Player Matchup

Freya
Freya
EclipseAngel
Freya
Level 153
God Stats
3W - 4L
1,587 SR
Queue Stats
52W - 38L
1,553 Elo+
Party 2
Rama
Rama
Hazz_Purple
Rama
Level 156
God Stats
0W - 1L
1,527 SR
Queue Stats
20W - 20L
1,215 Elo+
Party 1
The Morrigan
The Morrigan
Maghruu
The Morrigan
Level 143
God Stats
5W - 10L
1,500 SR
Queue Stats
145W - 146L
1,509 Elo+
Party 2
Tyr
Tyr
Skarfunk
Tyr
Level 92
God Stats
10W - 8L
1,365 SR
Queue Stats
62W - 57L
1,338 Elo+
Party 1
Cabrakan
Cabrakan
TierBidoon13
Cabrakan
Level 156
God Stats
1W - 1L
1,647 SR
Queue Stats
28W - 32L
1,524 Elo+
Party 1
Team Averages
Level 140
1,525 SR
1,428 Elo+

VS

Team Averages
Level 111
1,513 SR
1,523 Elo+
Vulcan
Vulcan
Bondy893
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 101L
1,572 Elo+
Party 3
Mercury
Mercury
Calvoooooooo-_-3
Mercury
Level 96
God Stats
16W - 11L
1,647 SR
Queue Stats
25W - 16L
1,522 Elo+
Solo
Ares
Ares
CharlieChaos
Ares
Level 159
God Stats
3W - 12L
1,299 SR
Queue Stats
183W - 174L
1,733 Elo+
Solo
Danzaburou
Danzaburou
I_GERID
Danzaburou
Level 64
God Stats
5W - 5L
1,488 SR
Queue Stats
6W - 13L
1,397 Elo+
Solo
Surtr
Surtr
OopsyTeddy
Surtr
Level 109
God Stats
9W - 7L
1,628 SR
Queue Stats
36W - 38L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,654
475
7,829
12,784
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 1
5,673
405
414
6,465
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Maghruu
The Morrigan
12
3 / 4 / 2
6,855
490
7,306
10,730
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 1
6,187
442
8,301
15,882
14,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
TierBidoon13
Cabrakan
10
1 / 4 / 3
6,500
464
3,271
14,987
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bondy893
Vulcan
13
5 / 1 / 8
8,076
577
12,516
5,994
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 3
7,880
563
4,971
10,303
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 6
7,456
533
7,485
12,123
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Danzaburou
I_GERID
Danzaburou
12
4 / 2 / 5
7,679
549
7,423
9,926
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Surtr
13
2 / 1 / 3
8,372
598
8,732
12,026
7,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bondy893
Vulcan
5
1
8
9
W
4
2
3
2.75
W
2
1
6
5
L
3
5
2
0.8
L
0
2
1
0.25
W
Danzaburou
I_GERID
Danzaburou
4
2
5
3.25
L
The Morrigan
Maghruu
The Morrigan
3
4
2
1
W
Surtr
2
1
3
3.5
L
0
2
1
0.25
L
Cabrakan
TierBidoon13
Cabrakan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
41,127
60,848
Taken
50,372
39,085
Mitigated
27,531
17,968
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bondy893
Vulcan
12,516
4,003
91
1,905
5,994
2,505
365
3,737
2,257
58,115
0
W
4,971
2,161
0
917
10,303
4,102
0
4,065
6,238
0
55,996
W
7,485
239
0
4,095
12,123
9,479
105
6,123
6,000
29,857
0
L
7,829
2,332
0
5,261
12,784
5,215
294
6,930
5,854
40,146
0
L
414
393
0
1,922
6,465
2,114
8
206
6,259
0
30,574
W
Danzaburou
I_GERID
Danzaburou
7,423
3,077
0
3,958
9,926
4,037
486
2,832
7,094
0
46,561
L
The Morrigan
Maghruu
The Morrigan
7,306
2,137
0
3,198
10,730
4,208
24
2,865
7,865
52,004
360
W
Surtr
8,732
3,007
0
4,989
12,026
7,408
344
2,260
9,766
813
63,505
L
8,301
844
0
4,304
15,882
14,289
0
4,249
11,633
84
49,012
L
Cabrakan
TierBidoon13
Cabrakan
3,271
558
0
3,283
14,987
13,259
24
6,034
8,953
14,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
39,463
304
Minions Killed
378
0
Camps Cleared
0
1,188,459
Distance Traveled
1,394,335
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,076
577
81
6
0
283,416
0
W
Mercury
7,880
563
87
6
0
345,644
0
W
Ares
7,456
533
20
1
0
258,633
5
L
Freya
6,654
475
60
4
0
235,379
0
L
Rama
5,673
405
56
4
0
170,958
0
W
Danzaburou
7,679
549
81
6
0
250,677
2
L
The Morrigan
6,855
490
82
6
0
258,117
0
W
Surtr
8,372
598
109
8
0
255,965
0
L
Tyr
6,187
442
85
6
0
290,846
0
L
Cabrakan
6,500
464
21
2
0
233,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role