Player Matchup

Guan Yu
Guan Yu
Frøkentoxic
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hydroxiidee
Tsukuyomi
Level 27
God Stats
7W - 4L
1,581 SR
Queue Stats
193W - 142L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sale005
Kumbhakarna
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 131L
1,205 Elo+
Solo
Zhong Kui
Zhong Kui
Tax33
Zhong Kui
Level 68
God Stats
10W - 9L
1,535 SR
Queue Stats
386W - 373L
1,493 Elo+
Party 2
Izanami
Izanami
hnsen
Izanami
Level 169
God Stats
7W - 2L
1,500 SR
Queue Stats
849W - 849L
1,488 Elo+
Party 2
Team Averages
Level 73
1,523 SR
1,442 Elo+

VS

Team Averages
Level 73
1,543 SR
1,528 Elo+
Horus
Horus
 
Horus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Fegriz
Cthulhu
Level 22
God Stats
14W - 7L
1,500 SR
Queue Stats
519W - 483L
1,398 Elo+
Solo
Bellona
Bellona
JulienSorel55
Bellona
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 105L
1,598 Elo+
Party 1
Atlas
Atlas
MrsMoore
Atlas
Level 155
God Stats
1W - 3L
1,715 SR
Queue Stats
25W - 23L
1,694 Elo+
Solo
Cu Chulainn
Cu Chulainn
PriD3 GamerZz
Cu Chulainn
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 305L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Frøkentoxic
Guan Yu
16
0 / 3 / 19
9,815
654
5,869
17,434
19,910
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Hydroxiidee
Tsukuyomi
18
7 / 3 / 12
11,148
743
39,448
17,540
11,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
Sale005
Kumbhakarna
17
1 / 1 / 20
10,076
672
7,209
20,494
23,519
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Tax33
Zhong Kui
16
5 / 4 / 12
10,697
713
20,806
20,617
17,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
hnsen
Izanami
20
9 / 2 / 10
12,571
838
21,446
15,544
11,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
5 / 5 / 4
10,759
717
17,326
21,728
15,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Fegriz
Cthulhu
18
2 / 2 / 10
11,189
746
17,258
23,282
27,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
16
1 / 5 / 12
9,657
644
13,605
22,794
25,535
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
MrsMoore
Atlas
16
4 / 4 / 6
10,524
702
17,853
25,308
23,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
PriD3 GamerZz
Cu Chulainn
15
1 / 6 / 6
9,183
612
14,864
19,305
26,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
22
Kills
13
13
Deaths
22
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
5
4
1.4
L
Cthulhu
Fegriz
Cthulhu
2
2
10
3.5
W
Guan Yu
Frøkentoxic
Guan Yu
0
3
19
3.17
W
Tsukuyomi
Hydroxiidee
Tsukuyomi
7
3
12
4.33
L
Bellona
1
5
12
1.4
L
Atlas
MrsMoore
Atlas
4
4
6
1.75
L
Cu Chulainn
PriD3 GamerZz
Cu Chulainn
1
6
6
0.67
W
Kumbhakarna
Sale005
Kumbhakarna
1
1
20
11
W
Zhong Kui
Tax33
Zhong Kui
5
4
12
2.75
W
Izanami
hnsen
Izanami
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,778
Damage
80,906
91,629
Taken
112,417
83,868
Mitigated
118,407
49,001
Healing
38,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
17,326
8,282
6,209
6,799
21,728
15,859
184
6,279
15,449
0
24,888
L
Cthulhu
Fegriz
Cthulhu
17,258
1,302
7,032
3,665
23,282
27,376
338
5,903
17,379
44,920
0
W
Guan Yu
Frøkentoxic
Guan Yu
5,869
949
16,579
6,879
17,434
19,910
308
5,319
12,115
0
8,705
W
Tsukuyomi
Hydroxiidee
Tsukuyomi
39,448
7,662
2,307
1,773
17,540
11,861
2,131
8,144
9,396
0
57,252
L
Bellona
13,605
2,868
2,085
1,756
22,794
25,535
694
5,717
17,077
0
22,896
L
Atlas
MrsMoore
Atlas
17,853
6,200
3,784
4,457
25,308
23,233
181
3,833
21,475
30,563
0
L
Cu Chulainn
PriD3 GamerZz
Cu Chulainn
14,864
1,100
1,508
1,278
19,305
26,404
0
6,283
13,022
0
20,476
W
Kumbhakarna
Sale005
Kumbhakarna
7,209
932
2,905
3,263
20,494
23,519
327
8,123
12,371
12,809
0
W
Zhong Kui
Tax33
Zhong Kui
20,806
1,577
2,706
6,344
20,617
17,336
633
7,084
13,533
33,532
0
W
Izanami
hnsen
Izanami
21,446
13,177
3,460
2,785
15,544
11,242
4,482
6,441
9,103
0
64,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,307
Gold Earned
51,312
167
Minions Killed
142
0
Camps Cleared
0
1,395,647
Distance Traveled
1,081,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,759
717
25
2
0
232,470
0
L
Cthulhu
11,189
746
48
3
0
247,923
0
W
Guan Yu
9,815
654
2
0
0
305,958
0
W
Tsukuyomi
11,148
743
27
2
0
307,586
0
L
Bellona
9,657
644
33
2
0
229,974
0
L
Atlas
10,524
702
22
1
0
217,008
0
L
Cu Chulainn
9,183
612
14
1
0
154,162
0
W
Kumbhakarna
10,076
672
12
1
0
258,353
0
W
Zhong Kui
10,697
713
30
2
0
263,429
0
W
Izanami
12,571
838
96
6
0
260,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role