Player Matchup

Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Hmark84
Susano
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 97L
1,460 Elo+
Solo
Surtr
Surtr
O4Dro
Surtr
Level 146
God Stats
8W - 8L
1,302 SR
Queue Stats
53W - 48L
1,268 Elo+
Party 2
Cupid
Cupid
Quicksilver6710
Cupid
Level 129
God Stats
17W - 9L
1,414 SR
Queue Stats
634W - 614L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
aySeba_
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,789 Elo+
Solo
Team Averages
Level 133
1,443 SR
1,490 Elo+

VS

Team Averages
Level 116
1,538 SR
1,447 Elo+
Ao Kuang
Ao Kuang
BrandisRazer
Ao Kuang
Level 106
God Stats
10W - 3L
1,738 SR
Queue Stats
192W - 181L
1,490 Elo+
Party 1
Bellona
Bellona
GhostRxqe
Bellona
Level 122
God Stats
2W - 0L
1,279 SR
Queue Stats
72W - 70L
1,330 Elo+
Solo
Vamana
Vamana
SweatyNips122
Vamana
Level 117
God Stats
15W - 8L
1,594 SR
Queue Stats
185W - 170L
1,454 Elo+
Solo
Kukulkan
Kukulkan
UPnHerAgain
Kukulkan
Level 86
God Stats
11W - 6L
1,803 SR
Queue Stats
113W - 102L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
ironmanctc
Cernunnos
Level 150
God Stats
4W - 2L
1,277 SR
Queue Stats
274W - 267L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 1 / 2
6,309
421
3,826
14,960
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
Hmark84
Susano
11
2 / 5 / 2
6,785
452
5,490
13,710
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
O4Dro
Surtr
13
2 / 1 / 0
7,403
494
9,674
19,094
11,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 0
6,280
419
4,897
11,993
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
aySeba_
Baron Samedi
14
4 / 3 / 1
7,722
515
10,821
12,499
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BrandisRazer
Ao Kuang
15
5 / 0 / 1
9,065
604
8,246
11,785
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
GhostRxqe
Bellona
12
3 / 1 / 3
7,964
531
10,070
14,821
17,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 2 / 0
8,316
554
11,664
13,304
10,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
UPnHerAgain
Kukulkan
13
2 / 4 / 2
8,263
551
8,306
7,244
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
ironmanctc
Cernunnos
14
3 / 1 / 2
8,795
586
13,150
12,764
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
14
14
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
2
1
W
Ao Kuang
BrandisRazer
Ao Kuang
5
0
1
5.5
W
Bellona
GhostRxqe
Bellona
3
1
3
4.5
L
Susano
Hmark84
Susano
2
5
2
0.6
L
Surtr
O4Dro
Surtr
2
1
0
2
L
0
4
0
0
W
1
2
0
0.5
W
Kukulkan
UPnHerAgain
Kukulkan
2
4
2
0.75
L
Baron Samedi
aySeba_
Baron Samedi
4
3
1
1.5
W
Cernunnos
ironmanctc
Cernunnos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
51,436
72,256
Taken
59,918
39,962
Mitigated
40,765
28,802
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,826
1,097
286
3,774
14,960
12,620
0
2,794
11,533
15,322
0
W
Ao Kuang
BrandisRazer
Ao Kuang
8,246
1,800
0
4,146
11,785
4,578
389
2,845
8,940
69,156
0
W
Bellona
GhostRxqe
Bellona
10,070
3,320
0
2,598
14,821
17,031
0
5,623
9,198
0
48,021
L
Susano
Hmark84
Susano
5,490
1,621
0
3,410
13,710
5,438
0
5,333
8,209
0
41,482
L
Surtr
O4Dro
Surtr
9,674
4,534
0
10,055
19,094
11,185
0
1,488
17,606
645
64,229
L
4,897
2,898
515
5,585
11,993
4,367
0
0
11,886
0
46,492
W
11,664
6,351
0
2,934
13,304
10,821
589
415
12,889
0
70,482
W
Kukulkan
UPnHerAgain
Kukulkan
8,306
551
0
500
7,244
2,689
268
4,729
2,515
57,443
1,446
L
Baron Samedi
aySeba_
Baron Samedi
10,821
1,125
1,039
4,138
12,499
6,352
0
6,745
5,611
61,093
0
W
Cernunnos
ironmanctc
Cernunnos
13,150
7,872
0
8,261
12,764
5,646
1,961
1,565
11,199
0
77,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
42,403
333
Minions Killed
462
0
Camps Cleared
0
1,462,116
Distance Traveled
1,489,970
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,309
421
18
1
0
309,340
4
W
Ao Kuang
9,065
604
95
6
0
339,838
0
W
Bellona
7,964
531
47
3
0
304,283
3
L
Susano
6,785
452
55
4
0
326,921
0
L
Surtr
7,403
494
83
6
0
284,807
2
L
Cupid
6,280
419
67
4
0
280,139
1
W
Vamana
8,316
554
119
8
0
294,605
0
W
Kukulkan
8,263
551
100
7
0
281,103
4
L
Baron Samedi
7,722
515
110
7
0
260,909
3
W
Cernunnos
8,795
586
101
7
0
270,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role