Player Matchup

Thor
Thor
EmiliaMernes
Thor
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 40L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
ValenTinoDust
Kukulkan
Level 52
God Stats
70W - 66L
1,627 SR
Queue Stats
104W - 115L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
WALDIXYT
Nu Wa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,491 Elo+
Party 1
Tyr
Tyr
bnifacio
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,385 Elo+
Party 1
Freya
Freya
luissunwater
Freya
Level 63
God Stats
13W - 8L
1,500 SR
Queue Stats
376W - 356L
1,537 Elo+
Party 1
Team Averages
Level 67
1,525 SR
1,489 Elo+

VS

Team Averages
Level 60
1,493 SR
1,496 Elo+
Bellona
Bellona
JJMAR61
Bellona
Level 26
God Stats
3W - 3L
1,731 SR
Queue Stats
14W - 23L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
Kaplacka
Jing Wei
Level 85
God Stats
0W - 1L
1,297 SR
Queue Stats
29W - 23L
1,504 Elo+
Solo
Skadi
Skadi
aranvic
Skadi
Level 60
God Stats
1W - 5L
1,248 SR
Queue Stats
30W - 39L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
mOoZzZ
Baron Samedi
Level 42
God Stats
2W - 2L
1,687 SR
Queue Stats
11W - 20L
1,437 Elo+
Solo
Thor
Thor
pablete0208
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 1
9,838
703
12,867
9,707
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ValenTinoDust
Kukulkan
13
2 / 2 / 0
8,557
611
8,471
5,818
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
WALDIXYT
Nu Wa
14
1 / 1 / 4
8,648
618
8,069
5,334
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 8
7,624
545
3,315
10,332
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 0 / 3
9,004
643
11,564
9,563
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JJMAR61
Bellona
11
2 / 2 / 0
6,330
452
3,721
12,666
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Kaplacka
Jing Wei
11
1 / 5 / 1
5,950
425
5,586
11,746
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
aranvic
Skadi
11
1 / 5 / 1
6,131
438
6,835
12,180
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
mOoZzZ
Baron Samedi
11
0 / 6 / 2
6,334
452
5,119
11,118
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 2
6,658
476
5,365
12,725
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
5
5
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
Bellona
JJMAR61
Bellona
2
2
0
1
L
Jing Wei
Kaplacka
Jing Wei
1
5
1
0.3
W
Kukulkan
ValenTinoDust
Kukulkan
2
2
0
1
W
Nu Wa
WALDIXYT
Nu Wa
1
1
4
3
L
Skadi
aranvic
Skadi
1
5
1
0.3
W
1
1
8
5
W
6
0
3
7.5
L
Baron Samedi
mOoZzZ
Baron Samedi
0
6
2
0.17
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
26,626
40,754
Taken
60,435
20,707
Mitigated
26,107
9,160
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,867
3,140
0
536
9,707
4,136
0
962
8,745
0
83,418
L
Bellona
JJMAR61
Bellona
3,721
679
0
2,314
12,666
9,835
0
8,241
4,324
0
28,920
L
Jing Wei
Kaplacka
Jing Wei
5,586
4,350
0
3,332
11,746
4,064
0
6,441
4,979
0
35,522
W
Kukulkan
ValenTinoDust
Kukulkan
8,471
919
0
0
5,818
2,146
2,402
0
5,251
62,753
0
W
Nu Wa
WALDIXYT
Nu Wa
8,069
1,045
0
696
5,334
1,966
234
3,026
2,308
64,054
0
L
Skadi
aranvic
Skadi
6,835
3,193
0
3,579
12,180
3,752
0
4,091
7,967
0
39,331
W
3,315
447
0
3,603
10,332
8,320
11
464
9,868
0
13,716
W
11,564
3,063
0
4,325
9,563
4,139
180
667
8,896
63,435
0
L
Baron Samedi
mOoZzZ
Baron Samedi
5,119
0
334
1,835
11,118
4,115
0
5,156
5,942
46,857
0
L
5,365
1,118
0
4,159
12,725
4,341
0
3,564
9,119
0
39,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
31,403
456
Minions Killed
311
0
Camps Cleared
0
1,428,390
Distance Traveled
1,375,135
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,838
703
108
8
0
335,906
0
L
Bellona
6,330
452
38
3
0
301,954
1
L
Jing Wei
5,950
425
53
4
0
274,808
0
W
Kukulkan
8,557
611
100
7
0
254,333
0
W
Nu Wa
8,648
618
108
8
0
268,813
3
L
Skadi
6,131
438
66
5
0
255,238
2
W
Tyr
7,624
545
19
1
0
284,708
2
W
Freya
9,004
643
121
9
0
284,630
0
L
Baron Samedi
6,334
452
85
6
0
240,203
4
L
Thor
6,658
476
69
5
0
302,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role