Player Matchup

Agni
Agni
Jonk Why
Agni
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 128L
1,548 Elo+
Party 2
Fafnir
Fafnir
Schbingledorfen
Fafnir
Level 66
God Stats
2W - 2L
1,309 SR
Queue Stats
80W - 72L
1,466 Elo+
Party 2
King Arthur
King Arthur
bloodnator
King Arthur
Level 85
God Stats
3W - 6L
1,357 SR
Queue Stats
191W - 194L
1,323 Elo+
Solo
Danzaburou
Danzaburou
l Koj l
Danzaburou
Level 19
God Stats
18W - 9L
1,718 SR
Queue Stats
21W - 15L
1,566 Elo+
Party 2
Bakasura
Bakasura
nesta95420
Bakasura
Level 100
God Stats
186W - 137L
1,577 SR
Queue Stats
254W - 238L
1,434 Elo+
Solo
Team Averages
Level 70
1,492 SR
1,468 Elo+

VS

Team Averages
Level 85
1,514 SR
1,505 Elo+
Thoth
Thoth
Asesinoninja99
Thoth
Level 63
God Stats
42W - 44L
1,509 SR
Queue Stats
682W - 632L
1,582 Elo+
Solo
Hun Batz
Hun Batz
Beowulfone212
Hun Batz
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
379W - 366L
1,541 Elo+
Party 1
Bacchus
Bacchus
ImSt0n3d4646
Bacchus
Level 89
God Stats
38W - 26L
1,559 SR
Queue Stats
166W - 171L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
M10_Samuu
Baron Samedi
Level 101
God Stats
6W - 3L
1,500 SR
Queue Stats
488W - 481L
1,473 Elo+
Party 1
Skadi
Skadi
logolikos
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 94L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 1 / 2
8,802
419
6,987
11,634
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 3
9,237
440
5,839
13,781
18,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
bloodnator
King Arthur
16
0 / 2 / 0
9,822
468
9,726
20,636
18,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
l Koj l
Danzaburou
13
0 / 5 / 1
8,113
386
6,594
16,091
7,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
nesta95420
Bakasura
17
5 / 6 / 0
10,909
519
9,051
23,464
11,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 2
12,095
576
13,695
5,629
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Beowulfone212
Hun Batz
17
4 / 1 / 6
10,653
507
8,917
13,787
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
ImSt0n3d4646
Bacchus
16
4 / 1 / 7
10,936
521
8,403
22,092
30,306
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
M10_Samuu
Baron Samedi
18
1 / 0 / 4
10,946
521
14,673
14,131
11,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
logolikos
Skadi
18
4 / 3 / 7
11,317
539
14,624
14,576
7,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
16
16
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Hun Batz
Beowulfone212
Hun Batz
4
1
6
7
W
Bacchus
ImSt0n3d4646
Bacchus
4
1
7
7.5
L
Agni
0
1
2
1
W
Baron Samedi
M10_Samuu
Baron Samedi
1
0
4
3
L
0
2
3
0.75
L
King Arthur
bloodnator
King Arthur
0
2
0
0
L
Danzaburou
l Koj l
Danzaburou
0
5
1
0.1
W
Skadi
logolikos
Skadi
4
3
7
2.5
L
Bakasura
nesta95420
Bakasura
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,197
Damage
60,312
85,606
Taken
70,215
59,699
Mitigated
58,301
21,293
Healing
26,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,695
330
0
1,745
5,629
2,338
1,311
1,971
3,588
116,187
0
W
Hun Batz
Beowulfone212
Hun Batz
8,917
1,617
0
2,189
13,787
6,231
300
2,238
11,384
0
87,474
W
Bacchus
ImSt0n3d4646
Bacchus
8,403
1,311
1,463
7,065
22,092
30,306
67
4,426
16,625
39,361
0
L
Agni
6,987
161
42
3,874
11,634
4,341
0
7,183
4,373
68,665
0
W
Baron Samedi
M10_Samuu
Baron Samedi
14,673
994
1,014
7,217
14,131
11,725
0
713
13,194
91,227
0
L
5,839
1,898
0
3,758
13,781
18,239
0
3,894
9,435
23,458
0
L
King Arthur
bloodnator
King Arthur
9,726
445
0
4,346
20,636
18,082
0
12,037
6,506
0
88,408
L
Danzaburou
l Koj l
Danzaburou
6,594
3,439
0
3,547
16,091
7,421
0
4,566
11,228
0
55,188
W
Skadi
logolikos
Skadi
14,624
7,433
0
5,331
14,576
7,701
2,967
4,134
9,472
0
106,856
L
Bakasura
nesta95420
Bakasura
9,051
5,616
0
5,726
23,464
11,616
25
5,878
17,293
0
80,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
55,947
508
Minions Killed
665
0
Camps Cleared
0
2,048,276
Distance Traveled
2,107,279
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,095
576
191
9
0
407,081
0
W
Hun Batz
10,653
507
101
5
0
509,867
0
W
Bacchus
10,936
521
33
2
0
408,324
7
L
Agni
8,802
419
120
6
0
420,825
2
W
Baron Samedi
10,946
521
178
8
0
381,414
0
L
Fafnir
9,237
440
26
1
0
407,988
0
L
King Arthur
9,822
468
142
7
0
419,247
0
L
Danzaburou
8,113
386
77
4
0
363,793
0
W
Skadi
11,317
539
162
8
0
400,593
0
L
Bakasura
10,909
519
143
7
0
436,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role