Player Matchup

Surtr
Surtr
OakTurtle915828
Surtr
Level 116
God Stats
5W - 3L
1,483 SR
Queue Stats
43W - 28L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
ShooingKlutz
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,611 Elo+
Party 1
Hercules
Hercules
Skappepi
Hercules
Level 129
God Stats
4W - 5L
1,439 SR
Queue Stats
68W - 41L
1,670 Elo+
Party 1
Ymir
Ymir
lnsaneDr
Ymir
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
255W - 235L
1,512 Elo+
Party 2
Medusa
Medusa
sweetcalfxx
Medusa
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,388 Elo+
Party 2
Team Averages
Level 119
1,485 SR
1,573 Elo+

VS

Team Averages
Level 130
1,585 SR
1,483 Elo+
Shiva
Shiva
H3XGrizzly
Shiva
Level 124
God Stats
8W - 2L
1,778 SR
Queue Stats
180W - 154L
1,614 Elo+
Solo
Discordia
Discordia
HolfDolf
Discordia
Level 159
God Stats
5W - 0L
1,734 SR
Queue Stats
120W - 149L
1,566 Elo+
Party 3
Apollo
Apollo
Liam Geesen
Apollo
Level 149
God Stats
8W - 9L
1,358 SR
Queue Stats
150W - 183L
1,507 Elo+
Party 3
Mulan
Mulan
Scribbull
Mulan
Level 109
God Stats
7W - 7L
1,557 SR
Queue Stats
79W - 112L
1,440 Elo+
Party 3
Scylla
Scylla
SirInkington
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 62L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,513
651
4,907
8,910
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ShooingKlutz
Baron Samedi
10
1 / 6 / 1
5,799
580
3,966
9,318
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Skappepi
Hercules
8
1 / 3 / 3
5,359
536
5,279
11,172
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
2 / 3 / 2
5,699
570
1,808
10,968
7,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
10
2 / 4 / 2
5,816
582
6,778
9,698
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
10 / 0 / 5
7,736
774
12,885
13,684
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
HolfDolf
Discordia
11
3 / 2 / 8
6,738
674
7,485
4,292
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
1 / 0 / 1
6,486
649
3,918
7,808
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Scribbull
Mulan
10
3 / 3 / 1
5,890
589
6,744
8,083
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
1 / 1 / 2
5,300
530
2,164
5,393
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
18
18
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
10
0
5
12.5
W
Discordia
HolfDolf
Discordia
3
2
8
3.5
W
Apollo
1
0
1
1.5
L
0
2
0
0
W
Mulan
Scribbull
Mulan
3
3
1
1.17
L
Baron Samedi
ShooingKlutz
Baron Samedi
1
6
1
0.25
W
Scylla
1
1
2
2
L
Hercules
Skappepi
Hercules
1
3
3
0.83
L
Ymir
2
3
2
1
L
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
33,196
50,066
Taken
39,260
25,035
Mitigated
17,158
15,532
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
12,885
4,455
487
5,624
13,684
6,202
52
1,758
11,926
0
56,464
W
Discordia
HolfDolf
Discordia
7,485
273
0
1,000
4,292
1,412
882
2,146
2,146
38,536
0
W
Apollo
3,918
2,627
0
5,348
7,808
2,725
0
249
7,559
0
52,944
L
4,907
1,285
0
3,851
8,910
5,064
8
0
8,910
655
55,777
W
Mulan
Scribbull
Mulan
6,744
1,499
0
1,850
8,083
3,847
0
1,144
6,939
0
31,081
L
Baron Samedi
ShooingKlutz
Baron Samedi
3,966
433
61
1,583
9,318
4,317
0
4,232
4,694
34,211
0
W
Scylla
2,164
271
0
1,801
5,393
2,972
0
726
4,667
22,313
0
L
Hercules
Skappepi
Hercules
5,279
2,313
0
2,240
11,172
5,094
0
1,077
10,033
0
30,290
L
Ymir
1,808
805
1,808
3,404
10,968
7,339
0
2,687
8,127
14,306
0
L
Medusa
6,778
3,584
0
2,585
9,698
3,221
0
1,019
8,653
0
36,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
32,150
296
Minions Killed
335
0
Camps Cleared
0
1,064,707
Distance Traveled
1,051,162
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,736
774
83
8
0
251,386
0
W
Discordia
6,738
674
71
7
0
208,945
2
W
Apollo
6,486
649
115
12
0
189,630
0
L
Surtr
6,513
651
112
11
0
207,394
0
W
Mulan
5,890
589
46
5
0
210,525
0
L
Baron Samedi
5,799
580
68
7
0
200,325
0
W
Scylla
5,300
530
20
2
0
190,676
0
L
Hercules
5,359
536
39
4
0
247,464
1
L
Ymir
5,699
570
24
2
0
195,330
4
L
Medusa
5,816
582
53
5
0
214,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role