Player Matchup

Lancelot
Lancelot
Dragonklaw10
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 166L
1,645 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LilMeatpants
Kumbhakarna
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
264W - 304L
1,522 Elo+
Party 1
Sol
Sol
SuperRandom7
Sol
Level 100
God Stats
1W - 1L
1,305 SR
Queue Stats
39W - 36L
1,754 Elo+
Party 3
Surtr
Surtr
lilshugalips
Surtr
Level 146
God Stats
8W - 4L
1,808 SR
Queue Stats
791W - 787L
1,513 Elo+
Party 1
He Bo
He Bo
zFlaM3z
He Bo
Level 143
God Stats
10W - 10L
1,657 SR
Queue Stats
220W - 183L
1,529 Elo+
Solo
Team Averages
Level 128
1,554 SR
1,593 Elo+

VS

Team Averages
Level 143
1,631 SR
1,477 Elo+
Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DoomlessPoem
Atlas
Level 126
God Stats
1W - 5L
1,456 SR
Queue Stats
113W - 108L
1,535 Elo+
Party 2
Baba Yaga
Baba Yaga
SquadQueen
Baba Yaga
Level 177
God Stats
10W - 8L
1,669 SR
Queue Stats
181W - 210L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
Sxege
Danzaburou
Level 108
God Stats
4W - 2L
1,663 SR
Queue Stats
17W - 26L
1,437 Elo+
Solo
He Bo
He Bo
ThatBeastz
He Bo
Level 159
God Stats
5W - 2L
1,866 SR
Queue Stats
177W - 189L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dragonklaw10
Lancelot
9
2 / 1 / 0
5,027
718
2,813
4,198
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
LilMeatpants
Kumbhakarna
1
0 / 1 / 0
2,921
417
355
1,283
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 1 / 0
4,429
633
3,115
4,308
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 3 / 0
3,156
451
1,244
4,079
2,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
zFlaM3z
He Bo
7
0 / 1 / 1
3,735
534
638
3,404
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
3 / 0 / 0
5,481
783
2,680
5,920
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 1 / 0
4,587
655
936
3,857
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
SquadQueen
Baba Yaga
7
0 / 1 / 2
4,495
642
1,707
3,891
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Sxege
Danzaburou
7
0 / 1 / 2
4,500
643
2,374
5,168
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
8
3 / 1 / 1
4,979
711
1,095
3,361
756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
W
1
1
0
1
L
Lancelot
Dragonklaw10
Lancelot
2
1
0
2
L
Kumbhakarna
LilMeatpants
Kumbhakarna
0
1
0
0
W
Baba Yaga
SquadQueen
Baba Yaga
0
1
2
1
L
2
1
0
2
W
Danzaburou
Sxege
Danzaburou
0
1
2
1
W
He Bo
3
1
1
3.5
L
0
3
0
0
L
He Bo
zFlaM3z
He Bo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,165
Damage
8,792
17,272
Taken
22,197
6,302
Mitigated
8,552
3,566
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,680
1,302
0
3,113
5,920
2,649
722
46
5,874
225
35,353
W
936
200
0
1,545
3,857
2,273
124
876
2,981
11,858
0
L
Lancelot
Dragonklaw10
Lancelot
2,813
844
0
500
4,198
1,505
0
739
3,459
0
29,106
L
Kumbhakarna
LilMeatpants
Kumbhakarna
355
0
0
340
1,283
386
0
188
1,095
402
0
W
Baba Yaga
SquadQueen
Baba Yaga
1,707
110
0
910
3,891
1,254
205
546
3,345
23,371
0
L
3,115
1,591
0
1,490
4,308
1,142
0
834
3,474
26,969
0
W
Danzaburou
Sxege
Danzaburou
2,374
944
0
2,384
5,168
1,620
0
2,490
2,572
0
22,444
W
He Bo
1,095
78
0
414
3,361
756
0
90
3,271
28,134
0
L
1,244
777
0
786
4,079
2,163
0
37
4,042
101
8,022
L
He Bo
zFlaM3z
He Bo
638
0
0
450
3,404
1,106
0
1,977
1,427
11,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,268
Gold Earned
24,042
136
Minions Killed
210
0
Camps Cleared
0
505,094
Distance Traveled
698,203
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,481
783
61
9
0
136,550
0
W
Atlas
4,587
655
22
3
0
121,976
1
L
Lancelot
5,027
718
54
8
0
179,433
0
L
Kumbhakarna
2,921
417
0
0
0
37,950
0
W
Baba Yaga
4,495
642
39
6
0
149,209
0
L
Sol
4,429
633
44
6
0
137,907
0
W
Danzaburou
4,500
643
38
5
0
120,028
0
W
He Bo
4,979
711
50
7
0
170,440
2
L
Surtr
3,156
451
14
2
0
55,304
0
L
He Bo
3,735
534
24
3
0
94,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role