Player Matchup

Nu Wa
Nu Wa
Gogohnash
Nu Wa
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 19L
1,856 Elo+
Party 1
Ao Kuang
Ao Kuang
Princez7
Ao Kuang
Level 89
God Stats
15W - 5L
1,642 SR
Queue Stats
44W - 34L
1,856 Elo+
Party 1
Horus
Horus
xMonStAxDestrOx
Horus
Level 87
God Stats
3W - 6L
1,574 SR
Queue Stats
22W - 21L
1,811 Elo+
Party 1
Team Averages
Level 68
1,572 SR
1,841 Elo+

VS

Team Averages
Level 72
1,581 SR
1,420 Elo+
Sol
Sol
PrettyPablo
Sol
Level 87
God Stats
21W - 19L
1,523 SR
Queue Stats
143W - 141L
1,459 Elo+
Solo
Ymir
Ymir
andypandaass
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,395 Elo+
Party 2
Arachne
Arachne
incognoodles
Arachne
Level 124
God Stats
4W - 3L
1,720 SR
Queue Stats
75W - 74L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gogohnash
Nu Wa
19
4 / 2 / 12
12,719
748
18,134
8,237
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
Princez7
Ao Kuang
18
9 / 6 / 7
12,821
754
17,248
18,559
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 3 / 12
12,131
714
9,813
19,484
15,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 5
11,978
705
17,143
15,083
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 8
11,292
664
7,031
22,042
28,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
incognoodles
Arachne
17
4 / 4 / 7
12,016
707
7,651
14,891
15,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
17
Kills
10
11
Deaths
17
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Gogohnash
Nu Wa
4
2
12
5
L
5
7
5
1.07
W
Ao Kuang
Princez7
Ao Kuang
9
6
7
2.08
L
1
6
8
0.83
L
Arachne
incognoodles
Arachne
4
4
7
1.88
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,195
Damage
31,825
46,280
Taken
52,016
30,652
Mitigated
49,301
19,219
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Gogohnash
Nu Wa
18,134
5,624
586
1,331
8,237
3,676
864
4,925
3,312
76,603
0
L
17,143
5,768
0
4,382
15,083
5,339
929
9,155
5,928
62,866
4,055
W
Ao Kuang
Princez7
Ao Kuang
17,248
6,124
0
4,732
18,559
10,985
1,323
9,405
9,154
51,013
3,375
L
7,031
966
0
1,824
22,042
28,372
0
15,976
6,066
41,334
0
L
Arachne
incognoodles
Arachne
7,651
4,361
0
4,295
14,891
15,590
253
9,967
4,924
0
33,592
W
9,813
4,096
4,300
8,270
19,484
15,991
671
9,846
9,638
0
38,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
35,286
232
Minions Killed
178
0
Camps Cleared
0
917,097
Distance Traveled
797,587
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,719
748
134
8
0
287,684
0
L
Sol
11,978
705
88
5
0
264,088
7
W
Ao Kuang
12,821
754
52
3
0
284,694
2
L
Ymir
11,292
664
46
3
0
224,407
0
L
Arachne
12,016
707
44
3
0
309,092
9
W
Horus
12,131
714
46
3
0
344,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role