Player Matchup

Ymir
Ymir
CTurbo
Ymir
Level 27
God Stats
1W - 2L
1,557 SR
Queue Stats
31W - 29L
1,459 Elo+
Party 1
Artemis
Artemis
Leek_So_Cold_
Artemis
Level 75
God Stats
0W - 2L
1,212 SR
Queue Stats
23W - 23L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
sloober24
Ah Puch
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,342 Elo+
Party 1
Team Averages
Level 58
1,423 SR
1,407 Elo+

VS

Team Averages
Level 92
1,457 SR
1,490 Elo+
Ne Zha
Ne Zha
Alejandro645301
Ne Zha
Level 88
God Stats
3W - 3L
1,289 SR
Queue Stats
381W - 396L
1,401 Elo+
Solo
Surtr
Surtr
joaorei2000
Surtr
Level 44
God Stats
110W - 89L
1,583 SR
Queue Stats
334W - 354L
1,411 Elo+
Solo
Anubis
Anubis
mtndewhigh
Anubis
Level 144
God Stats
21W - 15L
1,500 SR
Queue Stats
136W - 138L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CTurbo
Ymir
13
1 / 3 / 3
9,379
670
6,346
20,566
19,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
14
3 / 6 / 0
9,111
651
8,281
12,140
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
sloober24
Ah Puch
13
0 / 5 / 4
8,541
610
12,070
10,834
3,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
9,278
663
10,180
10,641
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 8
10,766
769
13,781
14,630
8,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
mtndewhigh
Anubis
17
7 / 0 / 5
11,263
805
15,625
11,265
6,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
14
14
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Ymir
CTurbo
Ymir
1
3
3
0.83
L
Artemis
3
6
0
0.5
W
6
2
8
5
W
Anubis
mtndewhigh
Anubis
7
0
5
9.5
L
Ah Puch
sloober24
Ah Puch
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,697
Damage
39,586
43,540
Taken
36,536
26,635
Mitigated
20,137
8,453
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,180
3,463
0
3,946
10,641
5,555
82
5,785
4,856
0
36,737
L
Ymir
CTurbo
Ymir
6,346
725
0
2,615
20,566
19,118
0
8,323
12,243
16,789
0
L
Artemis
8,281
2,892
385
2,279
12,140
4,247
275
4,121
8,019
0
34,190
W
13,781
4,226
290
4,884
14,630
8,274
638
7,689
6,941
587
40,862
W
Anubis
mtndewhigh
Anubis
15,625
1,036
0
7,777
11,265
6,308
2,028
5,086
6,179
69,765
0
L
Ah Puch
sloober24
Ah Puch
12,070
794
597
2,577
10,834
3,270
260
3,521
7,313
44,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
31,307
150
Minions Killed
200
0
Camps Cleared
0
666,315
Distance Traveled
719,636
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,278
663
39
3
0
266,618
0
L
Ymir
9,379
670
24
2
0
240,764
1
L
Artemis
9,111
651
47
3
0
212,421
1
W
Surtr
10,766
769
53
4
0
242,617
0
W
Anubis
11,263
805
108
8
0
210,401
1
L
Ah Puch
8,541
610
79
6
0
213,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role