Player Matchup

Thor
Thor
Mr_regano
Thor
Level 127
God Stats
1W - 1L
1,327 SR
Queue Stats
43W - 28L
1,597 Elo+
Party 2
Bacchus
Bacchus
RvNxCooree
Bacchus
Level 25
God Stats
5W - 1L
1,919 SR
Queue Stats
46W - 41L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
xMr_BumBus
Kukulkan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 14L
1,834 Elo+
Party 2
Mulan
Mulan
xMr_SnuffSmurf
Mulan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,801 Elo+
Party 2
Cernunnos
Cernunnos
xXPfirsichEistee
Cernunnos
Level 29
God Stats
3W - 2L
1,676 SR
Queue Stats
90W - 89L
1,642 Elo+
Party 2
Team Averages
Level 43
1,584 SR
1,693 Elo+

VS

Team Averages
Level 31
1,447 SR
1,392 Elo+
Zeus
Zeus
Bandits fit
Zeus
Level 27
God Stats
6W - 5L
1,197 SR
Queue Stats
365W - 350L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
Bearger8546
Cthulhu
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
43W - 65L
1,726 Elo+
Party 3
Ymir
Ymir
MrWiggles173
Ymir
Level 27
God Stats
11W - 10L
1,500 SR
Queue Stats
287W - 298L
1,224 Elo+
Party 1
Charybdis
Charybdis
SaltySugar06
Charybdis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 251L
1,224 Elo+
Party 1
Thanatos
Thanatos
TVDeercyclop
Thanatos
Level 41
God Stats
16W - 17L
1,539 SR
Queue Stats
255W - 241L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
10 / 0 / 8
9,487
632
12,301
8,162
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
RvNxCooree
Bacchus
13
6 / 1 / 6
8,784
586
6,452
11,296
9,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xMr_BumBus
Kukulkan
16
7 / 0 / 7
9,708
647
8,737
5,424
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
0 / 2 / 2
8,344
556
6,172
15,151
9,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
15
3 / 0 / 4
8,658
577
11,380
10,813
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,428
495
3,722
10,754
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Bearger8546
Cthulhu
12
1 / 5 / 0
7,725
515
8,558
14,001
11,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
6,785
452
3,628
11,641
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SaltySugar06
Charybdis
10
0 / 5 / 0
5,901
393
4,834
11,962
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
TVDeercyclop
Thanatos
10
2 / 6 / 1
7,026
468
4,211
11,400
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
26
Kills
3
3
Deaths
26
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Cthulhu
Bearger8546
Cthulhu
1
5
0
0.2
L
0
2
0
0
W
Thor
10
0
8
14
W
Bacchus
RvNxCooree
Bacchus
6
1
6
9
L
Charybdis
SaltySugar06
Charybdis
0
5
0
0
L
Thanatos
TVDeercyclop
Thanatos
2
6
1
0.42
W
Kukulkan
xMr_BumBus
Kukulkan
7
0
7
10.5
W
0
2
2
0.5
W
Cernunnos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,042
Damage
24,953
50,846
Taken
59,758
29,499
Mitigated
36,679
26,733
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
539
0
250
10,754
3,902
0
5,072
5,681
51,303
0
L
Cthulhu
Bearger8546
Cthulhu
8,558
1,216
0
3,086
14,001
11,920
0
1,551
12,450
46,432
0
L
3,628
637
0
1,099
11,641
12,336
169
1,849
9,792
33,586
563
W
Thor
12,301
2,346
0
2,887
8,162
3,223
252
1,344
6,762
0
61,634
W
Bacchus
RvNxCooree
Bacchus
6,452
1,030
2,170
4,058
11,296
9,049
0
1,902
9,372
28,535
0
L
Charybdis
SaltySugar06
Charybdis
4,834
2,861
0
2,695
11,962
4,184
820
1,930
10,032
0
36,736
L
Thanatos
TVDeercyclop
Thanatos
4,211
540
0
5,108
11,400
4,337
0
4,497
6,903
0
30,235
W
Kukulkan
xMr_BumBus
Kukulkan
8,737
1,251
0
785
5,424
2,618
0
2,126
3,298
76,694
2,341
W
6,172
955
0
8,844
15,151
9,307
0
7,146
7,497
0
66,699
W
Cernunnos
11,380
4,991
0
7,989
10,813
5,302
844
2,241
8,572
0
78,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,981
Gold Earned
34,865
472
Minions Killed
352
0
Camps Cleared
0
1,522,700
Distance Traveled
1,407,385
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,428
495
86
6
0
271,039
1
L
Cthulhu
7,725
515
103
7
0
276,905
0
L
Ymir
6,785
452
53
4
0
249,053
0
W
Thor
9,487
632
88
6
0
371,155
1
W
Bacchus
8,784
586
25
2
0
295,352
0
L
Charybdis
5,901
393
61
4
0
273,388
0
L
Thanatos
7,026
468
49
3
0
337,000
2
W
Kukulkan
9,708
647
131
9
0
310,687
5
W
Mulan
8,344
556
116
8
0
273,043
2
W
Cernunnos
8,658
577
112
7
0
272,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role