Player Matchup

Set
Set
Eternall_Rain
Set
Level 127
God Stats
7W - 3L
1,692 SR
Queue Stats
224W - 193L
1,532 Elo+
Party 1
Bacchus
Bacchus
IzanamiOnlyfans
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
cooltiger117
Xbalanque
Level 66
God Stats
6W - 6L
1,403 SR
Queue Stats
102W - 124L
1,370 Elo+
Solo
Persephone
Persephone
toro-arisco701
Persephone
Level 64
God Stats
7W - 7L
1,509 SR
Queue Stats
67W - 107L
1,368 Elo+
Solo
Achilles
Achilles
wBloo-
Achilles
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 84L
1,533 Elo+
Party 1
Team Averages
Level 91
1,521 SR
1,470 Elo+

VS

Team Averages
Level 106
1,512 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
BLuiiix
Kumbhakarna
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 62L
1,430 Elo+
Solo
Medusa
Medusa
G0ldyzX24
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Olorun
Olorun
LegendX20
Olorun
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Surtr
Surtr
ZeroDoesThingz
Surtr
Level 128
God Stats
39W - 44L
1,649 SR
Queue Stats
454W - 463L
1,433 Elo+
Solo
Ne Zha
Ne Zha
gangzta-ninja
Ne Zha
Level 70
God Stats
2W - 6L
1,413 SR
Queue Stats
109W - 105L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
9,295
620
12,775
12,506
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 7
7,197
480
5,165
16,087
18,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
cooltiger117
Xbalanque
10
2 / 4 / 4
6,595
440
6,339
12,342
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
toro-arisco701
Persephone
9
1 / 5 / 3
6,431
429
4,195
11,895
4,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
wBloo-
Achilles
13
7 / 2 / 3
8,598
573
10,695
12,827
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BLuiiix
Kumbhakarna
9
0 / 2 / 9
6,647
443
4,913
13,015
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
G0ldyzX24
Medusa
12
6 / 6 / 1
7,568
505
9,766
11,505
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
LegendX20
Olorun
12
4 / 3 / 3
7,567
504
8,813
9,910
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 1
7,704
514
5,029
9,212
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 6 / 3
6,551
437
3,275
14,881
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
18
Kills
12
12
Deaths
18
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BLuiiix
Kumbhakarna
0
2
9
2.25
W
7
1
3
8.5
L
Medusa
G0ldyzX24
Medusa
6
6
1
1.08
W
1
0
7
4.5
L
Olorun
LegendX20
Olorun
4
3
3
1.83
L
1
1
1
1.5
W
Xbalanque
cooltiger117
Xbalanque
2
4
4
1
L
1
6
3
0.42
W
Persephone
toro-arisco701
Persephone
1
5
3
0.5
W
Achilles
wBloo-
Achilles
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,169
Damage
31,796
65,657
Taken
58,523
38,504
Mitigated
31,174
18,683
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BLuiiix
Kumbhakarna
4,913
870
0
2,155
13,015
9,473
0
2,351
10,664
17,389
0
W
12,775
5,984
0
3,134
12,506
6,026
1,798
1,448
11,058
0
89,456
L
Medusa
G0ldyzX24
Medusa
9,766
4,518
0
1,130
11,505
3,863
448
2,787
8,718
0
48,460
W
5,165
447
353
6,684
16,087
18,082
33
4,039
12,048
22,881
0
L
Olorun
LegendX20
Olorun
8,813
4,132
1,011
3,036
9,910
4,299
276
2,441
7,469
40,409
3,469
L
5,029
1,116
0
1,984
9,212
8,611
48
411
8,801
978
52,776
W
Xbalanque
cooltiger117
Xbalanque
6,339
1,924
0
2,984
12,342
4,674
468
2,208
10,134
0
31,902
L
3,275
1,131
0
3,852
14,881
4,928
200
1,370
13,511
0
34,530
W
Persephone
toro-arisco701
Persephone
4,195
602
637
2,505
11,895
4,043
0
3,939
7,951
28,112
281
W
Achilles
wBloo-
Achilles
10,695
3,431
0
2,386
12,827
5,679
141
1,877
10,950
0
54,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
36,037
321
Minions Killed
303
0
Camps Cleared
0
1,430,931
Distance Traveled
1,374,211
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,647
443
12
1
0
296,264
2
W
Set
9,295
620
134
9
0
310,664
1
L
Medusa
7,568
505
70
5
0
268,654
3
W
Bacchus
7,197
480
17
1
0
292,111
0
L
Olorun
7,567
504
63
4
0
249,057
2
L
Surtr
7,704
514
103
7
0
255,267
0
W
Xbalanque
6,595
440
46
3
0
252,409
0
L
Ne Zha
6,551
437
55
4
0
304,969
0
W
Persephone
6,431
429
36
2
0
268,426
0
W
Achilles
8,598
573
88
6
0
307,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role