Player Matchup

Neith
Neith
Mezakiah
Neith
Level 42
God Stats
19W - 26L
1,440 SR
Queue Stats
20W - 27L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
Nfinite Hatred
Sun Wukong
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
91W - 91L
1,533 Elo+
Party 1
Scylla
Scylla
Pope Leo13
Scylla
Level 142
God Stats
5W - 6L
1,088 SR
Queue Stats
144W - 143L
1,478 Elo+
Party 1
Team Averages
Level 114
1,342 SR
1,444 Elo+

VS

Team Averages
Level 83
1,643 SR
1,493 Elo+
Maui
Maui
Billiam317
Maui
Level 76
God Stats
11W - 9L
1,587 SR
Queue Stats
264W - 252L
1,483 Elo+
Party 2
Awilix
Awilix
TheNamesLispy
Awilix
Level 116
God Stats
11W - 8L
1,650 SR
Queue Stats
113W - 113L
1,517 Elo+
Party 2
Scylla
Scylla
invertedbot
Scylla
Level 57
God Stats
7W - 5L
1,693 SR
Queue Stats
42W - 44L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mezakiah
Neith
14
2 / 2 / 3
10,447
653
7,082
12,232
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Nfinite Hatred
Sun Wukong
18
1 / 0 / 11
11,224
702
12,100
15,832
16,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Scylla
Pope Leo13
Scylla
20
10 / 0 / 3
13,229
827
24,793
11,670
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
10,512
657
5,640
22,387
34,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
9,465
592
12,189
15,070
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
14
0 / 6 / 1
9,442
590
8,398
11,818
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
2
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Neith
Mezakiah
Neith
2
2
3
1.75
W
Sun Wukong
Nfinite Hatred
Sun Wukong
1
0
11
6.5
W
Scylla
Pope Leo13
Scylla
10
0
3
11.5
L
1
4
1
0.38
L
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
26,227
39,734
Taken
49,275
26,331
Mitigated
47,836
10,132
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,640
1,422
564
5,365
22,387
34,316
0
11,099
11,288
21,117
0
W
Neith
Mezakiah
Neith
7,082
4,525
0
2,764
12,232
5,225
741
3,520
8,420
0
42,937
W
Sun Wukong
Nfinite Hatred
Sun Wukong
12,100
2,455
0
2,821
15,832
16,475
181
5,506
9,972
0
39,330
W
Scylla
Pope Leo13
Scylla
24,793
3,421
0
4,547
11,670
4,631
1,480
5,036
6,412
84,138
0
L
12,189
4,143
0
2,075
15,070
9,050
0
9,137
5,933
0
35,327
L
Scylla
8,398
576
0
1,016
11,818
4,470
0
4,620
7,198
43,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
29,419
195
Minions Killed
150
0
Camps Cleared
0
892,319
Distance Traveled
791,238
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,512
657
32
2
0
273,329
0
W
Neith
10,447
653
59
4
0
287,462
0
W
Sun Wukong
11,224
702
29
2
0
320,746
4
W
Scylla
13,229
827
107
7
0
284,111
1
L
Awilix
9,465
592
30
2
0
282,137
0
L
Scylla
9,442
590
88
6
0
235,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role