Player Matchup

Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Aimstein26
Janus
Level 143
God Stats
11W - 9L
1,689 SR
Queue Stats
305W - 229L
1,610 Elo+
Party 1
Fenrir
Fenrir
Rafynodon
Fenrir
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
277W - 200L
1,414 Elo+
Party 1
Thor
Thor
аdhu
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,345 Elo+
Party 1
Team Averages
Level 114
1,538 SR
1,474 Elo+

VS

Team Averages
Level 67
1,551 SR
1,448 Elo+
Freya
Freya
HeBootBigForFeet
Freya
Level 43
God Stats
7W - 4L
1,652 SR
Queue Stats
87W - 59L
1,581 Elo+
Solo
Nemesis
Nemesis
HybrisTheGod
Nemesis
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 138L
1,415 Elo+
Party 3
Yemoja
Yemoja
Raph26
Yemoja
Level 98
God Stats
11W - 12L
1,562 SR
Queue Stats
203W - 207L
1,429 Elo+
Party 3
Chernobog
Chernobog
cherokke
Chernobog
Level 129
God Stats
0W - 1L
1,824 SR
Queue Stats
8W - 15L
1,442 Elo+
Party 2
Mulan
Mulan
fachVV
Mulan
Level 32
God Stats
1W - 5L
1,219 SR
Queue Stats
7W - 18L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 0 / 2
6,948
695
6,017
4,726
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
 
Athena
10
1 / 0 / 8
6,252
625
3,368
5,888
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
12
2 / 0 / 4
6,706
671
4,085
4,131
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Rafynodon
Fenrir
11
7 / 0 / 2
6,803
680
7,138
7,949
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
аdhu
Thor
12
5 / 1 / 0
7,138
714
8,468
6,702
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,262
426
5,167
8,418
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
HybrisTheGod
Nemesis
8
0 / 4 / 0
4,554
455
1,593
7,436
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Raph26
Yemoja
7
0 / 3 / 0
4,733
473
1,596
7,652
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
cherokke
Chernobog
10
0 / 2 / 0
5,335
534
3,772
7,078
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
fachVV
Mulan
9
0 / 4 / 0
4,695
470
2,111
9,293
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
19
Kills
0
1
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
2
5
W
Athena
 
Athena
1
0
8
5
W
Janus
2
0
4
4
L
0
6
0
0
L
Nemesis
HybrisTheGod
Nemesis
0
4
0
0
W
Fenrir
Rafynodon
Fenrir
7
0
2
8
L
Yemoja
Raph26
Yemoja
0
3
0
0
L
Chernobog
cherokke
Chernobog
0
2
0
0
L
Mulan
fachVV
Mulan
0
4
0
0
W
Thor
аdhu
Thor
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,076
Damage
14,239
29,396
Taken
39,877
13,576
Mitigated
19,014
8,923
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,017
2,447
0
1,375
4,726
2,057
0
1,940
2,661
0
59,584
W
Athena
 
Athena
3,368
1,097
0
2,498
5,888
3,554
0
2,251
3,311
15,940
0
W
Janus
4,085
552
0
660
4,131
1,433
438
33
4,098
55,433
0
L
5,167
1,656
0
1,469
8,418
2,643
0
690
7,728
22,763
0
L
Nemesis
HybrisTheGod
Nemesis
1,593
382
0
582
7,436
2,105
0
1,854
5,441
0
23,169
W
Fenrir
Rafynodon
Fenrir
7,138
2,783
0
2,328
7,949
3,343
283
1,960
5,861
0
42,641
L
Yemoja
Raph26
Yemoja
1,596
995
535
2,111
7,652
5,265
0
1,984
5,632
11,035
0
L
Chernobog
cherokke
Chernobog
3,772
2,391
0
2,919
7,078
2,356
0
2,732
4,242
0
43,215
L
Mulan
fachVV
Mulan
2,111
954
0
1,344
9,293
6,645
0
0
8,711
0
20,999
W
Thor
аdhu
Thor
8,468
2,974
0
2,062
6,702
3,189
0
0
6,327
0
53,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
23,579
398
Minions Killed
244
0
Camps Cleared
0
1,037,430
Distance Traveled
965,100
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,948
695
107
11
0
168,818
2
W
Athena
6,252
625
19
2
0
235,954
2
W
Janus
6,706
671
116
12
0
215,669
0
L
Freya
4,262
426
51
5
0
185,540
0
L
Nemesis
4,554
455
43
4
0
230,954
0
W
Fenrir
6,803
680
61
6
0
239,426
1
L
Yemoja
4,733
473
18
2
0
189,722
5
L
Chernobog
5,335
534
79
8
0
181,368
0
L
Mulan
4,695
470
53
5
0
177,516
0
W
Thor
7,138
714
95
10
0
177,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role