Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigDaddyGun3740
Scylla
Level 62
God Stats
2W - 3L
1,337 SR
Queue Stats
36W - 45L
1,374 Elo+
Solo
Neith
Neith
DATxBoi DENT
Neith
Level 87
God Stats
15W - 13L
1,582 SR
Queue Stats
16W - 13L
1,566 Elo+
Solo
Guan Yu
Guan Yu
HE4D SET
Guan Yu
Level 102
God Stats
2W - 3L
1,343 SR
Queue Stats
57W - 58L
1,439 Elo+
Solo
Khepri
Khepri
grunt840
Khepri
Level 68
God Stats
2W - 2L
1,761 SR
Queue Stats
49W - 46L
1,571 Elo+
Solo
Team Averages
Level 95
1,505 SR
1,490 Elo+

VS

Team Averages
Level 124
1,552 SR
1,490 Elo+
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DJBroadway
Atlas
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,446 Elo+
Solo
Shiva
Shiva
DuncanDonuts333
Shiva
Level 105
God Stats
2W - 0L
1,629 SR
Queue Stats
20W - 20L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Kalûh
Kukulkan
Level 151
God Stats
15W - 18L
1,405 SR
Queue Stats
102W - 97L
1,485 Elo+
Solo
Loki
Loki
TrapDsyple
Loki
Level 142
God Stats
35W - 41L
1,725 SR
Queue Stats
619W - 618L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 1
7,003
1,167
10,994
2,367
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,646
1,108
4,949
8,497
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 0 / 0
4,290
715
0
0
0
Guan Yu
HE4D SET
Guan Yu
11
0 / 2 / 1
6,405
1,068
3,054
10,459
6,339
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
grunt840
Khepri
12
0 / 1 / 2
7,340
1,223
3,358
7,676
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

328

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 0 / 4
6,554
1,092
3,404
2,058
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
12
1 / 0 / 4
7,779
1,297
3,453
8,834
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 2 / 6
6,618
1,103
5,877
8,394
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Kalûh
Kukulkan
12
1 / 0 / 3
6,713
1,119
5,857
2,745
1,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 1
7,384
1,231
9,095
4,243
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
6
6
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Ishtar
 
Ishtar
0
0
4
2
L
1
3
1
0.5
L
0
0
0
0
W
Atlas
1
0
4
3
W
0
2
6
1.5
L
Guan Yu
HE4D SET
Guan Yu
0
2
1
0.25
W
Kukulkan
Kalûh
Kukulkan
1
0
3
2.5
W
4
0
1
4.5
L
Khepri
grunt840
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,355
Damage
27,686
28,999
Taken
26,274
16,189
Mitigated
19,075
3,345
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,994
4,200
0
0
2,367
917
0
591
1,776
35,713
0
W
Ishtar
 
Ishtar
3,404
2,342
0
685
2,058
965
0
1,822
236
0
19,232
L
4,949
726
0
51
8,497
3,392
0
2,565
5,758
10,867
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
3,453
1,679
0
2,052
8,834
9,604
0
5,813
3,021
15,815
0
W
5,877
485
543
2,527
8,394
5,715
0
6,435
1,959
5,006
14,175
L
Guan Yu
HE4D SET
Guan Yu
3,054
463
470
1,530
10,459
6,339
0
4,136
6,111
0
10,597
W
Kukulkan
Kalûh
Kukulkan
5,857
472
0
0
2,745
1,161
0
2,093
652
22,512
0
W
9,095
2,508
0
0
4,243
1,630
0
3,138
1,105
0
18,121
L
Khepri
grunt840
Khepri
3,358
808
0
1,294
7,676
5,541
0
2,915
4,591
11,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
35,048
114
Minions Killed
148
5
Camps Cleared
3
476,331
Distance Traveled
591,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,003
1,167
61
10
4
115,705
0
W
Ishtar
6,554
1,092
41
7
0
110,962
0
L
Scylla
6,646
1,108
22
4
0
106,208
0
L
Neith
4,290
715
0
0
0
0
0
W
Atlas
7,779
1,297
21
4
0
121,555
0
W
Shiva
6,618
1,103
21
4
0
110,471
0
L
Guan Yu
6,405
1,068
20
3
1
131,977
0
W
Kukulkan
6,713
1,119
42
7
2
112,290
0
W
Loki
7,384
1,231
23
4
1
136,556
0
L
Khepri
7,340
1,223
11
2
0
122,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role