Player Matchup

Ymir
Ymir
Bonk2134
Ymir
Level 15
God Stats
8W - 11L
1,707 SR
Queue Stats
8W - 13L
1,377 Elo+
Party 2
Sol
Sol
BrokeAdult
Sol
Level 39
God Stats
6W - 11L
1,227 SR
Queue Stats
39W - 52L
1,383 Elo+
Solo
Achilles
Achilles
RaidenRen
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,377 Elo+
Party 2
Ao Kuang
Ao Kuang
Topspartan
Ao Kuang
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 16L
1,333 Elo+
Party 2
Agni
Agni
WilyMusician9
Agni
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 208L
1,405 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,375 Elo+

VS

Team Averages
Level 47
1,516 SR
1,399 Elo+
Jing Wei
Jing Wei
Contï
Jing Wei
Level 37
God Stats
5W - 8L
1,742 SR
Queue Stats
54W - 60L
1,328 Elo+
Solo
Hades
Hades
Glad69
Hades
Level 29
God Stats
21W - 13L
1,337 SR
Queue Stats
29W - 28L
1,360 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KhumBoy
Kumbhakarna
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
208W - 187L
1,469 Elo+
Party 1
Shiva
Shiva
Saiyf
Shiva
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,363 Elo+
Solo
Mercury
Mercury
Valhirthebear
Mercury
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 224L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 5 / 3
7,151
477
5,595
14,776
13,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

12
3 / 3 / 1
7,178
479
8,736
9,127
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
RaidenRen
Achilles
13
0 / 3 / 0
7,277
485
6,284
12,247
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Topspartan
Ao Kuang
10
1 / 5 / 1
6,578
439
3,958
13,590
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 8 / 0
6,924
462
6,639
12,505
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Contï
Jing Wei
11
0 / 2 / 8
7,016
468
7,326
10,063
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Glad69
Hades
15
5 / 0 / 5
9,367
624
8,963
8,462
5,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
KhumBoy
Kumbhakarna
11
1 / 3 / 10
8,011
534
3,758
12,709
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Saiyf
Shiva
15
4 / 0 / 7
9,104
607
11,569
13,717
12,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
16
14 / 0 / 2
10,275
685
11,380
11,058
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
24
24
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
3
0.5
L
3
3
1
1.17
W
Jing Wei
Contï
Jing Wei
0
2
8
2
W
Hades
Glad69
Hades
5
0
5
7.5
W
Kumbhakarna
KhumBoy
Kumbhakarna
1
3
10
2
L
Achilles
RaidenRen
Achilles
0
3
0
0
W
Shiva
Saiyf
Shiva
4
0
7
7.5
L
Ao Kuang
Topspartan
Ao Kuang
1
5
1
0.3
W
Mercury
14
0
2
15
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
42,996
62,245
Taken
56,009
38,620
Mitigated
36,268
11,390
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,595
853
130
1,879
14,776
13,827
159
3,402
11,358
26,807
0
L
8,736
1,655
0
3,209
9,127
3,151
667
1,154
7,973
56,388
0
W
Jing Wei
Contï
Jing Wei
7,326
4,764
0
4,226
10,063
3,835
1,202
5,680
4,343
0
47,239
W
Hades
Glad69
Hades
8,963
752
44
2,900
8,462
5,692
1,850
4,150
3,880
73,226
0
W
Kumbhakarna
KhumBoy
Kumbhakarna
3,758
697
365
5,018
12,709
9,962
379
8,078
4,544
16,451
0
L
Achilles
RaidenRen
Achilles
6,284
2,507
0
3,299
12,247
11,480
0
0
12,247
0
48,439
W
Shiva
Saiyf
Shiva
11,569
1,486
102
2,409
13,717
12,250
80
2,381
10,281
0
73,494
L
Ao Kuang
Topspartan
Ao Kuang
3,958
1,246
0
1,315
13,590
5,245
0
1,926
11,662
37,156
0
W
Mercury
11,380
6,375
0
1,581
11,058
4,529
1,792
3,917
7,099
0
87,843
L
6,639
120
0
1,558
12,505
4,917
0
6,206
6,284
42,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
43,773
328
Minions Killed
437
0
Camps Cleared
0
1,353,024
Distance Traveled
1,554,218
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,151
477
33
2
0
263,764
0
L
Sol
7,178
479
81
5
0
265,030
0
W
Jing Wei
7,016
468
66
4
0
325,525
0
W
Hades
9,367
624
129
9
0
270,036
2
W
Kumbhakarna
8,011
534
17
1
0
283,057
0
L
Achilles
7,277
485
79
5
0
268,438
0
W
Shiva
9,104
607
108
7
0
328,348
0
L
Ao Kuang
6,578
439
52
3
0
289,900
0
W
Mercury
10,275
685
117
8
0
347,252
0
L
Agni
6,924
462
83
6
0
265,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role