Player Matchup

Skadi
Skadi
ClutchTone
Skadi
Level 125
God Stats
2W - 3L
1,301 SR
Queue Stats
136W - 135L
1,570 Elo+
Party 3
Cerberus
Cerberus
Florburz
Cerberus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 122L
1,195 Elo+
Solo
Nemesis
Nemesis
ShakeDaGod11
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,487 Elo+
Party 3
Sobek
Sobek
TheOldWoo
Sobek
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
854W - 831L
1,511 Elo+
Solo
Terra
Terra
Zaye K 47
Terra
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 156L
1,514 Elo+
Party 3
Team Averages
Level 114
1,460 SR
1,455 Elo+

VS

Team Averages
Level 71
1,500 SR
1,519 Elo+
Charybdis
Charybdis
Ceyrinn
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 124L
1,542 Elo+
Party 1
Chiron
Chiron
DFAWgreatness
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
popthatdontstop
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
tohsgib
Kuzenbo
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 23L
1,550 Elo+
Party 1
Vamana
Vamana
xvBloodyKartana
Vamana
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 285L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
10 / 2 / 14
10,617
885
25,557
9,343
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Florburz
Cerberus
16
3 / 2 / 18
9,820
818
13,560
19,405
24,214
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Nemesis
ShakeDaGod11
Nemesis
17
8 / 0 / 17
9,777
815
9,975
14,976
15,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
TheOldWoo
Sobek
16
6 / 1 / 17
10,026
836
9,600
14,679
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Zaye K 47
Terra
15
1 / 1 / 22
9,387
782
12,755
15,930
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ceyrinn
Charybdis
14
1 / 6 / 2
8,179
682
9,366
11,770
4,960
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 8 / 1
7,801
650
8,060
13,872
5,429
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 8 / 2
7,665
639
11,592
13,228
5,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
tohsgib
Kuzenbo
15
1 / 3 / 5
8,635
720
17,795
24,486
27,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 3
8,491
708
9,575
14,711
8,055
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
28
Kills
6
6
Deaths
28
88
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ceyrinn
Charybdis
1
6
2
0.33
W
Skadi
10
2
14
8.5
L
2
8
1
0.31
W
Cerberus
Florburz
Cerberus
3
2
18
6
W
Nemesis
ShakeDaGod11
Nemesis
8
0
17
16.5
W
Sobek
TheOldWoo
Sobek
6
1
17
14.5
W
Terra
Zaye K 47
Terra
1
1
22
12
L
0
8
2
0.13
L
Kuzenbo
tohsgib
Kuzenbo
1
3
5
1.17
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,447
Damage
56,388
74,333
Taken
78,067
79,858
Mitigated
51,596
48,641
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ceyrinn
Charybdis
9,366
3,470
1,262
965
11,770
4,960
0
6,269
5,501
0
17,795
W
Skadi
25,557
11,680
2,609
2,942
9,343
5,470
1,532
3,605
5,738
0
46,689
L
8,060
4,628
1,036
1,612
13,872
5,429
26
7,281
6,556
0
12,040
W
Cerberus
Florburz
Cerberus
13,560
1,159
965
8,004
19,405
24,214
258
5,477
13,928
25,337
0
W
Nemesis
ShakeDaGod11
Nemesis
9,975
4,456
1,636
3,273
14,976
15,473
34
7,288
7,688
0
15,882
W
Sobek
TheOldWoo
Sobek
9,600
249
4,966
5,253
14,679
18,327
308
6,249
8,430
18,079
0
W
Terra
Zaye K 47
Terra
12,755
855
11,074
7,919
15,930
16,374
0
6,662
9,268
29,895
0
L
11,592
1,375
2,838
1,879
13,228
5,923
24
6,706
6,522
27,349
0
L
Kuzenbo
tohsgib
Kuzenbo
17,795
5,731
548
9,056
24,486
27,229
59
9,485
15,001
23,563
106
L
9,575
5,201
659
4,868
14,711
8,055
0
6,139
8,572
0
25,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
40,771
163
Minions Killed
109
0
Camps Cleared
0
1,199,858
Distance Traveled
984,669
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,179
682
31
3
0
200,821
0
W
Skadi
10,617
885
57
5
0
210,484
0
L
Chiron
7,801
650
6
1
0
180,481
0
W
Cerberus
9,820
818
41
3
0
234,603
6
W
Nemesis
9,777
815
17
1
0
255,461
0
W
Sobek
10,026
836
17
1
0
251,541
0
W
Terra
9,387
782
31
3
0
247,769
0
L
Ra
7,665
639
35
3
0
162,975
0
L
Kuzenbo
8,635
720
11
1
0
226,612
0
L
Vamana
8,491
708
26
2
0
213,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role