Player Matchup

Surtr
Surtr
Islandersman
Surtr
Level 47
God Stats
11W - 6L
1,514 SR
Queue Stats
391W - 356L
1,464 Elo+
Party 3
Medusa
Medusa
KodiakHunter01
Medusa
Level 37
God Stats
31W - 15L
1,583 SR
Queue Stats
377W - 345L
1,462 Elo+
Party 3
Nemesis
Nemesis
ShyStar043
Nemesis
Level 69
God Stats
5W - 4L
1,568 SR
Queue Stats
83W - 76L
1,456 Elo+
Solo
Anubis
Anubis
ThoughtPoem9654
Anubis
Level 60
God Stats
5W - 3L
1,770 SR
Queue Stats
117W - 107L
1,508 Elo+
Party 1
Ymir
Ymir
Unix5308
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,451 Elo+
Party 1
Team Averages
Level 56
1,587 SR
1,468 Elo+

VS

Team Averages
Level 50
1,456 SR
1,257 Elo+
Mercury
Mercury
BeardedMonke
Mercury
Level 42
God Stats
5W - 5L
1,503 SR
Queue Stats
155W - 215L
1,313 Elo+
Party 2
Poseidon
Poseidon
ButtMonke
Poseidon
Level 12
God Stats
29W - 34L
1,310 SR
Queue Stats
300W - 348L
1,079 Elo+
Party 2
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 108
God Stats
4W - 11L
1,295 SR
Queue Stats
9W - 18L
1,322 Elo+
Party 2
Nike
Nike
MommaGoneMonke
Nike
Level 59
God Stats
2W - 2L
1,670 SR
Queue Stats
65W - 95L
1,334 Elo+
Party 2
Geb
Geb
blunderbutt-69
Geb
Level 29
God Stats
17W - 21L
1,500 SR
Queue Stats
65W - 110L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,967
569
7,339
14,059
11,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 1
6,913
494
7,208
9,030
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
ShyStar043
Nemesis
14
4 / 2 / 3
8,031
574
8,202
10,985
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 1 / 1
8,719
623
10,193
9,445
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 2 / 6
6,660
476
2,225
9,253
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeardedMonke
Mercury
11
2 / 5 / 3
7,140
510
5,922
12,181
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ButtMonke
Poseidon
11
1 / 4 / 1
6,482
463
5,394
6,580
1,678
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
MarriedMonke
Sylvanus
11
3 / 1 / 0
6,651
475
5,969
8,269
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 6 / 0
7,716
551
10,920
17,023
7,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 3
6,954
497
4,289
10,313
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
11
11
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
BeardedMonke
Mercury
2
5
3
0.7
L
Poseidon
ButtMonke
Poseidon
1
4
1
0.38
W
4
4
3
1.38
W
1
2
1
0.75
L
Sylvanus
MarriedMonke
Sylvanus
3
1
0
3
L
5
6
0
0.83
W
Nemesis
ShyStar043
Nemesis
4
2
3
2.75
W
8
1
1
8.5
W
Ymir
0
2
6
1.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
32,494
52,772
Taken
54,366
30,529
Mitigated
25,178
17,459
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BeardedMonke
Mercury
5,922
4,276
0
923
12,181
3,676
0
3,571
8,610
0
33,214
L
Poseidon
ButtMonke
Poseidon
5,394
582
0
502
6,580
1,678
0
5,036
1,544
32,244
0
W
7,339
3,244
0
4,620
14,059
11,808
713
0
14,059
793
42,952
W
7,208
4,397
366
3,922
9,030
3,226
284
5,037
3,993
0
53,633
L
Sylvanus
MarriedMonke
Sylvanus
5,969
2,300
2,242
3,846
8,269
4,771
0
1,805
6,464
43,237
12,396
L
10,920
1,879
0
3,917
17,023
7,016
0
647
16,376
0
62,003
W
Nemesis
ShyStar043
Nemesis
8,202
3,672
0
2,263
10,985
4,148
391
2,197
8,788
0
61,421
W
10,193
130
0
4,682
9,445
4,463
287
4,410
5,002
64,590
0
W
Ymir
2,225
807
144
1,462
9,253
6,884
0
3,628
5,625
16,874
0
L
4,289
369
256
2,975
10,313
8,037
0
1,613
8,700
26,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
34,943
379
Minions Killed
316
0
Camps Cleared
0
1,410,336
Distance Traveled
1,324,556
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,140
510
53
4
0
341,829
0
L
Poseidon
6,482
463
47
3
0
245,358
0
W
Surtr
7,967
569
64
5
0
303,449
0
W
Medusa
6,913
494
93
7
0
259,061
0
L
Sylvanus
6,651
475
84
6
0
222,954
0
L
Nike
7,716
551
103
7
0
247,864
1
W
Nemesis
8,031
574
90
6
0
341,021
0
W
Anubis
8,719
623
107
8
0
255,512
0
W
Ymir
6,660
476
25
2
0
251,293
0
L
Geb
6,954
497
29
2
0
266,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role