Player Matchup

Charybdis
Charybdis
BlissedToxin
Charybdis
Level 21
God Stats
15W - 24L
1,500 SR
Queue Stats
60W - 80L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CHr0n0tHedeM0n
Cthulhu
Level 66
God Stats
8W - 13L
1,333 SR
Queue Stats
161W - 181L
1,389 Elo+
Party 2
Zeus
Zeus
Rhyme99
Zeus
Level 69
God Stats
6W - 1L
1,818 SR
Queue Stats
171W - 181L
1,439 Elo+
Party 2
Arachne
Arachne
SeagullKing5102
Arachne
Level 66
God Stats
14W - 13L
1,318 SR
Queue Stats
175W - 194L
1,399 Elo+
Party 2
Osiris
Osiris
Vulgo Pcs
Osiris
Level 35
God Stats
2W - 0L
1,364 SR
Queue Stats
18W - 24L
1,220 Elo+
Solo
Team Averages
Level 51
1,467 SR
1,389 Elo+

VS

Team Averages
Level 33
1,394 SR
1,271 Elo+
Merlin
Merlin
BurntAFew6016
Merlin
Level 49
God Stats
10W - 19L
1,342 SR
Queue Stats
46W - 52L
1,450 Elo+
Solo
Izanami
Izanami
Matydaka_GG
Izanami
Level 15
God Stats
0W - 3L
1,269 SR
Queue Stats
13W - 32L
1,072 Elo+
Party 1
Thanatos
Thanatos
RequiemBoss
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 37L
1,240 Elo+
Party 1
Jormungandr
Jormungandr
Sebastian208_
Jormungandr
Level 15
God Stats
1W - 6L
1,358 SR
Queue Stats
3W - 23L
1,194 Elo+
Party 1
Loki
Loki
joaco_nob
Loki
Level 61
God Stats
26W - 24L
1,502 SR
Queue Stats
314W - 334L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlissedToxin
Charybdis
13
3 / 2 / 6
8,922
446
10,087
14,608
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 11
9,557
478
9,072
16,495
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Rhyme99
Zeus
17
7 / 5 / 5
10,800
540
17,507
13,428
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 1 / 4
11,220
561
12,521
15,538
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Vulgo Pcs
Osiris
17
0 / 0 / 1
11,042
552
7,467
17,395
18,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,437
422
14,910
13,049
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Matydaka_GG
Izanami
12
0 / 5 / 1
7,422
371
5,002
10,139
4,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RequiemBoss
Thanatos
15
2 / 4 / 3
9,376
469
6,473
19,016
9,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Sebastian208_
Jormungandr
11
1 / 6 / 0
7,821
391
9,112
20,934
21,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
15
1 / 2 / 0
9,065
453
10,753
15,042
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
7
9
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlissedToxin
Charybdis
3
2
6
3
L
3
4
2
1
W
2
1
11
7.5
L
Izanami
Matydaka_GG
Izanami
0
5
1
0.1
L
Thanatos
RequiemBoss
Thanatos
2
4
3
0.88
W
Zeus
Rhyme99
Zeus
7
5
5
1.9
W
9
1
4
11
L
Jormungandr
Sebastian208_
Jormungandr
1
6
0
0.17
W
Osiris
Vulgo Pcs
Osiris
0
0
1
0.5
L
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,654
Damage
46,250
77,464
Taken
78,180
53,401
Mitigated
47,820
27,678
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlissedToxin
Charybdis
10,087
5,005
780
6,173
14,608
6,374
1,051
6,412
8,196
0
50,082
L
14,910
868
0
3,370
13,049
5,932
0
6,057
6,913
59,050
0
W
9,072
716
1,000
2,511
16,495
16,997
224
6,982
9,513
33,331
0
L
Izanami
Matydaka_GG
Izanami
5,002
3,230
0
250
10,139
4,216
0
4,343
5,796
0
45,426
L
Thanatos
RequiemBoss
Thanatos
6,473
2,169
0
10,811
19,016
9,850
0
6,602
12,309
0
66,849
W
Zeus
Rhyme99
Zeus
17,507
3,003
0
2,206
13,428
4,597
2,077
4,585
8,843
81,496
0
W
12,521
10,152
0
4,795
15,538
6,822
1,151
5,940
9,598
0
83,359
L
Jormungandr
Sebastian208_
Jormungandr
9,112
1,466
0
2,158
20,934
21,069
0
6,463
14,316
37,157
0
W
Osiris
Vulgo Pcs
Osiris
7,467
3,485
0
10,213
17,395
18,611
1,218
697
16,698
0
89,689
L
Loki
10,753
2,543
0
3,051
15,042
6,753
0
2,664
12,267
0
83,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,541
Gold Earned
42,121
478
Minions Killed
462
0
Camps Cleared
0
1,900,615
Distance Traveled
1,897,592
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,922
446
69
3
0
371,391
0
L
Merlin
8,437
422
82
4
0
364,003
0
W
Cthulhu
9,557
478
40
2
0
391,885
0
L
Izanami
7,422
371
85
4
0
358,397
0
L
Thanatos
9,376
469
100
5
0
440,349
0
W
Zeus
10,800
540
114
6
0
344,206
3
W
Arachne
11,220
561
109
5
0
457,321
0
L
Jormungandr
7,821
391
45
2
0
341,236
3
W
Osiris
11,042
552
146
7
0
335,812
0
L
Loki
9,065
453
150
8
0
393,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role