Player Matchup

Sobek
Sobek
FreeSAMples32
Sobek
Level 105
God Stats
2W - 0L
1,520 SR
Queue Stats
12W - 13L
1,428 Elo+
Party 2
Freya
Freya
Hot-Webcam-Boy69
Freya
Level 96
God Stats
4W - 5L
1,525 SR
Queue Stats
10W - 8L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
KelvinTheGreat
Guan Yu
Level 69
God Stats
3W - 0L
1,705 SR
Queue Stats
8W - 9L
1,426 Elo+
Party 2
Neith
Neith
YaHoesMainSide
Neith
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 7L
1,343 Elo+
Party 2
Fenrir
Fenrir
frnny69
Fenrir
Level 68
God Stats
9W - 7L
1,541 SR
Queue Stats
10W - 11L
1,381 Elo+
Party 2
Team Averages
Level 76
1,558 SR
1,410 Elo+

VS

Team Averages
Level 62
1,507 SR
1,454 Elo+
Mulan
Mulan
EmeraldPigeon
Mulan
Level 149
God Stats
2W - 1L
1,617 SR
Queue Stats
35W - 36L
1,562 Elo+
Party 1
Mercury
Mercury
HeticStorm
Mercury
Level 64
God Stats
7W - 8L
1,506 SR
Queue Stats
161W - 167L
1,445 Elo+
Party 1
Sol
Sol
OleSorrel
Sol
Level 36
God Stats
1W - 3L
1,493 SR
Queue Stats
150W - 160L
1,393 Elo+
Party 1
Chronos
Chronos
ThBlackKnight
Chronos
Level 42
God Stats
2W - 2L
1,465 SR
Queue Stats
111W - 104L
1,397 Elo+
Solo
Surtr
Surtr
one beer 1 kill
Surtr
Level 18
God Stats
9W - 11L
1,453 SR
Queue Stats
30W - 34L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 7
5,946
595
3,810
7,992
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 0
5,590
559
2,897
3,519
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 0
6,747
675
9,655
9,453
9,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 1 / 2
6,255
626
8,516
5,461
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
frnny69
Fenrir
8
0 / 1 / 4
4,958
496
2,936
5,862
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,722
572
4,889
12,556
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
HeticStorm
Mercury
10
1 / 1 / 0
5,568
557
1,348
8,634
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 0 / 1
6,122
612
1,851
3,314
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
8
1 / 3 / 0
5,226
523
3,553
6,659
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 1
5,009
501
4,320
13,556
6,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
0
7
4.5
L
Mercury
HeticStorm
Mercury
1
1
0
1
W
1
1
0
1
W
4
0
0
4
L
0
0
1
0.5
L
Chronos
1
3
0
0.33
W
6
1
2
7
W
Fenrir
frnny69
Fenrir
0
1
4
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
15,961
32,287
Taken
44,719
21,040
Mitigated
17,104
13,439
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,889
564
0
4,255
12,556
5,165
0
0
12,556
0
46,188
W
3,810
1,161
0
4,231
7,992
6,338
270
2,042
5,798
16,259
0
L
Mercury
HeticStorm
Mercury
1,348
674
0
750
8,634
2,308
0
858
7,728
0
35,532
W
2,897
738
0
905
3,519
1,340
0
1,499
2,020
23,916
0
W
9,655
1,366
0
3,050
9,453
9,574
0
0
9,453
0
50,399
L
1,851
319
0
2,065
3,314
863
0
983
2,025
40,186
0
L
Chronos
3,553
1,401
0
913
6,659
2,013
0
1,354
5,305
29,763
0
W
8,516
4,727
0
2,790
5,461
1,830
344
1,225
4,112
0
40,740
W
Fenrir
frnny69
Fenrir
2,936
449
0
2,463
5,862
1,958
315
452
5,406
0
22,863
L
4,320
1,689
1,052
3,979
13,556
6,755
0
3,096
10,398
123
15,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
27,647
252
Minions Killed
290
0
Camps Cleared
0
1,067,745
Distance Traveled
1,073,623
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,722
572
79
8
0
185,196
0
W
Sobek
5,946
595
13
1
0
208,433
2
L
Mercury
5,568
557
56
6
0
274,381
0
W
Freya
5,590
559
51
5
0
225,007
4
W
Guan Yu
6,747
675
76
8
0
231,906
0
L
Sol
6,122
612
80
8
0
211,659
0
L
Chronos
5,226
523
56
6
0
201,117
0
W
Neith
6,255
626
72
7
0
180,467
0
W
Fenrir
4,958
496
40
4
0
221,932
0
L
Surtr
5,009
501
19
2
0
201,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role