Player Matchup

Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Leon4dakill
Chaac
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
433W - 452L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
Luky luke9062
Zhong Kui
Level 69
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Geb
Geb
v2sniper3
Geb
Level 64
God Stats
1W - 2L
1,706 SR
Queue Stats
19W - 22L
1,639 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,528 Elo+

VS

Team Averages
Level 118
1,590 SR
1,520 Elo+
Danzaburou
Danzaburou
Dadevil5411
Danzaburou
Level 109
God Stats
48W - 28L
1,763 SR
Queue Stats
174W - 161L
1,526 Elo+
Party 2
Ganesha
Ganesha
Dender71
Ganesha
Level 116
God Stats
8W - 7L
1,745 SR
Queue Stats
174W - 158L
1,536 Elo+
Party 2
Loki
Loki
m-roby-g
Loki
Level 85
God Stats
2W - 2L
1,309 SR
Queue Stats
57W - 56L
1,530 Elo+
Party 2
Nike
Nike
paul24-
Nike
Level 126
God Stats
20W - 8L
1,632 SR
Queue Stats
187W - 173L
1,503 Elo+
Party 2
Merlin
Merlin
robsecret66
Merlin
Level 156
God Stats
13W - 10L
1,500 SR
Queue Stats
558W - 527L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
7 / 2 / 2
9,719
572
9,899
10,903
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
 
Sun Wukong
12
3 / 3 / 3
7,596
447
9,871
17,521
10,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 3
9,429
555
12,231
18,973
13,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Luky luke9062
Zhong Kui
14
1 / 3 / 0
8,367
492
5,607
15,730
10,232
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 3 / 6
7,890
464
6,905
13,874
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dadevil5411
Danzaburou
14
4 / 4 / 1
8,459
498
11,992
14,011
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
Dender71
Ganesha
13
0 / 2 / 7
8,519
501
6,118
12,713
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
13
1 / 1 / 4
7,978
469
5,024
12,232
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
paul24-
Nike
14
1 / 3 / 4
8,863
521
13,150
20,207
22,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
18
4 / 1 / 0
10,690
629
13,676
8,991
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
11
Kills
10
13
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
7
2
2
4
L
Sun Wukong
 
Sun Wukong
3
3
3
1.5
W
Danzaburou
Dadevil5411
Danzaburou
4
4
1
1.13
W
Ganesha
Dender71
Ganesha
0
2
7
1.75
L
0
2
3
0.75
L
Zhong Kui
Luky luke9062
Zhong Kui
1
3
0
0.33
W
Loki
1
1
4
3
W
Nike
paul24-
Nike
1
3
4
1
W
Merlin
4
1
0
4
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,513
Damage
49,960
77,001
Taken
68,154
52,422
Mitigated
51,932
25,284
Healing
22,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,899
2,974
0
2,824
10,903
4,979
0
1,987
8,835
0
82,622
L
Sun Wukong
 
Sun Wukong
9,871
2,389
0
5,436
17,521
10,558
0
2,764
14,706
0
53,517
W
Danzaburou
Dadevil5411
Danzaburou
11,992
6,332
0
6,290
14,011
6,934
471
3,051
10,960
0
70,056
W
Ganesha
Dender71
Ganesha
6,118
1,296
0
2,239
12,713
13,868
32
3,407
9,306
28,298
0
L
12,231
2,386
0
8,291
18,973
13,648
0
2,856
14,795
0
79,176
L
Zhong Kui
Luky luke9062
Zhong Kui
5,607
664
0
5,853
15,730
10,232
0
10,199
5,482
60,729
0
W
Loki
5,024
779
0
5,489
12,232
4,457
0
1,221
11,011
0
54,267
W
Nike
paul24-
Nike
13,150
2,231
249
5,628
20,207
22,859
0
242
19,965
5,547
61,143
W
Merlin
13,676
365
128
2,556
8,991
3,814
0
4,591
4,400
100,200
4,140
L
6,905
961
292
2,588
13,874
13,005
0
2,736
11,138
21,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,001
Gold Earned
44,509
454
Minions Killed
519
0
Camps Cleared
0
1,695,830
Distance Traveled
1,705,686
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,719
572
102
6
0
405,178
0
L
Sun Wukong
7,596
447
84
5
0
352,526
3
W
Danzaburou
8,459
498
137
8
0
299,439
0
W
Ganesha
8,519
501
6
0
0
318,013
0
L
Chaac
9,429
555
135
8
0
337,268
4
L
Zhong Kui
8,367
492
104
6
0
271,201
0
W
Loki
7,978
469
82
5
0
426,006
0
W
Nike
8,863
521
104
6
0
328,205
0
W
Merlin
10,690
629
190
11
0
334,023
0
L
Geb
7,890
464
29
2
0
329,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role