Player Matchup

Heimdallr
Heimdallr
Silver II
FARTNUT69
Heimdallr
Silver II
Level 127
God Stats
2W - 1L
1,509 SR
Queue Stats
45W - 60L
1,410 MMR
Solo
Geb
Geb
Silver II
brabbit153
Geb
Silver II
Level 161
God Stats
3W - 4L
1,849 SR
Queue Stats
18W - 27L
1,446 MMR
Party 1
Chang'e
Chang'e
Silver III
flawless6969
Chang'e
Silver III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,429 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,619 SR
1,428 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,501 SR
1,424 MMR
Achilles
Achilles
Bronze III
Cerdyy
Achilles
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,421 MMR
Solo
Agni
Agni
Gold III
Deception_King
Agni
Gold III
Level 165
God Stats
17W - 20L
1,465 SR
Queue Stats
164W - 194L
1,395 MMR
Solo
Xbalanque
Xbalanque
Gold IV
j0hnstamos
Xbalanque
Gold IV
Level 127
God Stats
41W - 38L
1,537 SR
Queue Stats
92W - 99L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FARTNUT69
Heimdallr
13
0 / 6 / 2
8,652
577
11,140
18,461
8,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 0
9,928
662
9,269
18,749
22,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
flawless6969
Chang'e
15
1 / 1 / 1
9,120
608
11,618
13,830
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeraAtlasHorusThothMorgan Le Fay

VS

Bans
Baron SamediVulcanHou YiKukulkanCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cerdyy
Achilles
16
2 / 0 / 7
10,174
678
16,368
15,653
24,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 7
10,507
700
14,731
11,240
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
j0hnstamos
Xbalanque
16
5 / 3 / 3
11,057
737
15,343
16,194
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cerdyy
Achilles
2
0
7
5.5
W
2
0
7
5.5
L
Heimdallr
FARTNUT69
Heimdallr
0
6
2
0.17
L
2
2
0
1
L
Chang'e
flawless6969
Chang'e
1
1
1
1.5
W
Xbalanque
j0hnstamos
Xbalanque
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
46,442
51,040
Taken
43,087
37,050
Mitigated
38,089
16,287
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cerdyy
Achilles
16,368
3,516
0
3,399
15,653
24,102
206
7,343
8,310
0
35,017
W
14,731
1,204
274
5,214
11,240
5,717
963
6,306
4,934
48,848
3,029
L
Heimdallr
FARTNUT69
Heimdallr
11,140
4,431
0
2,419
18,461
8,494
0
5,239
12,576
0
33,395
L
9,269
435
0
5,234
18,749
22,481
476
4,559
13,573
23,025
0
L
Chang'e
flawless6969
Chang'e
11,618
186
3,981
4,653
13,830
6,075
1,041
3,767
9,700
40,818
0
W
Xbalanque
j0hnstamos
Xbalanque
15,343
8,370
0
6,941
16,194
8,270
1,465
7,346
8,848
0
76,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
31,738
147
Minions Killed
201
0
Camps Cleared
0
832,252
Distance Traveled
861,684
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,174
678
23
2
0
299,154
0
W
Agni
10,507
700
78
5
0
286,660
0
L
Heimdallr
8,652
577
66
4
0
251,538
0
L
Geb
9,928
662
16
1
0
282,820
2
L
Chang'e
9,120
608
65
4
0
297,894
0
W
Xbalanque
11,057
737
100
7
0
275,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role