Player Matchup

Pele
Pele
BLADE498
Pele
Level 27
God Stats
0W - 3L
1,502 SR
Queue Stats
0W - 8L
1,105 Elo+
Party 1
Zhong Kui
Zhong Kui
EBKSosa
Zhong Kui
Level 115
God Stats
0W - 3L
1,743 SR
Queue Stats
17W - 25L
907 Elo+
Party 1
Bacchus
Bacchus
H177013H
Bacchus
Level 37
God Stats
2W - 1L
1,743 SR
Queue Stats
12W - 29L
1,051 Elo+
Party 1
Ah Puch
Ah Puch
Philinchicago
Ah Puch
Level 127
God Stats
0W - 3L
1,404 SR
Queue Stats
1W - 12L
936 Elo+
Party 1
Cernunnos
Cernunnos
REESEMONEY5
Cernunnos
Level 83
God Stats
0W - 4L
1,456 SR
Queue Stats
6W - 20L
1,162 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,032 Elo+

VS

Team Averages
Level 107
1,631 SR
1,523 Elo+
Eset
Eset
 
Eset
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ComicalGeorge
Tyr
Level 128
God Stats
18W - 21L
1,569 SR
Queue Stats
137W - 153L
1,491 Elo+
Solo
Medusa
Medusa
NoTNice101
Medusa
Level 120
God Stats
3W - 1L
1,733 SR
Queue Stats
14W - 7L
1,527 Elo+
Solo
Serqet
Serqet
Sixteythree
Serqet
Level 87
God Stats
39W - 22L
1,637 SR
Queue Stats
204W - 212L
1,566 Elo+
Solo
Geb
Geb
TurtleHurdle987
Geb
Level 68
God Stats
35W - 19L
1,716 SR
Queue Stats
104W - 86L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 3 / 2
7,211
656
4,017
9,433
2,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
EBKSosa
Zhong Kui
14
1 / 8 / 2
8,080
735
8,528
16,337
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
H177013H
Bacchus
14
0 / 1 / 2
8,106
737
5,035
9,561
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
16
2 / 4 / 0
8,728
793
8,549
10,880
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
REESEMONEY5
Cernunnos
14
1 / 8 / 0
7,658
696
11,995
15,797
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
6 / 1 / 11
9,754
887
18,734
10,074
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 13
8,564
779
7,307
10,343
11,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
NoTNice101
Medusa
16
6 / 1 / 10
9,176
834
8,992
12,417
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Serqet
16
8 / 1 / 9
9,786
890
12,569
11,334
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 14
9,437
858
5,636
12,724
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
4
Kills
24
24
Deaths
4
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
11
11.5
L
Pele
0
3
2
0.33
W
2
0
13
8.5
L
Zhong Kui
EBKSosa
Zhong Kui
1
8
2
0.25
L
Bacchus
H177013H
Bacchus
0
1
2
1
W
Medusa
NoTNice101
Medusa
6
1
10
11
L
Ah Puch
2
4
0
0.5
L
Cernunnos
REESEMONEY5
Cernunnos
1
8
0
0.13
W
Serqet
8
1
9
12.5
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,124
Damage
53,238
62,008
Taken
56,892
34,022
Mitigated
44,322
10,217
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
18,734
1,383
1,420
2,957
10,074
5,812
410
5,758
4,316
44,896
888
L
Pele
4,017
796
0
182
9,433
2,971
532
4,223
4,472
0
11,740
W
7,307
356
435
1,642
10,343
11,259
201
2,678
7,665
0
21,331
L
Zhong Kui
EBKSosa
Zhong Kui
8,528
121
0
1,389
16,337
7,906
0
6,388
9,031
23,627
0
L
Bacchus
H177013H
Bacchus
5,035
131
0
3,210
9,561
12,986
0
3,839
5,404
12,542
822
W
Medusa
NoTNice101
Medusa
8,992
4,341
0
4,478
12,417
6,521
1,350
4,008
8,409
0
30,900
L
Ah Puch
8,549
188
55
2,872
10,880
4,034
217
3,626
6,703
42,328
0
L
Cernunnos
REESEMONEY5
Cernunnos
11,995
4,801
43
2,466
15,797
6,125
0
6,071
9,528
0
33,332
W
Serqet
12,569
1,980
0
0
11,334
6,613
0
5,228
6,106
0
28,135
W
5,636
575
298
2,038
12,724
14,117
435
3,618
9,106
17,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
46,717
207
Minions Killed
222
0
Camps Cleared
0
1,075,043
Distance Traveled
1,279,979
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,754
887
74
7
0
259,497
2
L
Pele
7,211
656
14
1
0
234,764
0
W
Tyr
8,564
779
27
2
0
285,281
5
L
Zhong Kui
8,080
735
40
4
0
202,241
0
L
Bacchus
8,106
737
14
1
0
232,889
0
W
Medusa
9,176
834
60
5
0
231,912
3
L
Ah Puch
8,728
793
101
9
0
223,953
0
L
Cernunnos
7,658
696
38
3
0
181,196
0
W
Serqet
9,786
890
34
3
0
253,734
1
W
Geb
9,437
858
27
2
0
249,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role