Player Matchup

Hercules
Hercules
Adultwhitey
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 20L
1,667 Elo+
Party 3
Kuzenbo
Kuzenbo
Daftey
Kuzenbo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 128L
1,695 Elo+
Party 3
Hel
Hel
Gussiless
Hel
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 89L
1,626 Elo+
Party 1
Izanami
Izanami
Pumkinvidhehe
Izanami
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 7L
1,769 Elo+
Party 3
Pele
Pele
Swoledemort
Pele
Level 23
God Stats
5W - 2L
1,735 SR
Queue Stats
107W - 90L
1,588 Elo+
Party 1
Team Averages
Level 53
1,547 SR
1,669 Elo+

VS

Team Averages
Level 44
1,389 SR
1,481 Elo+
Surtr
Surtr
GatsuMyFather
Surtr
Level 8
God Stats
0W - 3L
1,193 SR
Queue Stats
5W - 10L
1,428 Elo+
Party 2
Ravana
Ravana
Krucyo
Ravana
Level 96
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 12L
1,416 Elo+
Party 2
Atlas
Atlas
LamaBagnato
Atlas
Level 86
God Stats
1W - 2L
1,247 SR
Queue Stats
4W - 9L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
PnSermano
Heimdallr
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 10L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
leagueplayer213
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adultwhitey
Hercules
12
5 / 1 / 0
7,325
666
9,122
10,307
9,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Daftey
Kuzenbo
10
3 / 1 / 5
6,762
615
4,131
6,538
5,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 4
6,568
597
5,303
9,078
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
14
5 / 1 / 1
7,823
711
9,235
8,670
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 1 / 4
7,587
690
5,095
7,302
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,341
486
6,832
13,250
7,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Krucyo
Ravana
11
4 / 3 / 0
6,696
609
3,783
7,112
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 2
6,079
553
5,798
8,320
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
PnSermano
Heimdallr
8
0 / 4 / 3
5,328
484
4,989
10,828
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
8
1 / 3 / 2
5,406
491
3,047
11,000
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
8
8
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Adultwhitey
Hercules
5
1
0
5
W
Kuzenbo
Daftey
Kuzenbo
3
1
5
5.5
L
1
5
0
0.2
W
1
4
4
0.75
L
Ravana
Krucyo
Ravana
4
3
0
1.33
L
2
4
2
0.75
L
Heimdallr
PnSermano
Heimdallr
0
4
3
0.38
W
Izanami
5
1
1
5.5
W
5
1
4
7
L
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
24,449
41,895
Taken
50,510
24,180
Mitigated
24,352
16,126
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Adultwhitey
Hercules
9,122
3,902
0
3,088
10,307
9,894
0
530
9,777
0
51,318
W
Kuzenbo
Daftey
Kuzenbo
4,131
2,100
2,138
2,210
6,538
5,498
0
1,160
5,374
12,796
0
L
6,832
3,351
0
2,939
13,250
7,808
0
814
12,436
542
29,786
W
5,303
749
419
2,664
9,078
2,600
0
4,195
4,475
46,948
0
L
Ravana
Krucyo
Ravana
3,783
1,257
0
1,337
7,112
2,894
0
2,072
5,040
0
51,178
L
5,798
1,296
0
500
8,320
3,572
0
4,403
3,917
34,806
1,958
L
Heimdallr
PnSermano
Heimdallr
4,989
3,302
0
3,035
10,828
4,096
0
802
10,026
0
36,299
W
Izanami
9,235
7,099
0
4,506
8,670
3,366
344
1,402
7,268
0
77,216
W
5,095
1,194
0
1,101
7,302
2,822
728
843
6,399
0
58,108
L
Sylvanus
3,047
1,503
2,139
3,412
11,000
5,982
0
1,343
9,657
13,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
28,850
432
Minions Killed
261
0
Camps Cleared
0
1,197,324
Distance Traveled
1,084,196
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,325
666
104
9
0
238,002
0
W
Kuzenbo
6,762
615
12
1
0
250,549
2
L
Surtr
5,341
486
43
4
0
192,040
0
W
Hel
6,568
597
81
7
0
212,392
0
L
Ravana
6,696
609
83
8
0
268,932
2
L
Atlas
6,079
553
62
6
0
208,327
0
L
Heimdallr
5,328
484
61
6
0
205,298
1
W
Izanami
7,823
711
141
13
0
218,102
1
W
Pele
7,587
690
94
9
0
278,279
1
L
Sylvanus
5,406
491
12
1
0
209,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role