Player Matchup

Maui
Maui
EL_GHOST_YT
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,358 Elo+
Party 1
Mercury
Mercury
GRIZI-_-eldmin
Mercury
Level 64
God Stats
2W - 1L
1,828 SR
Queue Stats
92W - 100L
1,351 Elo+
Party 1
Sun Wukong
Sun Wukong
Pablito0103
Sun Wukong
Level 28
God Stats
3W - 5L
1,427 SR
Queue Stats
68W - 96L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
TheSaince
Nu Wa
Level 47
God Stats
27W - 37L
1,380 SR
Queue Stats
62W - 84L
1,314 Elo+
Solo
Xbalanque
Xbalanque
itsLimpBrendon
Xbalanque
Level 65
God Stats
0W - 2L
1,282 SR
Queue Stats
54W - 50L
1,401 Elo+
Solo
Team Averages
Level 46
1,484 SR
1,351 Elo+

VS

Team Averages
Level 47
1,447 SR
1,426 Elo+
Kali
Kali
AVG_Scrubby
Kali
Level 34
God Stats
7W - 4L
1,500 SR
Queue Stats
164W - 153L
1,405 Elo+
Solo
Hel
Hel
FatTickler
Hel
Level 47
God Stats
1W - 2L
1,195 SR
Queue Stats
47W - 57L
1,374 Elo+
Solo
Surtr
Surtr
LmoneyBeBallin
Surtr
Level 46
God Stats
42W - 44L
1,577 SR
Queue Stats
176W - 178L
1,477 Elo+
Solo
Xbalanque
Xbalanque
TR iDance
Xbalanque
Level 46
God Stats
10W - 2L
1,660 SR
Queue Stats
146W - 139L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
blackdead69675
Gilgamesh
Level 64
God Stats
2W - 1L
1,303 SR
Queue Stats
119W - 149L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,506
434
3,072
12,799
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 5 / 2
7,399
493
5,054
13,915
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Pablito0103
Sun Wukong
13
2 / 1 / 1
8,047
536
7,726
11,951
8,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
TheSaince
Nu Wa
12
0 / 4 / 0
7,464
498
10,300
10,182
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
itsLimpBrendon
Xbalanque
11
1 / 7 / 2
6,530
435
8,218
15,642
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,122
541
6,599
11,550
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 1
9,636
642
13,480
10,765
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 4
8,824
588
10,255
15,121
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
TR iDance
Xbalanque
12
2 / 3 / 7
7,889
526
6,925
11,364
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
blackdead69675
Gilgamesh
13
0 / 1 / 0
7,621
508
6,126
15,042
12,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
18
19
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
0
2
2
0.5
W
8
0
1
8.5
L
2
5
2
0.6
W
5
0
4
7
L
Sun Wukong
Pablito0103
Sun Wukong
2
1
1
2.5
W
Xbalanque
TR iDance
Xbalanque
2
3
7
1.83
L
Nu Wa
TheSaince
Nu Wa
0
4
0
0
W
Gilgamesh
blackdead69675
Gilgamesh
0
1
0
0
L
Xbalanque
itsLimpBrendon
Xbalanque
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
43,385
64,489
Taken
63,842
35,178
Mitigated
40,847
17,658
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,599
3,313
0
2,603
11,550
4,831
24
1,916
9,634
0
44,468
L
3,072
1,066
0
4,107
12,799
12,148
0
1,408
11,391
18,637
0
W
13,480
1,268
687
7,179
10,765
4,533
1,333
5,986
4,779
89,295
0
L
5,054
2,619
0
2,559
13,915
5,132
0
3,880
10,035
0
51,022
W
10,255
3,121
210
3,620
15,121
14,767
518
2,448
12,673
772
44,624
L
Sun Wukong
Pablito0103
Sun Wukong
7,726
2,430
0
4,068
11,951
8,024
0
0
11,951
0
62,414
W
Xbalanque
TR iDance
Xbalanque
6,925
3,932
239
2,762
11,364
4,329
2,081
1,923
9,441
0
43,292
L
Nu Wa
TheSaince
Nu Wa
10,300
2,300
0
946
10,182
3,653
0
6,680
3,502
62,190
0
W
Gilgamesh
blackdead69675
Gilgamesh
6,126
929
0
3,077
15,042
12,387
0
1,099
13,943
0
55,055
L
Xbalanque
itsLimpBrendon
Xbalanque
8,218
3,737
76
5,902
15,642
6,221
0
1,980
13,662
0
51,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
42,092
392
Minions Killed
410
0
Camps Cleared
0
1,498,241
Distance Traveled
1,618,771
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,122
541
56
4
0
354,405
0
L
Maui
6,506
434
28
2
0
290,669
0
W
Hel
9,636
642
147
10
0
316,770
0
L
Mercury
7,399
493
74
5
0
362,267
3
W
Surtr
8,824
588
60
4
0
332,699
0
L
Sun Wukong
8,047
536
106
7
0
321,020
1
W
Xbalanque
7,889
526
52
3
0
292,794
0
L
Nu Wa
7,464
498
103
7
0
270,107
0
W
Gilgamesh
7,621
508
95
6
0
322,103
0
L
Xbalanque
6,530
435
81
5
0
254,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role