Player Matchup

King Arthur
King Arthur
Balolo_JR
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 195L
1,528 Elo+
Party 2
Bacchus
Bacchus
EnzoTheGamer62
Bacchus
Level 108
God Stats
12W - 6L
1,686 SR
Queue Stats
457W - 465L
1,528 Elo+
Party 2
Scylla
Scylla
Rowsko
Scylla
Level 67
God Stats
3W - 4L
1,991 SR
Queue Stats
12W - 15L
1,334 Elo+
Solo
Team Averages
Level 80
1,726 SR
1,463 Elo+

VS

Team Averages
Level 101
1,492 SR
1,462 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DeLtA-_-LiMoNaDe
Chaac
Level 108
God Stats
1W - 3L
1,309 SR
Queue Stats
27W - 41L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Rampinshop
Nu Wa
Level 86
God Stats
81W - 53L
1,666 SR
Queue Stats
845W - 875L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Balolo_JR
King Arthur
13
1 / 2 / 1
7,891
658
4,984
14,537
14,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 0 / 0
6,218
518
0
670
268
Scylla
Rowsko
Scylla
15
1 / 1 / 4
8,948
746
12,593
11,888
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 1 / 1
8,318
693
4,174
12,383
11,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 3 / 1
9,175
765
7,136
15,437
10,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
13
1 / 1 / 1
8,860
738
9,734
6,184
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
2
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
King Arthur
Balolo_JR
King Arthur
1
2
1
0.75
W
2
3
1
0.83
L
0
0
0
0
W
Nu Wa
1
1
1
1.5
L
Scylla
Rowsko
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,577
Damage
21,044
27,095
Taken
34,004
19,423
Mitigated
23,573
589
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,174
1,723
413
2,153
12,383
11,278
388
4,501
7,882
20,749
0
L
King Arthur
Balolo_JR
King Arthur
4,984
441
0
269
14,537
14,753
0
7,105
7,092
0
30,941
W
7,136
1,420
51
3,432
15,437
10,636
666
5,160
10,277
0
35,206
L
0
0
0
0
670
268
0
670
0
0
0
W
Nu Wa
9,734
4,514
0
1,119
6,184
1,659
1,130
2,238
3,946
42,888
0
L
Scylla
Rowsko
Scylla
12,593
693
0
320
11,888
4,402
0
5,623
6,010
54,620
2,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,057
Gold Earned
26,353
113
Minions Killed
149
0
Camps Cleared
0
458,050
Distance Traveled
700,719
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,318
693
32
3
0
227,092
0
L
King Arthur
7,891
658
35
3
0
220,521
3
W
Chaac
9,175
765
48
4
0
249,354
1
L
Bacchus
6,218
518
0
0
0
0
0
W
Nu Wa
8,860
738
69
6
0
224,273
0
L
Scylla
8,948
746
78
7
0
237,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role