Player Matchup

Camazotz
Camazotz
AbsoluteZero897
Camazotz
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,242 Elo+
Solo
Susano
Susano
HurricaneLion
Susano
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,665 Elo+
Solo
Yu Huang
Yu Huang
IGot2P
Yu Huang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,588 Elo+
Solo
Freya
Freya
StarSophie
Freya
Level 29
God Stats
4W - 9L
1,092 SR
Queue Stats
417W - 418L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Taiisuke
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,774 Elo+
Solo
Team Averages
Level 43
1,418 SR
1,555 Elo+

VS

Team Averages
Level 47
1,500 SR
1,440 Elo+
Apollo
Apollo
Daddy44Th
Apollo
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
476W - 464L
1,500 Elo+
Solo
Merlin
Merlin
ItsJustNick12
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 57L
1,280 Elo+
Party 1
Hun Batz
Hun Batz
Its_Vibrant
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,353 Elo+
Solo
Ra
Ra
LEAUS
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Artio
Artio
THETBONEKILLA
Artio
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 170L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
2 / 7 / 11
7,202
720
5,635
14,659
5,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 12
7,166
717
6,431
12,718
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
IGot2P
Yu Huang
17
7 / 2 / 18
9,978
998
16,590
9,811
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
20
12 / 1 / 13
11,117
1,112
11,795
10,959
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Taiisuke
Sylvanus
18
8 / 3 / 16
10,210
1,021
17,609
15,100
9,608
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daddy44Th
Apollo
12
4 / 7 / 10
7,652
765
11,735
13,604
5,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 7 / 11
7,902
790
11,109
10,343
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Its_Vibrant
Hun Batz
14
3 / 7 / 7
7,839
784
8,824
12,839
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ra
18
7 / 3 / 12
9,712
971
15,299
12,734
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 9
7,274
727
4,706
12,649
9,542
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
68
29
Kills
19
20
Deaths
29
70
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Camazotz
2
7
11
1.07
L
Apollo
Daddy44Th
Apollo
4
7
10
1.29
W
0
7
12
0.86
W
Yu Huang
IGot2P
Yu Huang
7
2
18
8
L
4
7
11
1.36
L
Hun Batz
Its_Vibrant
Hun Batz
3
7
7
0.93
L
Ra
7
3
12
4.33
W
Freya
12
1
13
18.5
L
1
5
9
1.1
W
Sylvanus
Taiisuke
Sylvanus
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,060
Damage
51,673
63,247
Taken
62,169
30,946
Mitigated
30,596
27,543
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
5,635
1,950
575
3,498
14,659
5,737
694
5,708
8,951
0
6,686
L
Apollo
Daddy44Th
Apollo
11,735
7,035
326
2,298
13,604
5,580
0
9,368
4,236
0
16,651
W
6,431
981
708
1,993
12,718
5,213
407
6,127
6,591
0
9,836
W
Yu Huang
IGot2P
Yu Huang
16,590
1,234
1,246
1,458
9,811
4,635
1,367
5,224
4,587
26,721
382
L
11,109
657
0
250
10,343
4,060
0
8,157
2,186
16,215
1,049
L
Hun Batz
Its_Vibrant
Hun Batz
8,824
289
0
10
12,839
5,656
0
9,430
3,409
0
13,479
L
Ra
15,299
1,138
4,129
6,423
12,734
5,758
0
8,568
4,166
38,094
0
W
Freya
11,795
3,581
1,749
4,763
10,959
5,753
331
4,929
6,030
28,987
0
L
4,706
516
1,316
2,596
12,649
9,542
0
9,526
3,123
7,321
0
W
Sylvanus
Taiisuke
Sylvanus
17,609
6,345
4,963
6,590
15,100
9,608
355
8,423
6,677
34,354
2,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
40,379
122
Minions Killed
110
0
Camps Cleared
0
889,287
Distance Traveled
913,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,202
720
3
0
0
164,576
0
L
Apollo
7,652
765
15
2
0
171,319
0
W
Susano
7,166
717
7
1
0
181,677
0
W
Yu Huang
9,978
998
34
3
0
183,706
0
L
Merlin
7,902
790
13
1
0
164,726
0
L
Hun Batz
7,839
784
20
2
0
182,411
0
L
Ra
9,712
971
57
6
0
184,662
0
W
Freya
11,117
1,112
43
4
0
201,095
0
L
Artio
7,274
727
5
1
0
210,323
0
W
Sylvanus
10,210
1,021
35
4
0
158,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role