Player Matchup

Sun Wukong
Sun Wukong
Bebush100
Sun Wukong
Level 113
God Stats
61W - 46L
1,428 SR
Queue Stats
180W - 181L
1,286 Elo+
Party 1
Cthulhu
Cthulhu
SoYBuEnO
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,225 Elo+
Party 1
Skadi
Skadi
midarina
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,150 Elo+
Party 1
Team Averages
Level 77
1,476 SR
1,221 Elo+

VS

Team Averages
Level 53
1,600 SR
1,447 Elo+
Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
KTR_MURAT_67
Ne Zha
Level 27
God Stats
8W - 9L
1,497 SR
Queue Stats
46W - 51L
1,471 Elo+
Party 2
Olorun
Olorun
Logiic Y
Olorun
Level 66
God Stats
3W - 1L
1,801 SR
Queue Stats
41W - 53L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebush100
Sun Wukong
14
9 / 0 / 6
9,394
939
8,674
11,232
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SoYBuEnO
Cthulhu
15
5 / 0 / 12
9,562
956
11,554
9,237
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
midarina
Skadi
12
3 / 1 / 8
7,657
766
4,858
4,916
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 5 / 1
6,500
650
5,907
8,984
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
1 / 6 / 0
6,770
677
2,448
8,967
3,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Logiic Y
Olorun
10
0 / 6 / 1
6,222
622
4,815
8,860
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
1
1
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
5
1
0.1
W
Sun Wukong
Bebush100
Sun Wukong
9
0
6
12
L
Ne Zha
1
6
0
0.17
L
Olorun
Logiic Y
Olorun
0
6
1
0.08
W
Cthulhu
SoYBuEnO
Cthulhu
5
0
12
11
W
Skadi
midarina
Skadi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
13,170
25,385
Taken
26,811
17,263
Mitigated
9,921
5,640
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,907
854
0
781
8,984
2,938
0
3,575
5,250
24,907
0
W
Sun Wukong
Bebush100
Sun Wukong
8,674
2,482
0
2,879
11,232
6,957
922
3,597
7,635
0
43,384
L
Ne Zha
2,448
227
0
283
8,967
3,326
0
3,576
5,187
0
12,147
L
Olorun
Logiic Y
Olorun
4,815
1,254
504
959
8,860
3,657
0
4,437
4,201
17,196
793
W
Cthulhu
SoYBuEnO
Cthulhu
11,554
502
606
2,080
9,237
8,509
465
4,253
4,984
26,357
1,016
W
Skadi
midarina
Skadi
4,858
1,677
0
75
4,916
1,797
1,253
2,787
2,129
0
16,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
19,492
128
Minions Killed
91
0
Camps Cleared
0
594,280
Distance Traveled
490,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,500
650
48
5
0
165,891
0
W
Sun Wukong
9,394
939
66
7
0
216,378
0
L
Ne Zha
6,770
677
12
1
0
178,279
1
L
Olorun
6,222
622
31
3
0
146,401
0
W
Cthulhu
9,562
956
34
3
0
208,965
0
W
Skadi
7,657
766
28
3
0
168,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role