Player Matchup

Ymir
Ymir
EternalSoule14
Ymir
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
332W - 323L
1,562 Elo+
Party 3
Nox
Nox
Formidable_MrNip
Nox
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 160L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
Nxrthener
Xbalanque
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
QueenOfHell146
Cliodhna
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 354L
1,544 Elo+
Party 3
Bacchus
Bacchus
Recognizzle
Bacchus
Level 156
God Stats
6W - 11L
1,500 SR
Queue Stats
433W - 488L
1,500 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,510 Elo+

VS

Team Averages
Level 113
1,462 SR
1,475 Elo+
Skadi
Skadi
CogumelosMagicos
Skadi
Level 122
God Stats
10W - 5L
1,300 SR
Queue Stats
394W - 404L
1,402 Elo+
Solo
Bakasura
Bakasura
Funglestreak
Bakasura
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,462 Elo+
Party 1
Discordia
Discordia
Polaris6
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,644 Elo+
Solo
Maui
Maui
SoulessFlesh
Maui
Level 146
God Stats
6W - 5L
1,509 SR
Queue Stats
250W - 257L
1,444 Elo+
Solo
He Bo
He Bo
xXSloppySecondsX
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,091
809
2,671
18,155
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 4 / 5
7,451
745
6,514
9,929
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Nxrthener
Xbalanque
14
3 / 3 / 3
7,711
771
7,882
9,299
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
14
1 / 3 / 5
7,263
726
7,600
10,612
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Recognizzle
Bacchus
12
1 / 2 / 4
6,980
698
5,303
9,593
9,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
8,883
888
12,141
8,553
4,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
Funglestreak
Bakasura
15
3 / 1 / 7
8,723
872
6,521
9,588
9,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Polaris6
Discordia
18
5 / 0 / 8
10,363
1,036
14,748
4,090
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 9
8,684
868
4,504
14,553
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 8
8,640
864
15,413
6,464
2,717
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
10
Kills
17
17
Deaths
10
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
3
5
5
1.1
L
2
4
5
1.13
W
Bakasura
Funglestreak
Bakasura
3
1
7
6.5
L
Xbalanque
Nxrthener
Xbalanque
3
3
3
1.5
W
Discordia
Polaris6
Discordia
5
0
8
9
L
Cliodhna
1
3
5
1.17
L
Bacchus
Recognizzle
Bacchus
1
2
4
1.5
W
1
4
9
1.38
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,970
Damage
53,327
57,588
Taken
43,248
42,632
Mitigated
34,390
17,747
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,141
4,959
743
1,511
8,553
4,102
1,783
4,029
4,524
0
19,258
L
2,671
206
893
4,149
18,155
19,077
0
10,471
6,919
12,074
0
L
6,514
316
1,152
2,602
9,929
4,653
0
6,159
3,671
13,844
70
W
Bakasura
Funglestreak
Bakasura
6,521
2,797
1,075
1,669
9,588
9,679
400
3,947
5,641
0
6,333
L
Xbalanque
Nxrthener
Xbalanque
7,882
2,178
429
2,198
9,299
4,244
0
6,263
2,873
0
20,515
W
Discordia
Polaris6
Discordia
14,748
511
1,157
1,429
4,090
2,140
561
1,965
2,125
42,069
0
L
Cliodhna
7,600
315
1,824
2,323
10,612
4,851
0
6,082
4,200
0
15,257
L
Bacchus
Recognizzle
Bacchus
5,303
518
304
1,873
9,593
9,807
0
5,690
3,535
9,386
0
W
4,504
693
1,357
2,917
14,553
15,752
265
2,722
11,831
9,214
0
W
15,413
479
1,144
1,309
6,464
2,717
420
1,825
4,639
21,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
45,293
98
Minions Killed
112
0
Camps Cleared
0
986,956
Distance Traveled
1,040,894
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,883
888
19
2
0
162,238
0
L
Ymir
8,091
809
16
2
0
176,937
0
L
Nox
7,451
745
24
2
0
176,829
0
W
Bakasura
8,723
872
12
1
0
232,223
0
L
Xbalanque
7,711
771
32
3
0
193,716
0
W
Discordia
10,363
1,036
62
6
0
220,704
0
L
Cliodhna
7,263
726
16
2
0
217,547
0
L
Bacchus
6,980
698
10
1
0
221,927
4
W
Maui
8,684
868
7
1
0
182,335
0
W
He Bo
8,640
864
12
1
0
243,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role