Player Matchup

Sobek
Sobek
NineBloom134094
Sobek
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
130W - 134L
1,068 Elo+
Party 1
Anubis
Anubis
UnderseaQuasar6
Anubis
Level 39
God Stats
9W - 11L
1,284 SR
Queue Stats
17W - 22L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
luithelui
Danzaburou
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 109L
1,400 Elo+
Party 1
Team Averages
Level 38
1,428 SR
1,254 Elo+

VS

Team Averages
Level 66
1,641 SR
1,320 Elo+
Neith
Neith
Mezakiah
Neith
Level 41
God Stats
19W - 26L
1,453 SR
Queue Stats
20W - 27L
1,331 Elo+
Solo
Nike
Nike
knittingandnylon
Nike
Level 77
God Stats
13W - 9L
1,756 SR
Queue Stats
617W - 672L
1,275 Elo+
Solo
Baron Samedi
Baron Samedi
yaeger_meister4
Baron Samedi
Level 79
God Stats
52W - 48L
1,713 SR
Queue Stats
312W - 347L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
11,239
803
4,372
17,364
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 3
11,620
830
16,350
10,463
5,742
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
luithelui
Danzaburou
14
1 / 2 / 7
10,327
738
5,856
8,096
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mezakiah
Neith
17
4 / 4 / 1
10,850
775
11,780
16,976
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
7,094
507
896
1,344
438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
yaeger_meister4
Baron Samedi
14
1 / 6 / 1
9,116
651
7,523
13,332
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
5
5
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Mezakiah
Neith
4
4
1
1.13
W
2
2
7
2.75
W
7
1
3
8.5
L
0
0
0
0
W
Danzaburou
luithelui
Danzaburou
1
2
7
2.25
L
Baron Samedi
yaeger_meister4
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
20,199
35,923
Taken
31,652
25,786
Mitigated
12,089
13,532
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Mezakiah
Neith
11,780
5,681
0
2,523
16,976
6,394
0
10,625
6,351
0
52,334
W
4,372
360
321
3,941
17,364
16,415
456
3,310
14,018
12,676
0
W
16,350
691
311
5,768
10,463
5,742
1,346
2,151
8,241
56,207
4,638
L
896
189
0
106
1,344
438
0
646
698
0
2,435
W
Danzaburou
luithelui
Danzaburou
5,856
2,972
0
3,191
8,096
3,629
1,327
2,670
5,426
0
52,676
L
Baron Samedi
yaeger_meister4
Baron Samedi
7,523
41
639
1,273
13,332
5,257
0
7,990
5,342
38,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
27,060
176
Minions Killed
136
0
Camps Cleared
0
674,167
Distance Traveled
492,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,850
775
89
6
0
249,828
0
W
Sobek
11,239
803
22
2
0
238,839
0
W
Anubis
11,620
830
85
6
0
218,229
0
L
Nike
7,094
507
3
0
0
27,994
0
W
Danzaburou
10,327
738
69
5
0
217,099
0
L
Baron Samedi
9,116
651
44
3
0
214,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role