Player Matchup

Ganesha
Ganesha
AshBeltal
Ganesha
Level 55
God Stats
3W - 3L
1,288 SR
Queue Stats
96W - 104L
1,390 Elo+
Party 4
Sol
Sol
FoucksbaHo
Sol
Level 40
God Stats
4W - 3L
1,484 SR
Queue Stats
68W - 78L
1,374 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ParaDox Sly4576
Morgan Le Fay
Level 69
God Stats
3W - 3L
1,577 SR
Queue Stats
67W - 59L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yachii17
Tsukuyomi
Level 35
God Stats
3W - 1L
1,716 SR
Queue Stats
185W - 172L
1,546 Elo+
Solo
Set
Set
vmyiu
Set
Level 18
God Stats
4W - 0L
1,624 SR
Queue Stats
42W - 39L
1,469 Elo+
Party 1
Team Averages
Level 43
1,538 SR
1,449 Elo+

VS

Team Averages
Level 69
1,546 SR
1,507 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Credobig
Neith
Level 64
God Stats
1W - 1L
1,732 SR
Queue Stats
50W - 41L
1,537 Elo+
Solo
Yemoja
Yemoja
MarrejAlpha
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AshBeltal
Ganesha
9
0 / 0 / 9
6,148
615
2,980
6,867
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 1 / 2
6,143
614
8,222
7,153
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
ParaDox Sly4576
Morgan Le Fay
11
7 / 3 / 1
6,765
677
4,873
6,780
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Yachii17
Tsukuyomi
11
4 / 1 / 2
6,545
655
7,005
8,359
3,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
vmyiu
Set
11
3 / 2 / 0
6,154
615
5,635
8,945
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 5 / 3
5,785
579
5,086
10,306
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
 
King Arthur
9
3 / 2 / 0
5,725
573
7,655
10,255
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
 
Hel
9
2 / 3 / 2
5,565
557
5,179
7,472
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Credobig
Neith
7
0 / 5 / 0
4,497
450
2,977
7,319
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
7
0 / 3 / 3
4,822
482
1,777
8,190
3,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
7
7
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
3
0.7
L
King Arthur
 
King Arthur
3
2
0
1.5
L
Hel
 
Hel
2
3
2
1
W
Ganesha
AshBeltal
Ganesha
0
0
9
4.5
L
Neith
Credobig
Neith
0
5
0
0
W
4
1
2
5
L
Yemoja
0
3
3
0.5
W
Morgan Le Fay
ParaDox Sly4576
Morgan Le Fay
7
3
1
2.5
W
Tsukuyomi
Yachii17
Tsukuyomi
4
1
2
5
W
Set
vmyiu
Set
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,715
Damage
22,674
38,104
Taken
43,542
18,381
Mitigated
22,399
11,513
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,086
2,784
0
1,903
10,306
5,061
5
2,016
8,290
849
32,248
L
King Arthur
 
King Arthur
7,655
1,536
0
417
10,255
8,050
0
3,442
6,504
0
37,975
L
Hel
 
Hel
5,179
286
235
2,327
7,472
2,857
0
3,346
4,126
29,331
0
W
Ganesha
AshBeltal
Ganesha
2,980
555
0
2,342
6,867
5,413
472
966
5,901
9,254
0
L
Neith
Credobig
Neith
2,977
1,327
0
930
7,319
2,671
0
2,840
4,234
0
23,602
W
8,222
4,595
0
4,291
7,153
2,285
2,297
972
6,181
49,170
0
L
Yemoja
1,777
728
758
1,041
8,190
3,760
0
4,431
3,759
12,956
0
W
Morgan Le Fay
ParaDox Sly4576
Morgan Le Fay
4,873
85
0
1,507
6,780
2,528
0
3,916
2,864
35,463
0
W
Tsukuyomi
Yachii17
Tsukuyomi
7,005
2,520
0
1,420
8,359
3,106
0
1,263
7,096
0
49,394
W
Set
vmyiu
Set
5,635
2,332
0
1,953
8,945
5,049
115
0
8,945
0
45,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
26,394
326
Minions Killed
202
0
Camps Cleared
0
972,509
Distance Traveled
939,927
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,785
579
45
5
0
205,985
0
L
King Arthur
5,725
573
58
6
0
187,618
0
L
Hel
5,565
557
45
5
0
194,754
0
W
Ganesha
6,148
615
0
0
0
212,092
3
L
Neith
4,497
450
35
4
0
171,506
0
W
Sol
6,143
614
99
10
0
188,694
0
L
Yemoja
4,822
482
19
2
0
180,064
2
W
Morgan Le Fay
6,765
677
65
7
0
174,989
0
W
Tsukuyomi
6,545
655
83
8
0
208,970
0
W
Set
6,154
615
79
8
0
187,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role