Player Matchup

Chang'e
Chang'e
AllSeer
Chang'e
Level 173
God Stats
5W - 1L
1,511 SR
Queue Stats
237W - 157L
1,822 Elo+
Party 1
Nu Wa
Nu Wa
ChristinaXLove
Nu Wa
Level 63
God Stats
4W - 1L
1,742 SR
Queue Stats
102W - 57L
1,741 Elo+
Party 1
Horus
Horus
GS OWLZ
Horus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,365 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Noobplayer43964
Ah Muzen Cab
Level 56
God Stats
2W - 1L
1,703 SR
Queue Stats
130W - 90L
1,674 Elo+
Party 1
Pele
Pele
RalierLicorne
Pele
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,440 Elo+
Party 2
Team Averages
Level 105
1,591 SR
1,609 Elo+

VS

Team Averages
Level 121
1,576 SR
1,544 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kazumiboi
Chang'e
Level 159
God Stats
3W - 3L
1,850 SR
Queue Stats
330W - 348L
1,577 Elo+
Solo
Nike
Nike
LifeWithKobras
Nike
Level 147
God Stats
1W - 2L
1,715 SR
Queue Stats
182W - 152L
1,613 Elo+
Solo
Lancelot
Lancelot
Subject59
Lancelot
Level 89
God Stats
0W - 1L
1,315 SR
Queue Stats
16W - 14L
1,340 Elo+
Solo
Anhur
Anhur
bazoopers
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AllSeer
Chang'e
14
3 / 0 / 2
9,018
644
7,833
10,376
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 6
7,386
528
9,847
8,186
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
GS OWLZ
Horus
12
1 / 0 / 4
7,542
539
3,993
10,250
6,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Noobplayer43964
Ah Muzen Cab
14
4 / 0 / 0
8,651
618
7,046
8,075
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 1
8,117
580
4,748
11,693
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 4 / 0
6,793
485
6,430
9,867
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Kazumiboi
Chang'e
13
0 / 4 / 0
7,168
512
7,761
11,787
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,775
484
3,674
10,932
10,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Subject59
Lancelot
9
0 / 2 / 1
5,616
401
2,631
8,614
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
bazoopers
Anhur
10
0 / 4 / 2
5,669
405
6,155
11,603
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
4
0
0.5
W
Chang'e
AllSeer
Chang'e
3
0
2
4
W
1
1
6
4
W
Horus
GS OWLZ
Horus
1
0
4
3
L
Chang'e
Kazumiboi
Chang'e
0
4
0
0
L
0
1
0
0
W
Ah Muzen Cab
Noobplayer43964
Ah Muzen Cab
4
0
0
4
W
5
1
1
5.5
L
Lancelot
Subject59
Lancelot
0
2
1
0.25
L
Anhur
bazoopers
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,467
Damage
26,651
48,580
Taken
52,803
21,806
Mitigated
29,060
19,244
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,430
2,699
0
500
9,867
3,091
0
1,659
8,208
0
51,885
W
Chang'e
AllSeer
Chang'e
7,833
664
421
6,807
10,376
5,390
297
280
10,051
71,457
0
W
9,847
2,058
0
1,002
8,186
2,555
1,065
2,238
5,688
44,379
0
W
Horus
GS OWLZ
Horus
3,993
2,404
270
2,288
10,250
6,765
168
1,080
8,833
0
38,990
L
Chang'e
Kazumiboi
Chang'e
7,761
373
469
4,942
11,787
4,164
0
3,642
7,957
64,915
0
L
3,674
239
0
2,941
10,932
10,725
0
4,884
4,917
0
60,184
W
Ah Muzen Cab
Noobplayer43964
Ah Muzen Cab
7,046
2,369
0
2,824
8,075
3,335
1,104
2,331
5,667
0
77,887
W
4,748
918
0
5,632
11,693
3,761
552
1,827
9,675
0
56,958
L
Lancelot
Subject59
Lancelot
2,631
853
0
289
8,614
3,354
0
3,009
5,521
0
32,579
L
Anhur
bazoopers
Anhur
6,155
2,719
0
2,332
11,603
7,726
0
2,988
8,520
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
32,021
490
Minions Killed
457
0
Camps Cleared
0
1,461,456
Distance Traveled
1,326,393
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,793
485
97
7
0
264,997
4
W
Chang'e
9,018
644
148
11
0
277,502
0
W
Nu Wa
7,386
528
72
5
0
273,043
2
W
Horus
7,542
539
70
5
0
297,145
2
L
Chang'e
7,168
512
139
10
0
258,696
2
L
Nike
6,775
484
121
9
0
236,594
0
W
Ah Muzen Cab
8,651
618
106
8
0
290,538
4
W
Pele
8,117
580
94
7
0
323,228
3
L
Lancelot
5,616
401
62
4
0
341,578
0
L
Anhur
5,669
405
38
3
0
224,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role