Player Matchup

Aphrodite
Aphrodite
AlanLeDésosseur
Aphrodite
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
303W - 302L
1,432 Elo+
Solo
Danzaburou
Danzaburou
MeiSterPole
Danzaburou
Level 101
God Stats
6W - 0L
1,500 SR
Queue Stats
225W - 213L
1,479 Elo+
Solo
Artemis
Artemis
SUICrank
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Zeukkarii
Cliodhna
Level 107
God Stats
7W - 4L
1,781 SR
Queue Stats
152W - 129L
1,434 Elo+
Party 1
Hades
Hades
jerbou
Hades
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 128L
1,433 Elo+
Party 1
Team Averages
Level 98
1,556 SR
1,456 Elo+

VS

Team Averages
Level 96
1,500 SR
1,400 Elo+
King Arthur
King Arthur
Bluezer
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
CrazyBalloon
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,305 Elo+
Party 2
Anubis
Anubis
ExYK
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,493 Elo+
Solo
Amaterasu
Amaterasu
PanKapitan44
Amaterasu
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 289L
1,389 Elo+
Solo
Aphrodite
Aphrodite
SwooBats
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
2 / 1 / 18
11,304
807
5,926
11,069
6,401
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MeiSterPole
Danzaburou
20
10 / 1 / 9
12,053
861
16,994
15,613
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SUICrank
Artemis
5
0 / 0 / 0
7,326
523
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Zeukkarii
Cliodhna
17
4 / 4 / 14
11,063
790
12,928
13,317
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
jerbou
Hades
20
10 / 3 / 13
12,270
876
21,641
23,530
12,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bluezer
King Arthur
13
0 / 7 / 3
8,227
588
5,180
14,093
15,385
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
CrazyBalloon
Nemesis
17
5 / 5 / 3
10,632
759
11,839
13,458
6,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
ExYK
Anubis
18
1 / 3 / 7
11,508
822
18,159
11,257
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
PanKapitan44
Amaterasu
18
3 / 4 / 4
9,374
670
9,785
14,389
15,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SwooBats
Aphrodite
12
0 / 7 / 3
7,879
563
1,867
10,708
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
26
Kills
9
9
Deaths
26
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
2
1
18
11
L
King Arthur
Bluezer
King Arthur
0
7
3
0.21
L
Nemesis
CrazyBalloon
Nemesis
5
5
3
1.3
L
Anubis
ExYK
Anubis
1
3
7
1.5
W
Danzaburou
MeiSterPole
Danzaburou
10
1
9
14.5
L
Amaterasu
PanKapitan44
Amaterasu
3
4
4
1.25
W
Artemis
SUICrank
Artemis
0
0
0
0
L
Aphrodite
SwooBats
Aphrodite
0
7
3
0.21
W
Cliodhna
Zeukkarii
Cliodhna
4
4
14
2.75
W
Hades
jerbou
Hades
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,489
Damage
46,830
63,529
Taken
63,905
31,743
Mitigated
53,572
39,236
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
5,926
171
9,544
7,115
11,069
6,401
956
3,933
7,008
13,700
0
L
King Arthur
Bluezer
King Arthur
5,180
658
0
0
14,093
15,385
0
3,714
10,379
0
15,384
L
Nemesis
CrazyBalloon
Nemesis
11,839
4,405
850
4,005
13,458
6,943
0
6,312
7,146
0
19,206
L
Anubis
ExYK
Anubis
18,159
453
428
3,907
11,257
7,768
640
4,636
6,621
39,061
1,632
W
Danzaburou
MeiSterPole
Danzaburou
16,994
8,129
448
6,813
15,613
7,505
5,394
3,426
11,809
0
46,631
L
Amaterasu
PanKapitan44
Amaterasu
9,785
1,784
440
3,547
14,389
15,020
0
7,136
7,253
0
16,976
W
Artemis
SUICrank
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
SwooBats
Aphrodite
1,867
746
603
938
10,708
8,456
33
5,769
4,939
4,119
0
W
Cliodhna
Zeukkarii
Cliodhna
12,928
1,924
803
3,343
13,317
5,567
524
3,441
9,663
0
22,489
W
Hades
jerbou
Hades
21,641
1,055
2,209
8,961
23,530
12,270
657
8,441
14,935
39,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,016
Gold Earned
47,620
151
Minions Killed
101
0
Camps Cleared
0
1,125,738
Distance Traveled
1,132,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,304
807
23
2
0
320,464
0
L
King Arthur
8,227
588
18
1
0
225,811
0
L
Nemesis
10,632
759
9
1
0
271,366
0
L
Anubis
11,508
822
58
4
0
181,490
0
W
Danzaburou
12,053
861
53
4
0
258,853
0
L
Amaterasu
9,374
670
13
1
0
268,052
0
W
Artemis
7,326
523
0
0
0
19,868
0
L
Aphrodite
7,879
563
3
0
0
185,399
0
W
Cliodhna
11,063
790
24
2
0
259,926
0
W
Hades
12,270
876
51
4
0
266,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role