Player Matchup

Skadi
Skadi
Clutchhh_Glo
Skadi
Level 104
God Stats
10W - 14L
1,065 SR
Queue Stats
129W - 143L
1,525 Elo+
Party 3
Guan Yu
Guan Yu
EDGExADKT
Guan Yu
Level 89
God Stats
4W - 1L
1,943 SR
Queue Stats
84W - 58L
1,588 Elo+
Party 2
Camazotz
Camazotz
EDGExJoker
Camazotz
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 136L
1,588 Elo+
Party 2
Sol
Sol
EDGExViper
Sol
Level 107
God Stats
3W - 3L
1,514 SR
Queue Stats
117W - 101L
1,600 Elo+
Party 2
Bacchus
Bacchus
Yui-Knella
Bacchus
Level 68
God Stats
9W - 7L
1,915 SR
Queue Stats
102W - 104L
1,461 Elo+
Party 3
Team Averages
Level 98
1,588 SR
1,552 Elo+

VS

Team Averages
Level 145
1,544 SR
1,491 Elo+
Merlin
Merlin
Mabufudyne
Merlin
Level 160
God Stats
6W - 3L
1,790 SR
Queue Stats
126W - 128L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
Shenanigans_XX
Ne Zha
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 105L
1,532 Elo+
Party 1
Surtr
Surtr
WreckitRicky-_-
Surtr
Level 129
God Stats
9W - 9L
1,450 SR
Queue Stats
36W - 34L
1,499 Elo+
Solo
Ishtar
Ishtar
customchain94
Ishtar
Level 147
God Stats
16W - 26L
1,227 SR
Queue Stats
383W - 397L
1,246 Elo+
Solo
Mulan
Mulan
klebinhovicente
Mulan
Level 145
God Stats
9W - 12L
1,754 SR
Queue Stats
336W - 312L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,375
580
5,485
7,273
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
EDGExADKT
Guan Yu
11
1 / 1 / 1
6,158
560
5,051
9,142
8,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
EDGExJoker
Camazotz
10
2 / 2 / 4
6,065
551
4,080
9,938
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 4
6,566
597
5,120
4,846
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Yui-Knella
Bacchus
9
5 / 2 / 5
6,475
589
4,458
7,773
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mabufudyne
Merlin
10
1 / 2 / 0
5,878
534
2,411
4,789
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 2
5,631
512
2,561
7,840
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
5,970
543
6,679
11,939
8,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
4,959
451
3,557
7,398
2,600
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 3 / 4
4,760
433
3,534
7,865
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
4
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Guan Yu
EDGExADKT
Guan Yu
1
1
1
1.5
W
Camazotz
EDGExJoker
Camazotz
2
2
4
2
W
2
0
4
4
L
Merlin
Mabufudyne
Merlin
1
2
0
0.5
L
1
1
2
2
L
2
2
1
1.25
W
Bacchus
Yui-Knella
Bacchus
5
2
5
3.75
L
0
5
1
0.1
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
18,742
38,972
Taken
39,831
22,428
Mitigated
20,919
12,364
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,485
1,970
0
341
7,273
2,399
558
0
7,273
0
40,288
W
Guan Yu
EDGExADKT
Guan Yu
5,051
507
379
3,239
9,142
8,459
0
194
8,948
0
47,487
W
Camazotz
EDGExJoker
Camazotz
4,080
985
0
3,864
9,938
3,253
0
516
9,420
0
37,286
W
5,120
2,413
0
3,176
4,846
1,904
648
1,795
3,017
41,887
5,401
L
Merlin
Mabufudyne
Merlin
2,411
199
0
938
4,789
1,737
0
3,027
1,762
41,543
0
L
2,561
804
0
3,854
7,840
2,498
0
1,299
6,541
0
34,069
L
6,679
2,937
0
6,655
11,939
8,973
3
928
11,011
385
38,310
W
Bacchus
Yui-Knella
Bacchus
4,458
1,030
0
1,365
7,773
6,413
0
127
7,646
14,442
0
L
3,557
1,645
0
1,178
7,398
2,600
0
1,184
6,214
0
30,243
L
3,534
458
136
1,486
7,865
5,111
0
2,859
5,006
0
15,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
27,198
296
Minions Killed
269
0
Camps Cleared
0
1,090,912
Distance Traveled
1,014,475
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,375
580
61
6
0
198,785
0
W
Guan Yu
6,158
560
85
8
0
216,245
0
W
Camazotz
6,065
551
56
5
0
244,007
2
W
Sol
6,566
597
76
7
0
195,266
5
L
Merlin
5,878
534
74
7
0
192,901
2
L
Ne Zha
5,631
512
65
6
0
244,352
0
L
Surtr
5,970
543
67
6
0
185,230
0
W
Bacchus
6,475
589
18
2
0
236,609
1
L
Ishtar
4,959
451
41
4
0
181,504
0
L
Mulan
4,760
433
22
2
0
210,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role