Player Matchup

Awilix
Awilix
Err im a zombie
Awilix
Level 136
God Stats
27W - 38L
1,539 SR
Queue Stats
390W - 422L
1,559 Elo+
Solo
Yemoja
Yemoja
FalseProphet5210
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 55L
1,569 Elo+
Party 1
Merlin
Merlin
JELLYFISH653
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo
Artemis
Artemis
Jara De Togo
Artemis
Level 88
God Stats
4W - 3L
1,554 SR
Queue Stats
16W - 19L
1,415 Elo+
Solo
Bellona
Bellona
RockLeftDustin
Bellona
Level 149
God Stats
5W - 2L
1,816 SR
Queue Stats
205W - 184L
1,558 Elo+
Party 1
Team Averages
Level 117
1,582 SR
1,500 Elo+

VS

Team Averages
Level 117
1,586 SR
1,516 Elo+
Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Jamal144173
Anubis
Level 86
God Stats
20W - 11L
1,610 SR
Queue Stats
314W - 283L
1,453 Elo+
Solo
Bacchus
Bacchus
Mollymauk___
Bacchus
Level 134
God Stats
5W - 3L
1,779 SR
Queue Stats
200W - 198L
1,543 Elo+
Party 2
Discordia
Discordia
Vyetahl
Discordia
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
78W - 78L
1,545 Elo+
Solo
Skadi
Skadi
suuupamonkey
Skadi
Level 121
God Stats
5W - 8L
1,758 SR
Queue Stats
178W - 184L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,602
560
3,455
8,007
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,960
496
1,407
4,972
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
9
0 / 2 / 0
5,196
520
4,194
5,963
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jara De Togo
Artemis
5
0 / 1 / 0
3,885
389
1,789
3,391
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,891
489
4,243
11,816
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 0 / 2
5,061
506
4,774
8,448
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
3 / 0 / 1
6,324
632
8,019
6,265
2,763
Bacchus
Mollymauk___
Bacchus
7
1 / 0 / 1
5,198
520
3,184
5,936
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Vyetahl
Discordia
10
2 / 1 / 0
5,822
582
4,013
4,884
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
5,759
576
2,856
3,068
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
2
2
L
1
0
0
1
L
0
1
0
0
L
Merlin
0
2
0
0
W
Anubis
3
0
1
3.5
L
Artemis
Jara De Togo
Artemis
0
1
0
0
W
Bacchus
Mollymauk___
Bacchus
1
0
1
1.5
L
0
4
0
0
W
Discordia
Vyetahl
Discordia
2
1
0
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
22,846
34,149
Taken
28,601
12,994
Mitigated
12,983
11,433
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,774
1,038
0
4,453
8,448
2,743
0
2,555
5,893
0
19,544
L
3,455
1,466
0
3,863
8,007
2,427
0
1,240
6,767
0
36,437
L
1,407
335
236
1,648
4,972
2,990
0
1,731
3,241
16,738
0
L
Merlin
4,194
219
0
790
5,963
1,872
0
2,252
3,711
36,400
0
W
Anubis
8,019
537
0
4,809
6,265
2,763
0
0
6,265
47,293
0
L
Artemis
Jara De Togo
Artemis
1,789
586
0
890
3,391
1,058
0
1,954
1,437
0
12,710
W
Bacchus
Mollymauk___
Bacchus
3,184
651
116
2,910
5,936
5,093
0
1,458
4,478
14,730
0
L
4,243
1,783
0
4,006
11,816
4,647
0
8,039
3,777
0
30,015
W
Discordia
Vyetahl
Discordia
4,013
316
0
1,112
4,884
1,317
0
860
4,024
42,373
0
W
2,856
1,382
0
1,682
3,068
1,067
0
728
2,340
0
42,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
28,164
244
Minions Killed
283
0
Camps Cleared
0
945,007
Distance Traveled
985,778
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,061
506
27
3
0
237,155
0
L
Awilix
5,602
560
68
7
0
249,501
2
L
Yemoja
4,960
496
25
3
0
181,318
1
L
Merlin
5,196
520
76
8
0
182,674
0
W
Anubis
6,324
632
71
7
0
154,576
3
L
Artemis
3,885
389
18
2
0
122,827
0
W
Bacchus
5,198
520
16
2
0
209,891
1
L
Bellona
4,891
489
57
6
0
208,687
0
W
Discordia
5,822
582
85
9
0
207,398
3
W
Skadi
5,759
576
84
8
0
176,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role