Player Matchup

Lancelot
Lancelot
BombaStrong
Lancelot
Level 103
God Stats
2W - 4L
1,706 SR
Queue Stats
662W - 672L
1,475 Elo+
Solo
Bacchus
Bacchus
Onishiii
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Loki
Loki
Skiooou
Loki
Level 110
God Stats
8W - 8L
1,315 SR
Queue Stats
302W - 295L
1,498 Elo+
Party 1
Rama
Rama
TheJovanBG
Rama
Level 86
God Stats
7W - 7L
1,254 SR
Queue Stats
362W - 308L
1,564 Elo+
Party 2
Merlin
Merlin
caiuscossades
Merlin
Level 28
God Stats
5W - 3L
1,715 SR
Queue Stats
236W - 205L
1,478 Elo+
Party 2
Team Averages
Level 78
1,498 SR
1,503 Elo+

VS

Team Averages
Level 88
1,547 SR
1,460 Elo+
Odin
Odin
Brockili
Odin
Level 88
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 63L
1,573 Elo+
Party 3
Ares
Ares
Dark-Knight-_132
Ares
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 173L
1,579 Elo+
Party 3
Medusa
Medusa
Styler2651
Medusa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 86L
1,560 Elo+
Party 3
Rama
Rama
Zero chance3691
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 40L
1,261 Elo+
Solo
Mulan
Mulan
avocadobabas
Mulan
Level 113
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 69L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BombaStrong
Lancelot
16
5 / 6 / 12
10,641
819
16,452
16,382
15,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Onishiii
Bacchus
18
5 / 2 / 20
11,421
879
11,211
28,810
41,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Skiooou
Loki
19
10 / 6 / 16
11,737
903
19,736
14,332
8,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
8 / 2 / 21
11,623
894
25,674
12,779
7,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 16
10,475
806
15,468
8,702
5,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 7 / 7
9,440
726
9,267
23,373
23,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 7 / 8
9,348
719
12,020
22,247
24,822
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Styler2651
Medusa
17
3 / 4 / 7
9,658
743
14,417
12,470
6,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 8 / 8
8,575
660
6,812
15,138
7,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 7 / 7
10,192
784
12,687
21,596
27,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
54
33
Kills
17
18
Deaths
33
85
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BombaStrong
Lancelot
5
6
12
1.83
L
Odin
4
7
7
1.07
L
3
7
8
1
W
Bacchus
Onishiii
Bacchus
5
2
20
7.5
W
Loki
Skiooou
Loki
10
6
16
3
L
Medusa
Styler2651
Medusa
3
4
7
1.63
W
8
2
21
9.25
L
1
8
8
0.63
L
6
7
7
1.36
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,541
Damage
55,203
81,005
Taken
94,824
77,464
Mitigated
89,879
28,009
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BombaStrong
Lancelot
16,452
1,560
1,049
1,120
16,382
15,259
225
2,339
14,043
0
28,922
L
Odin
9,267
1,877
1,026
2,746
23,373
23,518
80
7,370
16,003
0
12,830
L
12,020
520
1,112
3,154
22,247
24,822
412
6,716
15,531
16,531
0
W
Bacchus
Onishiii
Bacchus
11,211
1,472
550
12,511
28,810
41,609
218
4,551
24,259
18,834
0
W
Loki
Skiooou
Loki
19,736
1,658
1,040
1,163
14,332
8,270
1,808
1,213
13,119
0
38,566
L
Medusa
Styler2651
Medusa
14,417
5,054
1,808
2,658
12,470
6,823
795
3,044
9,426
0
33,108
W
25,674
22,838
1,053
5,599
12,779
7,326
2,967
2,635
10,144
0
40,081
L
6,812
3,353
657
1,005
15,138
7,414
0
3,380
11,758
0
13,957
L
12,687
1,797
964
1,835
21,596
27,302
392
6,169
15,427
0
26,652
W
15,468
546
1,971
1,953
8,702
5,000
1,196
1,282
7,420
33,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,897
Gold Earned
47,213
137
Minions Killed
102
0
Camps Cleared
0
1,328,583
Distance Traveled
1,122,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,641
819
24
2
0
292,534
0
L
Odin
9,440
726
8
1
0
221,186
0
L
Ares
9,348
719
10
1
0
230,656
0
W
Bacchus
11,421
879
22
2
0
268,975
0
W
Loki
11,737
903
32
2
0
267,367
0
L
Medusa
9,658
743
41
3
0
247,365
0
W
Rama
11,623
894
29
2
0
240,630
0
L
Rama
8,575
660
19
1
0
201,783
0
L
Mulan
10,192
784
24
2
0
221,159
0
W
Merlin
10,475
806
30
2
0
259,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role