Player Matchup

Ares
Ares
 
Ares
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BeelRosa
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,454 Elo+
Party 1
Nox
Nox
Kyriza666
Nox
Level 65
God Stats
2W - 5L
1,706 SR
Queue Stats
53W - 57L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
TrapPhoenix
Ao Kuang
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 39L
1,467 Elo+
Solo
Ra
Ra
hibouh
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,416 Elo+
Party 1
Team Averages
Level 54
1,541 SR
1,472 Elo+

VS

Team Averages
Level 86
1,456 SR
1,494 Elo+
Nox
Nox
EvilKiwi92
Nox
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
489W - 465L
1,467 Elo+
Solo
Cernunnos
Cernunnos
ExFlunky
Cernunnos
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 31L
1,537 Elo+
Party 2
Mulan
Mulan
fillitus
Mulan
Level 57
God Stats
3W - 4L
1,422 SR
Queue Stats
27W - 18L
1,537 Elo+
Party 2
Khepri
Khepri
modzsa
Khepri
Level 165
God Stats
20W - 10L
1,500 SR
Queue Stats
232W - 231L
1,541 Elo+
Solo
Ne Zha
Ne Zha
xoitachi
Ne Zha
Level 52
God Stats
7W - 4L
1,358 SR
Queue Stats
109W - 116L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 0
6,081
380
707
9,772
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
BeelRosa
Sobek
11
0 / 4 / 2
6,534
408
6,596
15,270
11,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 3 / 2
8,501
531
10,954
7,184
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
TrapPhoenix
Ao Kuang
13
3 / 7 / 2
7,872
492
10,138
19,776
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
9
0 / 4 / 0
5,975
373
5,291
6,872
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 4
10,317
645
9,369
6,132
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ExFlunky
Cernunnos
15
6 / 0 / 3
9,380
586
11,673
10,262
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
fillitus
Mulan
14
4 / 1 / 4
8,894
556
11,490
14,622
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
modzsa
Khepri
13
1 / 1 / 13
8,921
558
3,646
12,821
14,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
xoitachi
Ne Zha
15
1 / 5 / 6
9,048
566
7,028
18,521
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
21
21
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
L
Sobek
BeelRosa
Sobek
0
4
2
0.25
W
9
2
4
5.5
W
Cernunnos
ExFlunky
Cernunnos
6
0
3
7.5
L
5
3
2
2
L
Ao Kuang
TrapPhoenix
Ao Kuang
3
7
2
0.57
W
Mulan
fillitus
Mulan
4
1
4
6
L
Ra
0
4
0
0
W
Khepri
modzsa
Khepri
1
1
13
7.5
W
Ne Zha
xoitachi
Ne Zha
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,686
Damage
43,206
58,874
Taken
62,358
31,893
Mitigated
42,616
12,984
Healing
25,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
707
174
0
943
9,772
7,379
0
2,887
6,838
8,262
0
L
Sobek
BeelRosa
Sobek
6,596
548
0
3,596
15,270
11,626
0
1,495
12,932
29,540
0
W
9,369
734
0
1,000
6,132
2,709
1,066
3,040
3,020
67,073
0
W
Cernunnos
ExFlunky
Cernunnos
11,673
6,669
0
7,337
10,262
5,015
2,739
7,751
2,511
0
75,980
L
10,954
267
0
278
7,184
2,929
0
3,996
3,100
56,688
0
L
Ao Kuang
TrapPhoenix
Ao Kuang
10,138
3,417
0
5,880
19,776
7,537
111
3,750
15,941
62,838
0
W
Mulan
fillitus
Mulan
11,490
693
0
8,491
14,622
11,617
482
7,519
6,314
0
53,872
L
Ra
5,291
557
501
1,786
6,872
2,422
0
887
5,985
43,008
0
W
Khepri
modzsa
Khepri
3,646
317
0
3,146
12,821
14,532
112
5,789
6,921
21,252
0
W
Ne Zha
xoitachi
Ne Zha
7,028
3,355
0
5,810
18,521
8,743
700
8,988
9,434
0
77,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
46,560
322
Minions Killed
446
0
Camps Cleared
0
1,438,989
Distance Traveled
1,526,254
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,081
380
17
1
0
228,989
3
L
Sobek
6,534
408
39
2
0
315,880
0
W
Nox
10,317
645
128
8
0
305,073
2
W
Cernunnos
9,380
586
111
7
0
255,513
2
L
Nox
8,501
531
103
6
0
312,937
0
L
Ao Kuang
7,872
492
92
6
0
321,782
0
W
Mulan
8,894
556
85
5
0
326,675
3
L
Ra
5,975
373
71
4
0
259,401
0
W
Khepri
8,921
558
26
2
0
304,552
3
W
Ne Zha
9,048
566
96
6
0
334,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role