Player Matchup

Cerberus
Cerberus
Karthin
Cerberus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Oktica
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Príde
Raijin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Zorca
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
zinot
Mulan
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 44L
1,383 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,477 Elo+

VS

Team Averages
Level 102
1,523 SR
1,412 Elo+
Yu Huang
Yu Huang
Bulykryn Vancho
Yu Huang
Level 158
God Stats
0W - 4L
1,368 SR
Queue Stats
105W - 117L
1,461 Elo+
Solo
King Arthur
King Arthur
Deathknight427
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,413 Elo+
Party 2
Olorun
Olorun
Legan4595
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,290 Elo+
Party 2
Raijin
Raijin
iBeter
Raijin
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 43L
1,603 Elo+
Solo
Jormungandr
Jormungandr
toaststicks
Jormungandr
Level 82
God Stats
0W - 1L
1,749 SR
Queue Stats
16W - 17L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Karthin
Cerberus
13
3 / 1 / 14
7,948
795
4,285
9,612
11,096
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
Oktica
Cupid
14
2 / 1 / 12
7,772
777
9,761
8,779
4,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Príde
Raijin
16
5 / 1 / 11
8,923
892
12,409
7,974
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ares
Zorca
Ares
14
6 / 1 / 12
8,789
879
10,854
11,506
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
zinot
Mulan
14
3 / 1 / 16
7,892
789
11,095
12,555
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
2 / 2 / 1
8,082
808
13,813
7,792
5,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
Deathknight427
King Arthur
11
0 / 6 / 1
6,495
650
2,916
13,354
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Legan4595
Olorun
12
0 / 4 / 2
6,943
694
7,429
8,993
4,983
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
iBeter
Raijin
13
0 / 2 / 3
7,683
768
12,152
9,803
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
toaststicks
Jormungandr
13
2 / 5 / 2
7,897
790
7,524
11,612
14,460
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
19
Kills
4
5
Deaths
19
65
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
2
1
1.25
L
King Arthur
Deathknight427
King Arthur
0
6
1
0.08
W
Cerberus
Karthin
Cerberus
3
1
14
10
L
Olorun
Legan4595
Olorun
0
4
2
0.25
W
Cupid
Oktica
Cupid
2
1
12
8
W
Raijin
Príde
Raijin
5
1
11
10.5
W
Ares
Zorca
Ares
6
1
12
12
L
Raijin
iBeter
Raijin
0
2
3
0.75
L
Jormungandr
toaststicks
Jormungandr
2
5
2
0.6
W
Mulan
zinot
Mulan
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,404
Damage
43,834
50,426
Taken
51,554
42,474
Mitigated
44,862
26,572
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
13,813
631
1,827
2,092
7,792
5,404
0
3,749
4,043
36,635
0
L
King Arthur
Deathknight427
King Arthur
2,916
666
333
1,151
13,354
14,305
0
6,622
6,732
0
3,679
W
Cerberus
Karthin
Cerberus
4,285
429
1,870
1,796
9,612
11,096
0
7,283
1,933
9,323
0
L
Olorun
Legan4595
Olorun
7,429
2,588
693
1,769
8,993
4,983
0
5,126
3,867
15,274
0
W
Cupid
Oktica
Cupid
9,761
4,814
4,633
3,954
8,779
4,944
0
8,158
506
0
20,367
W
Raijin
Príde
Raijin
12,409
974
1,070
1,345
7,974
4,752
37
6,315
1,499
37,432
0
W
Ares
Zorca
Ares
10,854
293
1,961
3,463
11,506
13,190
29
8,292
3,060
13,936
0
L
Raijin
iBeter
Raijin
12,152
943
357
2,218
9,803
5,710
0
6,116
3,687
19,370
0
L
Jormungandr
toaststicks
Jormungandr
7,524
1,443
200
950
11,612
14,460
0
5,935
5,677
15,285
0
W
Mulan
zinot
Mulan
11,095
2,047
2,807
3,673
12,555
8,492
42
10,131
2,206
0
17,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,324
Gold Earned
37,100
128
Minions Killed
108
0
Camps Cleared
0
1,036,802
Distance Traveled
946,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,082
808
50
5
0
212,865
0
L
King Arthur
6,495
650
9
1
0
183,872
0
W
Cerberus
7,948
795
18
2
0
187,585
0
L
Olorun
6,943
694
21
2
0
179,765
0
W
Cupid
7,772
777
29
3
0
208,262
0
W
Raijin
8,923
892
59
6
0
191,288
0
W
Ares
8,789
879
7
1
0
216,478
0
L
Raijin
7,683
768
14
1
0
188,269
0
L
Jormungandr
7,897
790
14
1
0
181,268
0
W
Mulan
7,892
789
15
2
0
233,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role