Player Matchup

Camazotz
Camazotz
GivenchyTheCuchi
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
967 Elo+
Solo
Ra
Ra
Jessture
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 326L
1,357 Elo+
Party 1
The Morrigan
The Morrigan
Sourman70
The Morrigan
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
461W - 465L
1,450 Elo+
Solo
Fafnir
Fafnir
WhatevTrev
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,262 Elo+
Solo
Sol
Sol
Xiobaidin
Sol
Level 107
God Stats
20W - 16L
1,431 SR
Queue Stats
1,047W - 1,118L
1,376 Elo+
Party 1
Team Averages
Level 50
1,486 SR
1,283 Elo+

VS

Team Averages
Level 46
1,549 SR
1,312 Elo+
Sylvanus
Sylvanus
BabyUrAGoner
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,134 Elo+
Solo
Tiamat
Tiamat
DELTAFerrukito
Tiamat
Level 62
God Stats
4W - 0L
1,746 SR
Queue Stats
167W - 180L
1,347 Elo+
Solo
Hades
Hades
NachumTheBeggar
Hades
Level 117
God Stats
10W - 10L
1,500 SR
Queue Stats
640W - 692L
1,458 Elo+
Solo
Cthulhu
Cthulhu
chutes0
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,245 Elo+
Solo
Chaac
Chaac
johnadad39
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
8,873
634
12,008
18,377
10,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 5
9,493
678
13,516
14,869
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
Sourman70
The Morrigan
14
3 / 7 / 4
9,380
670
16,080
12,572
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
WhatevTrev
Fafnir
16
0 / 4 / 7
9,922
709
4,234
29,869
38,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 2
9,125
652
16,792
14,514
8,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BabyUrAGoner
Sylvanus
18
3 / 3 / 16
10,379
741
10,625
23,097
32,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 1 / 14
10,268
733
13,689
9,289
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
6 / 1 / 10
10,995
785
15,072
13,838
10,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
chutes0
Cthulhu
17
2 / 3 / 14
10,506
750
12,862
18,034
23,651
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
20
11 / 1 / 14
12,536
895
30,039
24,264
34,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
7
Kills
25
25
Deaths
9
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BabyUrAGoner
Sylvanus
3
3
16
3.67
W
3
1
14
10
L
1
4
4
0.75
L
1
5
5
0.7
W
6
1
10
11
L
The Morrigan
Sourman70
The Morrigan
3
7
4
0.71
L
Fafnir
WhatevTrev
Fafnir
0
4
7
0.88
L
2
5
2
0.6
W
Cthulhu
chutes0
Cthulhu
2
3
14
3
W
Chaac
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,630
Damage
82,287
90,201
Taken
88,522
71,649
Mitigated
107,615
38,455
Healing
52,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BabyUrAGoner
Sylvanus
10,625
3,926
13,510
9,314
23,097
32,265
1,592
12,484
10,613
16,654
0
W
13,689
1,441
1,810
3,503
9,289
7,231
1,547
6,258
3,031
29,656
0
L
12,008
2,584
2,074
6,519
18,377
10,042
646
11,366
7,011
0
22,255
L
13,516
1,956
3,037
3,682
14,869
7,706
161
7,769
7,100
28,366
602
W
15,072
1,259
3,968
6,150
13,838
10,449
1,643
7,894
5,944
25,739
0
L
The Morrigan
Sourman70
The Morrigan
16,080
1,000
740
3,222
12,572
6,123
0
7,571
4,837
24,967
1,634
L
Fafnir
WhatevTrev
Fafnir
4,234
1,757
1,240
12,536
29,869
38,841
558
16,462
13,407
9,668
0
L
16,792
5,545
1,426
3,979
14,514
8,937
147
7,376
7,138
37,010
0
W
Cthulhu
chutes0
Cthulhu
12,862
961
2,081
502
18,034
23,651
706
10,590
7,444
30,991
1,796
W
Chaac
30,039
3,315
2,361
8,813
24,264
34,019
1,119
12,283
11,981
0
55,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
54,684
161
Minions Killed
166
0
Camps Cleared
0
1,115,425
Distance Traveled
1,297,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,379
741
12
1
0
213,007
0
W
Tiamat
10,268
733
34
2
0
279,142
0
L
Camazotz
8,873
634
26
2
0
265,667
0
L
Ra
9,493
678
39
3
0
219,402
0
W
Hades
10,995
785
33
2
0
263,583
0
L
The Morrigan
9,380
670
31
2
0
209,480
0
L
Fafnir
9,922
709
14
1
0
232,562
0
L
Sol
9,125
652
51
4
0
188,314
0
W
Cthulhu
10,506
750
48
3
0
245,459
1
W
Chaac
12,536
895
39
3
0
296,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role