Player Matchup

Yu Huang
Yu Huang
Dat_White10
Yu Huang
Level 69
God Stats
2W - 3L
1,261 SR
Queue Stats
110W - 113L
1,453 Elo+
Solo
Tyr
Tyr
Lethallity
Tyr
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
145W - 120L
1,439 Elo+
Solo
Surtr
Surtr
ToxicFire628
Surtr
Level 32
God Stats
4W - 3L
1,574 SR
Queue Stats
336W - 397L
1,378 Elo+
Solo
Chang'e
Chang'e
YM Nate
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
mattyslice91
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Team Averages
Level 32
1,507 SR
1,454 Elo+

VS

Team Averages
Level 93
1,405 SR
1,447 Elo+
Kali
Kali
BuddhaBellyBoy
Kali
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 164L
1,540 Elo+
Party 1
Hera
Hera
Dat_Sum_BS
Hera
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
392W - 433L
1,362 Elo+
Solo
Sylvanus
Sylvanus
Ruslan7820
Sylvanus
Level 129
God Stats
2W - 9L
1,019 SR
Queue Stats
824W - 819L
1,399 Elo+
Solo
Raijin
Raijin
SmartScarface
Raijin
Level 28
God Stats
2W - 1L
1,504 SR
Queue Stats
63W - 37L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
djmitch01
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 68L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dat_White10
Yu Huang
14
3 / 4 / 4
8,442
844
9,854
8,018
3,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 5
7,842
784
4,852
14,594
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 2
7,218
722
6,579
12,996
11,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
YM Nate
Chang'e
13
2 / 7 / 1
7,272
727
4,665
11,990
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
mattyslice91
Cliodhna
11
0 / 5 / 3
6,602
660
3,716
13,236
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 9
10,828
1,083
15,977
17,990
9,470
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 14
8,739
874
11,763
5,779
2,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Ruslan7820
Sylvanus
14
2 / 3 / 18
8,874
887
5,807
12,716
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
7 / 3 / 7
9,761
976
11,231
8,628
3,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
djmitch01
Morgan Le Fay
13
1 / 2 / 12
8,308
831
9,640
6,834
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
8
Kills
26
26
Deaths
11
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
W
2
0
14
9
L
Yu Huang
Dat_White10
Yu Huang
3
4
4
1.25
L
1
4
5
0.88
W
Sylvanus
Ruslan7820
Sylvanus
2
3
18
3.67
W
7
3
7
3.5
L
2
6
2
0.5
L
Chang'e
YM Nate
Chang'e
2
7
1
0.36
W
Morgan Le Fay
djmitch01
Morgan Le Fay
1
2
12
3.5
L
Cliodhna
mattyslice91
Cliodhna
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
54,418
60,834
Taken
51,947
43,535
Mitigated
34,701
15,160
Healing
25,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,977
8,056
840
11,222
17,990
9,470
335
3,540
14,394
0
26,484
W
11,763
5,057
1,453
2,141
5,779
2,504
2,585
1,218
4,561
24,494
0
L
Yu Huang
Dat_White10
Yu Huang
9,854
1,179
654
528
8,018
3,337
0
4,371
3,647
17,717
344
L
4,852
602
661
3,550
14,594
16,713
0
9,245
5,349
0
11,669
W
Sylvanus
Ruslan7820
Sylvanus
5,807
2,065
2,184
3,502
12,716
15,968
1,304
2,976
9,488
8,643
0
W
11,231
367
348
962
8,628
3,560
126
3,986
4,490
23,420
1,548
L
6,579
2,157
1,389
2,379
12,996
11,110
0
7,547
5,449
313
12,737
L
Chang'e
YM Nate
Chang'e
4,665
278
951
1,021
11,990
4,653
0
8,163
3,827
12,468
709
W
Morgan Le Fay
djmitch01
Morgan Le Fay
9,640
689
804
2,102
6,834
3,199
1,671
2,334
4,500
22,054
0
L
Cliodhna
mattyslice91
Cliodhna
3,716
534
327
3,700
13,236
7,722
0
8,625
4,611
0
9,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
46,510
66
Minions Killed
118
0
Camps Cleared
0
765,596
Distance Traveled
879,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,828
1,083
24
2
0
207,631
0
W
Hera
8,739
874
30
3
0
191,026
0
L
Yu Huang
8,442
844
12
1
0
121,477
0
L
Tyr
7,842
784
11
1
0
176,766
0
W
Sylvanus
8,874
887
5
1
0
144,085
0
W
Raijin
9,761
976
36
4
0
144,378
0
L
Surtr
7,218
722
12
1
0
165,372
0
L
Chang'e
7,272
727
22
2
0
159,717
0
W
Morgan Le Fay
8,308
831
23
2
0
192,807
0
L
Cliodhna
6,602
660
9
1
0
142,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role