Player Matchup

Discordia
Discordia
CharonXVl
Discordia
Level 68
God Stats
7W - 8L
1,467 SR
Queue Stats
97W - 74L
1,626 Elo+
Party 3
Terra
Terra
Integris
Terra
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 116L
1,501 Elo+
Solo
Mulan
Mulan
Krapfam11
Mulan
Level 56
God Stats
0W - 2L
1,284 SR
Queue Stats
100W - 79L
1,444 Elo+
Party 2
Ishtar
Ishtar
MooseTheDapper
Ishtar
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 144L
1,444 Elo+
Party 2
Da Ji
Da Ji
Naflae
Da Ji
Level 62
God Stats
1W - 3L
1,435 SR
Queue Stats
75W - 60L
1,508 Elo+
Party 3
Team Averages
Level 89
1,437 SR
1,505 Elo+

VS

Team Averages
Level 107
1,460 SR
1,507 Elo+
Ravana
Ravana
Jestak
Ravana
Level 64
God Stats
1W - 1L
1,302 SR
Queue Stats
22W - 21L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Oktica
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Príde
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Zorca
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
zinot
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CharonXVl
Discordia
14
1 / 2 / 2
8,116
580
7,654
7,446
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Integris
Terra
3
0 / 0 / 1
4,789
342
921
3,925
1,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Krapfam11
Mulan
12
0 / 3 / 2
6,984
499
8,096
14,413
8,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 2
8,036
574
7,579
6,887
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Naflae
Da Ji
14
7 / 4 / 0
8,593
614
6,402
13,509
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jestak
Ravana
14
3 / 1 / 5
8,577
613
6,842
6,396
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Oktica
Sun Wukong
14
3 / 1 / 0
8,605
615
7,130
12,455
9,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Príde
Neith
14
3 / 1 / 2
8,403
600
4,374
6,781
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Zorca
Nu Wa
13
0 / 4 / 1
7,742
553
5,047
7,709
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
zinot
Cthulhu
11
1 / 1 / 1
6,784
485
1,805
8,929
5,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
10
10
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
CharonXVl
Discordia
1
2
2
1
L
Terra
Integris
Terra
0
0
1
0.5
W
Ravana
Jestak
Ravana
3
1
5
5.5
L
Mulan
Krapfam11
Mulan
0
3
2
0.33
L
0
1
2
1
L
Da Ji
Naflae
Da Ji
7
4
0
1.75
W
Sun Wukong
Oktica
Sun Wukong
3
1
0
3
W
Neith
Príde
Neith
3
1
2
4
W
Nu Wa
Zorca
Nu Wa
0
4
1
0.13
W
Cthulhu
zinot
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
25,198
46,180
Taken
42,270
20,473
Mitigated
23,528
16,865
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CharonXVl
Discordia
7,654
283
0
881
7,446
2,273
0
2,232
5,214
73,012
713
L
Terra
Integris
Terra
921
364
522
1,506
3,925
1,348
0
1,092
2,833
3,577
0
W
Ravana
Jestak
Ravana
6,842
1,338
0
2,794
6,396
2,737
135
1,088
5,308
0
51,901
L
Mulan
Krapfam11
Mulan
8,096
2,189
0
3,948
14,413
8,886
0
336
14,077
0
52,081
L
7,579
4,347
0
3,788
6,887
2,826
0
1,436
5,451
0
71,685
L
Da Ji
Naflae
Da Ji
6,402
1,520
0
6,220
13,509
5,140
17
1,756
11,753
0
64,702
W
Sun Wukong
Oktica
Sun Wukong
7,130
2,082
0
4,431
12,455
9,355
61
0
12,455
0
63,891
W
Neith
Príde
Neith
4,374
1,593
0
2,570
6,781
3,133
860
1,149
5,632
0
67,752
W
Nu Wa
Zorca
Nu Wa
5,047
668
0
1,160
7,709
2,509
745
5,131
2,578
61,787
0
W
Cthulhu
zinot
Cthulhu
1,805
471
1,998
1,548
8,929
5,794
0
823
8,106
18,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
40,111
479
Minions Killed
464
0
Camps Cleared
0
1,191,581
Distance Traveled
1,469,194
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,116
580
138
10
0
289,774
0
L
Terra
4,789
342
5
0
0
67,250
0
W
Ravana
8,577
613
83
6
0
329,889
2
L
Mulan
6,984
499
94
7
0
255,204
0
L
Ishtar
8,036
574
143
10
0
268,437
3
L
Da Ji
8,593
614
99
7
0
310,916
4
W
Sun Wukong
8,605
615
119
9
0
269,056
1
W
Neith
8,403
600
122
9
0
274,313
1
W
Nu Wa
7,742
553
116
8
0
280,586
1
W
Cthulhu
6,784
485
24
2
0
315,350
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role