Player Matchup

Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
Erikdeg11
Cernunnos
Diamond IV
Level 66
God Stats
20W - 13L
1,613 SR
Queue Stats
252W - 227L
2,184 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum III
Iceman
Kumbhakarna
Platinum III
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 31L
2,072 MMR
Party 4
Agni
Agni
Platinum I
TkReno1z
Agni
Platinum I
Level 184
God Stats
69W - 51L
1,889 SR
Queue Stats
458W - 440L
2,064 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
blitzzit
Sun Wukong
Platinum IV
Level 167
God Stats
3W - 0L
1,787 SR
Queue Stats
52W - 29L
2,026 MMR
Party 4
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,658 SR
1,969 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,610 SR
1,878 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond V
 
Horus
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Ayabusha
The Morrigan
Platinum I
Level 195
God Stats
9W - 8L
1,500 SR
Queue Stats
353W - 304L
2,080 MMR
Party 3
Susano
Susano
Diamond IV
Dangerrrrr
Susano
Diamond IV
Level 155
God Stats
29W - 19L
1,640 SR
Queue Stats
222W - 165L
2,173 MMR
Party 3
Freya
Freya
Diamond IV
Stratography
Freya
Diamond IV
Level 159
God Stats
28W - 25L
1,912 SR
Queue Stats
308W - 279L
2,135 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 1
5,863
651
4,409
7,482
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Erikdeg11
Cernunnos
10
0 / 1 / 3
5,497
611
5,053
7,325
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Iceman
Kumbhakarna
7
2 / 2 / 2
5,239
582
2,246
7,593
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
11
1 / 4 / 2
6,169
685
1,943
5,960
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
blitzzit
Sun Wukong
10
1 / 1 / 0
5,974
664
2,603
6,378
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtioAresAo Kuang

VS

Bans
CliodhnaHe BoPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 1
5,400
600
3,144
5,451
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
 
Horus
5
0 / 1 / 0
4,140
460
1,919
5,847
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Ayabusha
The Morrigan
11
2 / 1 / 2
6,131
681
5,017
4,048
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Dangerrrrr
Susano
11
7 / 3 / 2
6,615
735
8,224
9,004
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
1 / 1 / 1
5,093
566
4,403
5,719
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
10
10
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
1
1.75
L
Thor
 
Thor
0
1
1
0.5
L
Horus
 
Horus
0
1
0
0
L
The Morrigan
Ayabusha
The Morrigan
2
1
2
3
L
Susano
Dangerrrrr
Susano
7
3
2
2.67
W
Cernunnos
Erikdeg11
Cernunnos
0
1
3
1.5
W
Kumbhakarna
Iceman
Kumbhakarna
2
2
2
1.5
L
1
1
1
1.5
W
Agni
1
4
2
0.5
W
Sun Wukong
blitzzit
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
22,707
34,738
Taken
30,069
13,893
Mitigated
11,492
9,969
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,409
1,674
0
1,100
7,482
2,415
0
1,105
6,377
0
28,692
L
Thor
 
Thor
3,144
795
0
1,744
5,451
2,348
0
0
5,451
0
38,536
L
Horus
 
Horus
1,919
618
336
2,760
5,847
2,657
0
673
5,174
0
7,518
L
The Morrigan
Ayabusha
The Morrigan
5,017
1,105
0
500
4,048
1,345
0
1,124
2,872
49,868
2,476
L
Susano
Dangerrrrr
Susano
8,224
2,621
0
1,747
9,004
3,282
0
1,309
7,695
0
38,230
W
Cernunnos
Erikdeg11
Cernunnos
5,053
3,105
0
4,498
7,325
2,403
0
2,360
4,965
0
47,792
W
Kumbhakarna
Iceman
Kumbhakarna
2,246
482
0
2,175
7,593
4,652
0
2,341
5,213
9,167
0
L
4,403
1,761
0
2,489
5,719
1,860
0
1,083
4,636
32,368
0
W
Agni
1,943
176
0
228
5,960
1,578
0
1,196
4,764
48,981
0
W
Sun Wukong
blitzzit
Sun Wukong
2,603
459
0
1,968
6,378
2,845
0
0
5,886
0
48,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
27,379
344
Minions Killed
292
0
Camps Cleared
0
986,117
Distance Traveled
924,160
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,863
651
48
5
0
211,519
0
L
Thor
5,400
600
78
9
0
185,337
0
L
Horus
4,140
460
6
1
0
120,178
0
L
The Morrigan
6,131
681
92
10
0
199,433
2
L
Susano
6,615
735
58
6
0
218,383
0
W
Cernunnos
5,497
611
90
10
0
157,998
0
W
Kumbhakarna
5,239
582
5
1
0
211,121
2
L
Freya
5,093
566
58
6
0
200,829
1
W
Agni
6,169
685
104
12
0
196,417
2
W
Sun Wukong
5,974
664
97
11
0
209,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role