120
1,454 SR
1,528 Elo+

VS

Team Averages
Level 120
1,537 SR
1,506 Elo+
Ne Zha
Ne Zha
AnEvilBadger
Ne Zha
Level 158
God Stats
18W - 12L
1,500 SR
Queue Stats
819W - 823L
1,532 Elo+
Solo
Nike
Nike
BattleFranky39
Nike
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 187L
1,525 Elo+
Party 3
Bacchus
Bacchus
Funglestreak
Bacchus
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 54L
1,486 Elo+
Party 1
Atlas
Atlas
jhoppy2
Atlas
Level 149
God Stats
6W - 2L
1,461 SR
Queue Stats
113W - 91L
1,533 Elo+
Party 3
Chaac
Chaac
xXSloppySecondsX
Chaac
Level 105
God Stats
1W - 0L
1,722 SR
Queue Stats
16W - 19L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 1 / 1
5,987
1,197
3,817
6,109
6,043
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,055
1,011
1,517
6,254
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 1
4,536
907
1,026
3,586
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
5,681
1,136
6,390
4,129
1,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
xCrgo
Thoth
8
0 / 2 / 2
5,022
1,004
4,473
3,886
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 1 / 6
6,109
1,222
7,817
4,605
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 1 / 6
5,867
1,173
2,875
5,168
4,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Funglestreak
Bacchus
9
1 / 2 / 6
5,533
1,107
2,748
5,150
5,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
jhoppy2
Atlas
11
1 / 1 / 7
6,122
1,224
4,167
6,710
4,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 7
5,807
1,161
4,169
6,721
3,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
10
10
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
1
1
4.5
W
Ne Zha
3
1
6
6
L
0
2
0
0
W
3
1
6
6
L
0
3
1
0.17
W
Bacchus
Funglestreak
Bacchus
1
2
6
2
L
2
2
0
1
W
Atlas
jhoppy2
Atlas
1
1
7
4.5
L
Thoth
xCrgo
Thoth
0
2
2
0.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
21,776
23,964
Taken
28,354
14,454
Mitigated
20,343
6,810
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,817
331
881
2,504
6,109
6,043
0
2,450
3,659
5,400
1,146
W
Ne Zha
7,817
1,628
0
1,133
4,605
2,097
0
1,119
3,486
0
17,289
L
1,517
310
232
1,277
6,254
4,888
0
1,863
4,391
3,972
0
W
2,875
253
368
271
5,168
4,412
0
2,084
3,084
0
4,494
L
1,026
0
96
318
3,586
864
0
734
2,852
1,763
0
W
Bacchus
Funglestreak
Bacchus
2,748
234
441
964
5,150
5,282
725
1,767
3,383
4,179
0
L
6,390
609
165
512
4,129
1,513
0
745
3,384
0
16,345
W
Atlas
jhoppy2
Atlas
4,167
1,790
3,033
2,625
6,710
4,696
62
1,610
5,100
11,074
0
L
Thoth
xCrgo
Thoth
4,473
73
219
606
3,886
1,146
0
1,123
2,763
6,860
0
W
4,169
637
689
2,517
6,721
3,856
728
3,107
3,614
0
7,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
29,438
35
Minions Killed
54
0
Camps Cleared
0
468,051
Distance Traveled
549,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,987
1,197
4
1
0
126,317
0
W
Ne Zha
6,109
1,222
14
3
0
114,269
0
L
Maui
5,055
1,011
4
1
0
93,807
0
W
Nike
5,867
1,173
5
1
0
119,489
0
L
Eset
4,536
907
0
0
0
55,477
0
W
Bacchus
5,533
1,107
3
1
0
95,092
0
L
Loki
5,681
1,136
15
3
0
114,656
0
W
Atlas
6,122
1,224
20
4
0
109,446
0
L
Thoth
5,022
1,004
12
2
0
77,794
0
W
Chaac
5,807
1,161
12
2
0
110,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role