Player Matchup

Eset
Eset
 
Eset
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Chrisher2
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Rama
Rama
DragonNixFer
Rama
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,361 Elo+
Solo
Ah Puch
Ah Puch
Gadolínio
Ah Puch
Level 159
God Stats
2W - 2L
1,515 SR
Queue Stats
88W - 84L
1,457 Elo+
Solo
Aphrodite
Aphrodite
WatShoo69
Aphrodite
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
231W - 236L
1,474 Elo+
Solo
Team Averages
Level 115
1,503 SR
1,412 Elo+

VS

Team Averages
Level 120
1,488 SR
1,513 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ideafix07
Bellona
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,567 Elo+
Solo
Maui
Maui
nicoovelez
Maui
Level 128
God Stats
7W - 6L
1,439 SR
Queue Stats
369W - 390L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 3 / 5
8,356
760
11,517
10,323
4,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Chrisher2
Thoth
5
0 / 0 / 0
5,704
519
0
0
0
16
4 / 2 / 2
8,867
806
12,011
11,280
5,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Gadolínio
Ah Puch
17
3 / 1 / 6
8,997
818
15,474
13,688
7,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Aphrodite
WatShoo69
Aphrodite
16
1 / 1 / 6
8,862
806
4,940
10,989
10,829
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 2 / 4
8,644
786
15,672
8,430
6,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
 
Artio
14
1 / 4 / 6
7,762
706
9,512
18,945
27,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
 
Hel
5
0 / 0 / 0
5,704
519
0
0
0
Bellona
Ideafix07
Bellona
15
2 / 2 / 2
7,973
725
8,381
10,392
9,989
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 3 / 4
8,453
768
5,116
12,555
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
11
Kills
7
7
Deaths
11
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
3
5
1.83
L
Yu Huang
 
Yu Huang
3
2
4
2.5
L
Artio
 
Artio
1
4
6
1
L
Hel
 
Hel
0
0
0
0
W
Thoth
Chrisher2
Thoth
0
0
0
0
W
4
2
2
2.5
W
Ah Puch
Gadolínio
Ah Puch
3
1
6
6
L
Bellona
Ideafix07
Bellona
2
2
2
1.5
W
Aphrodite
WatShoo69
Aphrodite
1
1
6
4
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
38,681
46,280
Taken
50,322
28,573
Mitigated
58,879
25,301
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,517
689
1,791
1,369
10,323
4,934
0
5,696
4,627
23,372
1,424
L
Yu Huang
 
Yu Huang
15,672
545
1,471
1,619
8,430
6,634
0
4,558
3,627
35,758
1,613
L
Artio
 
Artio
9,512
736
3,071
8,459
18,945
27,462
0
10,564
8,071
14,178
0
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Chrisher2
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
12,011
8,558
699
1,837
11,280
5,097
1,047
8,253
3,027
0
21,138
W
Ah Puch
Gadolínio
Ah Puch
15,474
1,253
800
5,475
13,688
7,713
232
7,583
6,105
29,489
0
L
Bellona
Ideafix07
Bellona
8,381
1,822
278
1,388
10,392
9,989
0
7,817
2,336
0
18,226
W
Aphrodite
WatShoo69
Aphrodite
4,940
1,224
7,670
5,660
10,989
10,829
0
7,703
3,286
16,131
0
L
5,116
652
618
2,836
12,555
14,794
0
7,433
4,866
14,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
38,536
119
Minions Killed
128
0
Camps Cleared
0
807,832
Distance Traveled
888,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,356
760
35
3
0
194,539
0
L
Yu Huang
8,644
786
54
5
0
192,048
0
L
Artio
7,762
706
8
1
0
237,817
0
L
Hel
5,704
519
0
0
0
464
0
W
Thoth
5,704
519
0
0
0
0
0
W
Rama
8,867
806
22
2
0
197,197
0
W
Ah Puch
8,997
818
27
2
0
192,964
0
L
Bellona
7,973
725
41
4
0
243,625
0
W
Aphrodite
8,862
806
35
3
0
223,132
0
L
Maui
8,453
768
25
2
0
214,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role