Player Matchup

Olorun
Olorun
DankFrank00
Olorun
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 138L
1,437 Elo+
Party 3
Odin
Odin
KHguardian
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,404 Elo+
Party 3
Bakasura
Bakasura
Randor19
Bakasura
Level 29
God Stats
5W - 1L
1,846 SR
Queue Stats
12W - 10L
1,653 Elo+
Party 2
King Arthur
King Arthur
XExecaliburX
King Arthur
Level 64
God Stats
77W - 68L
1,521 SR
Queue Stats
401W - 397L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
yokonime
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,549 Elo+
Party 2
Team Averages
Level 62
1,574 SR
1,505 Elo+

VS

Team Averages
Level 113
1,539 SR
1,567 Elo+
Sylvanus
Sylvanus
AGIANTJAJA99
Sylvanus
Level 118
God Stats
14W - 5L
1,520 SR
Queue Stats
25W - 20L
1,587 Elo+
Party 1
Baba Yaga
Baba Yaga
GiveMeYourP4NIS
Baba Yaga
Level 129
God Stats
5W - 6L
1,560 SR
Queue Stats
194W - 181L
1,633 Elo+
Party 1
Cernunnos
Cernunnos
ShadowOfChaos69
Cernunnos
Level 108
God Stats
3W - 5L
1,573 SR
Queue Stats
171W - 162L
1,500 Elo+
Solo
Agni
Agni
mirakwiththesack
Agni
Level 79
God Stats
3W - 7L
1,540 SR
Queue Stats
69W - 68L
1,468 Elo+
Party 1
Hercules
Hercules
ribeflox
Hercules
Level 132
God Stats
4W - 8L
1,500 SR
Queue Stats
366W - 339L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 1 / 2
12,843
642
11,347
17,095
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 10
9,976
499
4,074
17,823
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
Randor19
Bakasura
19
6 / 2 / 6
12,938
647
11,171
19,040
8,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
XExecaliburX
King Arthur
16
4 / 3 / 10
11,225
561
15,832
19,631
21,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
yokonime
Zhong Kui
18
8 / 3 / 7
12,930
647
19,793
19,522
16,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGIANTJAJA99
Sylvanus
13
1 / 6 / 3
8,655
433
4,284
20,510
23,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
GiveMeYourP4NIS
Baba Yaga
16
4 / 6 / 3
10,119
506
11,264
19,023
13,724
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
ShadowOfChaos69
Cernunnos
12
0 / 1 / 0
7,775
389
6,447
8,595
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 8
9,015
451
14,041
13,783
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ribeflox
Hercules
16
5 / 2 / 3
9,900
495
15,026
16,909
10,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
22
Kills
11
11
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AGIANTJAJA99
Sylvanus
1
6
3
0.42
W
Olorun
4
1
2
5
L
Baba Yaga
GiveMeYourP4NIS
Baba Yaga
4
6
3
0.92
W
0
2
10
2.5
W
Bakasura
Randor19
Bakasura
6
2
6
4.5
L
Cernunnos
ShadowOfChaos69
Cernunnos
0
1
0
0
W
King Arthur
XExecaliburX
King Arthur
4
3
10
3
L
1
7
8
0.71
L
Hercules
ribeflox
Hercules
5
2
3
3.25
W
Zhong Kui
yokonime
Zhong Kui
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,217
Damage
51,062
93,111
Taken
78,820
75,890
Mitigated
57,814
34,455
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AGIANTJAJA99
Sylvanus
4,284
515
1,646
4,720
20,510
23,757
0
8,850
10,957
18,181
0
W
Olorun
11,347
5,374
1,809
12,066
17,095
10,002
7,432
4,149
12,946
127,053
11,869
L
Baba Yaga
GiveMeYourP4NIS
Baba Yaga
11,264
459
0
3,808
19,023
13,724
0
5,051
13,232
67,081
0
W
4,074
1,179
0
3,961
17,823
19,664
44
6,085
11,727
0
20,509
W
Bakasura
Randor19
Bakasura
11,171
6,625
0
5,525
19,040
8,984
2,289
4,636
14,404
0
96,939
L
Cernunnos
ShadowOfChaos69
Cernunnos
6,447
2,377
0
4,594
8,595
3,572
0
3,657
4,883
0
57,757
W
King Arthur
XExecaliburX
King Arthur
15,832
1,576
0
1,656
19,631
21,237
392
5,419
14,198
0
66,365
L
14,041
398
0
500
13,783
5,899
0
6,143
7,290
68,404
1,733
L
Hercules
ribeflox
Hercules
15,026
5,250
0
6,353
16,909
10,862
0
6,753
9,892
0
77,251
W
Zhong Kui
yokonime
Zhong Kui
19,793
1,345
0
9,438
19,522
16,003
5,449
9,916
9,605
90,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,912
Gold Earned
45,464
612
Minions Killed
458
0
Camps Cleared
0
2,078,440
Distance Traveled
1,802,705
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,655
433
23
1
0
327,579
0
W
Olorun
12,843
642
195
10
0
369,116
5
L
Baba Yaga
10,119
506
97
5
0
375,368
4
W
Odin
9,976
499
10
1
0
425,515
4
W
Bakasura
12,938
647
161
8
0
512,139
0
L
Cernunnos
7,775
389
99
5
0
237,014
0
W
King Arthur
11,225
561
95
5
0
380,240
0
L
Agni
9,015
451
118
6
0
394,552
6
L
Hercules
9,900
495
121
6
0
468,192
2
W
Zhong Kui
12,930
647
151
8
0
391,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role