Player Matchup

Bacchus
Bacchus
Silver III
Bd0tbullot
Bacchus
Silver III
Level 156
God Stats
3W - 1L
1,856 SR
Queue Stats
159W - 132L
1,375 MMR
Solo
Amaterasu
Amaterasu
Silver III
ComradeTomislav
Amaterasu
Silver III
Level 87
God Stats
127W - 107L
1,591 SR
Queue Stats
165W - 163L
1,372 MMR
Solo
Izanami
Izanami
Gold V
Naomi10101994
Izanami
Gold V
Level 127
God Stats
3W - 2L
1,316 SR
Queue Stats
180W - 185L
1,373 MMR
Solo
Janus
Janus
Gold V
SniperDude55
Janus
Gold V
Level 148
God Stats
2W - 1L
1,403 SR
Queue Stats
97W - 95L
1,375 MMR
Solo
Ravana
Ravana
Gold V
WRTN Rozzarious
Ravana
Gold V
Level 175
God Stats
13W - 12L
1,632 SR
Queue Stats
152W - 155L
1,379 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,560 SR
1,375 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,564 SR
1,375 MMR
Apollo
Apollo
Bronze IV
Kce04
Apollo
Bronze IV
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 103L
1,263 MMR
Party 2
Chaac
Chaac
Bronze III
StiinkeKaese
Chaac
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,500 MMR
Party 2
Anubis
Anubis
Silver III
davazvi_17
Anubis
Silver III
Level 108
God Stats
0W - 1L
1,374 SR
Queue Stats
12W - 18L
1,371 MMR
Solo
Ne Zha
Ne Zha
Silver II
mgarciaro
Ne Zha
Silver II
Level 126
God Stats
0W - 2L
1,617 SR
Queue Stats
5W - 11L
1,370 MMR
Party 1
Maui
Maui
Bronze III
temp-620573
Maui
Bronze III
Level 147
God Stats
0W - 1L
1,826 SR
Queue Stats
7W - 15L
1,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bd0tbullot
Bacchus
17
6 / 2 / 16
13,014
566
11,250
25,221
35,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
ComradeTomislav
Amaterasu
19
13 / 1 / 10
14,274
621
28,301
29,860
41,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
20
5 / 2 / 10
14,366
625
17,564
16,613
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
4 / 4 / 12
12,798
556
22,410
13,433
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 2 / 8
13,603
591
17,083
16,341
8,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiFenrirThanatos

VS

Bans
Ao KuangDanzaburouArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kce04
Apollo
15
2 / 9 / 3
9,915
431
6,265
24,611
10,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 8 / 4
9,274
403
11,853
22,389
14,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
davazvi_17
Anubis
15
2 / 9 / 4
9,787
426
10,732
24,377
11,625
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
mgarciaro
Ne Zha
18
5 / 3 / 2
11,460
498
16,968
18,947
9,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 4
8,674
377
5,654
26,998
30,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
35
Kills
11
11
Deaths
35
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bd0tbullot
Bacchus
6
2
16
7
W
Amaterasu
ComradeTomislav
Amaterasu
13
1
10
18
L
Apollo
Kce04
Apollo
2
9
3
0.39
W
Izanami
5
2
10
5
W
4
4
12
2.5
L
2
8
4
0.5
W
7
2
8
5.5
L
Anubis
davazvi_17
Anubis
2
9
4
0.44
L
Ne Zha
mgarciaro
Ne Zha
5
3
2
2
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,608
Damage
51,472
101,468
Taken
117,322
100,691
Mitigated
75,332
36,880
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bd0tbullot
Bacchus
11,250
1,089
0
7,006
25,221
35,671
0
4,607
20,614
46,494
192
W
Amaterasu
ComradeTomislav
Amaterasu
28,301
9,714
0
14,584
29,860
41,303
2,946
4,461
25,399
0
94,423
L
Apollo
Kce04
Apollo
6,265
2,554
0
2,885
24,611
10,083
376
5,707
18,468
0
48,439
W
Izanami
17,564
14,024
0
8,629
16,613
9,744
8,496
2,402
14,211
0
172,347
W
22,410
2,979
685
2,594
13,433
5,209
1,342
4,690
8,743
101,548
4,085
L
11,853
1,436
1,300
5,064
22,389
14,413
0
4,035
17,499
0
44,824
W
17,083
4,854
0
3,382
16,341
8,764
2,644
3,161
13,180
0
129,581
L
Anubis
davazvi_17
Anubis
10,732
0
63
7,305
24,377
11,625
0
11,654
12,089
79,631
0
L
Ne Zha
mgarciaro
Ne Zha
16,968
5,646
0
3,002
18,947
9,032
573
2,786
15,715
0
96,046
L
5,654
788
0
2,169
26,998
30,179
100
6,941
19,467
21,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,055
Gold Earned
49,110
647
Minions Killed
398
0
Camps Cleared
0
2,235,111
Distance Traveled
2,138,447
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,014
566
39
2
0
465,925
3
W
Amaterasu
14,274
621
115
5
0
442,135
0
L
Apollo
9,915
431
81
4
0
421,020
2
W
Izanami
14,366
625
217
9
0
387,864
0
W
Janus
12,798
556
139
6
0
427,050
7
L
Chaac
9,274
403
63
3
0
443,535
2
W
Ravana
13,603
591
137
6
0
512,137
4
L
Anubis
9,787
426
115
5
0
378,898
2
L
Ne Zha
11,460
498
125
5
0
480,968
0
L
Maui
8,674
377
14
1
0
414,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role