Player Matchup

Terra
Terra
CoMo Un J3f3
Terra
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 221L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Hush7080
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 86L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
MannMafia4
Ao Kuang
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,517 Elo+
Party 1
Chronos
Chronos
arctichaos_
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,299 Elo+
Party 1
Charybdis
Charybdis
cedreipo
Charybdis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 77L
1,472 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,435 Elo+

VS

Team Averages
Level 95
1,500 SR
1,442 Elo+
Thoth
Thoth
Agentstealth124
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,112 Elo+
Party 2
Fenrir
Fenrir
De_Un_Pajjazo
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,537 Elo+
Solo
Osiris
Osiris
Elijah 1242
Osiris
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Chang'e
Chang'e
PRIMO80
Chang'e
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 62L
1,562 Elo+
Solo
Ishtar
Ishtar
Vital Savage x
Ishtar
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 20
11,717
837
6,809
16,141
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Hush7080
Jing Wei
20
9 / 6 / 14
12,166
869
18,172
19,580
9,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
MannMafia4
Ao Kuang
18
6 / 6 / 10
10,930
781
9,081
19,641
11,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
arctichaos_
Chronos
17
2 / 6 / 13
10,920
780
15,002
14,987
6,258
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
cedreipo
Charybdis
20
9 / 3 / 13
12,051
861
14,997
10,554
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
10,766
769
14,277
13,933
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 5 / 3
10,983
785
14,743
14,136
7,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
15
1 / 7 / 10
9,562
683
9,502
17,197
11,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
PRIMO80
Chang'e
17
2 / 6 / 7
10,042
717
9,283
16,166
7,005
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 10
11,241
803
16,687
14,750
7,235
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
58
28
Kills
22
22
Deaths
29
70
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
2
1
20
12
L
9
5
3
2.1
L
Osiris
1
7
10
0.86
W
Jing Wei
Hush7080
Jing Wei
9
6
14
2.67
W
Ao Kuang
MannMafia4
Ao Kuang
6
6
10
1.83
L
Chang'e
PRIMO80
Chang'e
2
6
7
0.92
L
5
6
10
1.67
W
Chronos
arctichaos_
Chronos
2
6
13
1.42
W
Charybdis
cedreipo
Charybdis
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,061
Damage
64,492
80,903
Taken
76,182
45,189
Mitigated
38,996
32,256
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,277
1,393
993
2,186
13,933
5,651
667
6,425
7,508
31,514
0
W
6,809
533
4,258
9,474
16,141
13,279
123
2,939
13,202
11,660
987
L
14,743
2,021
522
2,280
14,136
7,575
866
4,760
9,376
0
22,410
L
Osiris
9,502
3,978
2,152
2,629
17,197
11,530
0
6,647
10,550
0
13,570
W
Jing Wei
Hush7080
Jing Wei
18,172
12,441
1,154
5,418
19,580
9,428
5,435
4,961
14,619
0
38,924
W
Ao Kuang
MannMafia4
Ao Kuang
9,081
2,171
1,466
5,619
19,641
11,249
1,085
4,402
15,239
17,428
0
L
Chang'e
PRIMO80
Chang'e
9,283
1,430
4,331
3,829
16,166
7,005
238
6,960
9,206
19,675
2,855
L
16,687
11,913
496
772
14,750
7,235
0
5,549
9,201
0
36,030
W
Chronos
arctichaos_
Chronos
15,002
4,417
526
2,548
14,987
6,258
1,686
6,354
8,633
42,338
0
W
Charybdis
cedreipo
Charybdis
14,997
5,936
528
1,265
10,554
4,975
789
3,656
6,898
0
30,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,784
Gold Earned
52,594
158
Minions Killed
140
0
Camps Cleared
0
1,238,159
Distance Traveled
1,078,917
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,766
769
40
3
0
221,632
0
W
Terra
11,717
837
8
1
0
301,789
0
L
Fenrir
10,983
785
20
1
0
265,211
1
L
Osiris
9,562
683
11
1
0
204,001
0
W
Jing Wei
12,166
869
44
3
0
267,562
0
W
Ao Kuang
10,930
781
14
1
0
220,512
0
L
Chang'e
10,042
717
35
3
0
186,041
0
L
Ishtar
11,241
803
34
2
0
202,032
0
W
Chronos
10,920
780
60
4
0
215,982
0
W
Charybdis
12,051
861
32
2
0
232,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role